Wednesday, June 27, 2018

Akstiletto Prime Build 2018 (Guide) - The Monster of its Class (Warframe Gameplay)

It's not exactly news that the Akstiletto Prime is a fantastic secondary weapon, one that should be a part of anybodies arsenal. My testing did nothing but confirm how much of a power house this weapon is. To make a long story very short, if you are at least Mastery Rank Ten then you owe it to yourself to get this weapon. The only downsides to the Akstiletto Prime are the low riven disposition and the fact that it is vaulted so it costs a pretty penny.

Hello and welcome back! As always, my name is Leyzar and today we're gonna be diving deeper into the potential of the Akstiletto Prime. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but with the mastery lockout of only ten I will be keeping my "New Player Friendly" approach simply because I want anybody watching this video to understand how the weapon functions and how it should be built. So ... if you're a veteran of the game please bear with me.

First let's check out how the Akstiletto Prime is handling without any sorts of Mods equipped.
I'm gonna be taking 25-30 meters away from my target and I'm going to start spraying. The Akstiletto Prime is an automatic pair of pistols, and as you can see (in the video) the accuracy isn't bad at all and  the recoil these puppies have is quite controllable. It only climbs up a little bit and definitely you can control this one without a stabilizer or anything like that. In any case let's jump into stats and see precisely what we're dealing with.




Mod capacity is 60 out of 60 and if yours has only 30 out of 30 ... jump into actions and plug in an Orokin Catalyst (Can be obtained from alerts, invasions, especially after Dev streams, so keep that one in mind. It's also a possible reward from the daily sortie or you can just pay 20 plat for it to have one plugged in). 

My weapon has been format a total of 4 times, but for the weapon builds I'm recommending you guys 3 should be enough. That is because the Akstiletto Prime by default comes with a "V slot" or Madurai
and a "dash" or Naramon. 

Accuracy is 23.5, which is more than enough for medium and short range shots, at long range it does
suffer a little bit. Critical chance is low at 15% and the multiplier is nice at 2.0. Pity about the low Crit Chance. Fire rate 7.08, as you saw there pretty good fire rate, Magazine clip 40 and a Reload speed of 1.1. This is amazing because these together will mean very little downtime, that reload speed is absolutely awesome. 

Here is a weak point of the AKstiletto Prime - Riven disposition 1 out of 5, which means that the Riven's will be fairly week. and as you guys might know, I don't recommend Rivens for Dispo one weapons. You're gonna need a really good roll which will cost you an arm and a leg and as you will see, the Akstiletto Prime doesn't require a Riven to be a competitive weapon.

Status chance is absolutely awesome at 30%, so we're gonna get plenty of statuses out of this one.

Please check the link below to watch the entire Build/Guide video and find out which are the mandatory mods, and other viable options.

If you have any questions, please post them in the comments section down below, or in the comments section on YouTube

You can also find us on Twitch 
Streaming Monday through Friday : 20PM - 22PM (CET) / 11AM - 13PM (PDT) @ twitch.tv/leyzargamingviews

Tuesday, June 26, 2018

Rubico Build 2018 (Guide) - The Critical Damage Master (Warframe Gameplay)

When you hear Master Rank 6 weapon you don't necessarily think of one of the best Sniper Rifles in the game. The Rubico is a devious weapon that hides its fangs behind a low MR lockout. It was a blast testing this weapon and I would recommend it to just about anyone. It packs one serious punch, it is easy to use due to is low recoil and the only inconvenience it has can easily be fixed with a cheap arcane. The weapon build is pretty straight forward and inexpensive so if you are looking for a solid all-round sniper rifle then look no further then the Rubico.

Hey guys, hello and welcome back. As always, my name is Leyzar, and today we're gonna be diving deeper into this Mastery Rank 6 Sniper Rifle. I had a blast testing this one and it is an absolute beast, but that being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, simply because there's a lot of info here and I want anybody watching this video to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know the basics ... please have a little patience.
And with that out of the way let's jump into the Rubicon.As per the ussual we will start by checking on how the weapon handles without any sorts of mods equipped, and make a short analysis of the stats.


Mod capacity is 60 out of 60 and if you just hit MR6 and you got the Rubico ... yours probably has only 30 out of 30. Jump into actions and plug-in an Orokin Catalyst which will double your Mod capacity. The Orokin Catalyst can be found from alerts, invasions or from the daily sortie if you have access to that one yet, if you don't have access to it ... simply progress further through the story.

My weapon has been form at a total of 6 times because I need to test a whole bunch of things but for the weapon builds I'm recommending you guys, 4 -  maximum 5 should be enough.

Let's start slapping on some mods:

First of all we're gonna go with Serration - this is mandatory - 165 % extra damage - should be present on all of your Rifle Builds. If you're unclear in what to sync your Endo, because for me that was a bit of a pain, rest assured that Serration is never a bad idea. Don't fully max that out if you don't have a ton of Endo ... leave one two from the top by the way. Heavy Caliber? Heavy Caliber on sniper rifles is a bad idea  - not necessarily on all but in the case of the Rubico I recommend you to stay away from Heavy Caliber.  The initial shot doesn't suffer a huge accuracy loss but the Multi Shot resulting is absolutely unbearable, so that's why I am not recommending Heavy Caliber.

Next, why don't we look into some Multi Shot - Multi Shot is mandatory  - a very big deal in Warframe and you should slap and run as much as you can. Split Chamber is the default Rifle Multi Shot Mod and it offers 90 %  Multi Shot. If you don't know what Multi Shot is ... it basically means that you are firing multiple projectiles with a single click of a button ... 90 % extra multi shot means that we have a 90 % chance to fire two projectiles. We're not gonna stop there however .

