Today we're going to be talking about my favorite shotgun in the game, and that is the Arca Plasmor.
Quite a popular weapon this one, even though it still has a riven disposition of three out of five. In any case my builds, my guides usually take a more...new player friendly approach simply because there is a lot of information here that usually ... kind of ... gets glanced over, and skipped, and I really feel I should cover it. So veterans of the game, please excuse me and bear with me.
Let's jump into the Arca Plasmor and see what we got:
First and foremost, the capacity: sixty out of sixty; you get this one by jumping into actions and installing an Orokin Catalyst. Usually these can be found in alerts or invasions, or you can even get
one from the daily sortie if you're really lucky. More often than not ... however ... I kind of spent twenty plat for it so ...there you go not ideal, but in any case you'll also see the number four over there, next to the star (vid) that means that this weapon has been format four times. For this build you won't need that many...3 will cover it ...I got 4 simply because I got a riven, and we'll cover the riven a bit later.
Next let's see the stats: Accuracy is 9.1...this is a shotgun, and let me make one thing clear: this is not a pellet shotgun; it is a projectile shotgun, but it has one big-ass projectile and that is it. You don't need to go to 100% status chance, like you do with the Tigris Prime for example. Again, it is one big projectile so you don't need to worry that much about the status chance
Critical chance is 22%, which is not bad, and quite odd the number 22% ....critical multipliers not that great 1.6. ( check the video for fire rate , magazine capacity reload speed and other info)
Ready to add some mods? first and foremost, we're just gonna add flat damage, and for this one, is Point Blank. This is the damage mode for shotguns, one additional note, if you guys have primed versions of any of the mods I recommend, then by all means, use your prime versions, though it may require you to forma an additional time
So we got our damage, of course, being a shotgun, we're gonna add multi shot. Multi shot, pretty much in flat damage, is what you add on mostly any weapon. In case of our shotgun is gonna be Hell's Chamber, and that will give us a whopping 120 % Multi shot, and let's remember that multi shot also boosts our status chance, so we went from 28% to 51% just because of Hell's Chamber.
Next we do have a 22% critical chance, so, let's amplify that as well. We're gonna go into a bit of a hybrid build.
I have tried both: going for Full Crit and Full Status... the hybrid way proved the best in testing and in actual gameplay scenarios....
Mandatory mods? Type of damage? Status chance ? Fire rate? You can find all the info, fully covered in this video: Arca Plasmor Build 2018 (Guide) - The Space Shotgun (Warframe Gameplay)