Friday, December 12, 2014

Heroes of the Storm - Abathur Gameplay & Build

Our build for Abathur in Heroes of the Storm (gameplay)

Quick Info:

Title: Evolution Master
Role: Specialist
Franchise: StarCraft
Type: Melee

Main Abilities

(Q) Symbiote - Cooldown: 4 seconds
Assists the target allied Unit or Structure, allowing you to shield them and use new Abilities.Cannot be used on self, Grave Golems, or Summoned Units.
(W) Toxic Nest - Charge Cooldown: 12 seconds
Spawn a mine that becomes active after a short time. Deals 335 (50 + 15 per level) damage and reveals the enemy for 4 seconds. Lasts 90 seconds.
(R) Evolve Monstrosity - Heroic Ability - Cooldown: 90 seconds
Turn an allied Minion or Locust into a Monstrosity for 60 seconds. When enemy Minions near the Monstrosity die, it gains 4% Health and 4% Basic Attack damage, stacking up to 30 times.Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits.
(R) Ultimate Evolution - Heroic Ability Cooldown: 80 seconds
Clone target allied Hero and control it for 30 seconds. Cannot use their Heroic Ability.
(D) Locust Strain - Trait
Spawns a Locust to attack down the nearest lane every 15 seconds. Locust last for 25 seconds.

Secondary Abilities

(Q) Stab - Skillshot - Cooldown: 3 seconds
Shoots a spike towards target area that deals 44 damage to the first enemy it contacts.
(W) Spike Burst - Cooldown: 6 seconds
Deals 32 damage to nearby enemies.
(E) Carapace - Cooldown: 12 seconds
Shields the assisted ally for 140. Lasts for 8 seconds.