Please check the link below to watch the entire Build / Guide Video.

Have a question for us? Please, post it in the comments section down below, or directly on YouTube's comments section.



Monday, June 25, 2018

Warframe (Guide) - Kuva Fortress Spy Mission Pago Fast & Easy (Loki Gameplay)


I can't say that Spy Missions are my favorite but they can drop some very useful mods and various Warframe parts. In the case of Pago, the Kuva Fortress Spy Mission we can get the Harrow Neuroptics blueprint and whole bunch of useful sixty-sixty mods plus Cover Lethality so it's more then worth farming. The mission can be completed with virtually any frame in the game but stealth frames such as Ivara, Loki and Ash will have an easier time.

Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna do a guide on the Kuva Fortress Spy Mission, as fast as possible. But before we jump into any of that, why don't we check out the drop tables to see precisely what are we farming:

Unfortunately the First Vault is a little bit underwhelming, nothing interesting really drops here - Power Throw, Stabilizer and Steady Hands - these are all common unexciting mods sadly for the most part.

The Second Vault will drop Relics only - Limbo Prime and the Destreza Prime together with the Pyrana Prime just came out, and you can get the Meso D2, which can drop the Destreza Prime Blade, you can also get the Neo L1 which can drop the Limbo Prime Chassis blueprint.

But the interesting Vault is the third Vault - the best rewards come from this one - you can get the Harrow Neuroptics Blueprints and this one has an 11.28 % chance to drop, but you can also get Frostbite and Scorch. Now ... these are 60/60 Mods for pistols, Scorches for heat and frostbite is for cold, but you can also get Covert Lethality together with Frigid Blast, Power Throw as well can also drop, Hell's Chamber, Sniper Ammo Mutation, Shotgun Ammo Mutation  Thermite Rounds, which is the 60/60 mod for Rifle's heat damage ... and well ... that's pretty much gonna do it for the drop table.




As for what frame you should be using ... that's a bit subjective, because the mission can be completed with any frame in the game, however my recommendation for you would be to look into a Stealth Frame, whether you prefer Loki, Ivara or Ash, it doesn't really matter.

I'm going for Loki because he is the fastest, then can stay cloaked for long periods of time without much effort. I built a whole bunch of duration on Loki, 306%, but this is massively overkill and you don't need this much ...

Please check the link below to watch the entire Video Guide.



Have a question for us? Please, post it in the comments section down below, or directly on YouTube's comments section.



Thursday, June 21, 2018

Pyrana Prime Build 2018 (Guide) - The Ravenous Beast (Warframe Gameplay)


Limbo Prime did not come alone, he brought us the Destreza and Pyrana Prime. Initially I didn't like the weapon very much but the more I played with it, the more I understood how it functions and it should be built the more I liked it. The quirky proc it has could see some improvements, as you don't get much use of it as it stands today. Overall it's a very good secondary weapon but it's not among the heavyweights, which is somewhat justified given its MR 13 lockout.

Hello and welcome back. As always, my name is Leyzar and today we are gonna be diving deeper into this Mastery Rank 13 secondary weapon. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have the "Endgame set up" with a Riven. That being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, simply because there's a lot of information here, and I want anybody watching this video to understand how the weapon functions and how it should be built, so if you're a veteran of the game ... please bear with me. And with that out of the way let's jump into the Pyrana Prime.


As you probably already know, we will start by checking how the weapon handles without any Mods equipped, and then we make a short analysis of the stats, their usefulness and the some of the differences between Pyrana Prime and the original version. (video)

My weapon's Mod Capacity is 60 out of 60, but if your Pyrana Prime has only 30 out of 30 then you have the option to plug in an Orokin Catalyst. This can be found from Invasions. alerts or ...if you are lucky....from the Daily Sortie. My weapon has been format a total of 5 times, but this was done mostly for the purpose of testing; For the weapon build I'm recommending you guys ...3 forma should do it.

So let's start slapping on some Mods:
Hornet Strike - worth of 220 % Damage - this is mandatory, it should be present on any of your secondary builds; Next off let's look towards Crit Chance and Crit Damage. As we talked we can't really play into status because again .... this is a shotgun and because of how status chance functions for this weapon (this part have been fully covered in the video), so we're gonna go heavily into Crit Chance and Crit Damage. When it comes to Crit Chance and Crit Damage of course you have a couple of options: if you guys have Prime versions of any of the Mods that I recommend ... Then please use your Prime versions. For the sake of presentation and outlining what the weapon can do initially we're gonna go without the Prime ones. So Pistol Gambit - 120 % Crit Chance bumping it up to 52.8% and, of course, a high Crit Chance is worthless without high Multipliers so adding Target Cracker  - 60% Crit Damage bumping up our multiplier to 3.5x.

Of course these are not your only options when it comes to Crit Chance and Crit Damage.

Please check the link below to watch the Full Build / Guide Video.

Thanks for visiting our Blog!
If you have any feedback for us, or would like to request a specific weapon review, then by all means, leave it in the comment section down below or directly in the video's comments section on YouTube.

Ani

Wednesday, June 20, 2018

Prisma Grakata Build 2018 (Guide) - The Grineer Underdog (Warframe Gameplay)

There are plenty of weapons around Mastery Rank 11, but few can pack as big of a punch as the Prisma Grakata. I wasn't expecting this weapon to perform as well as it did but I'm happy to say that it surprised me. Some weapons that Baro sells aren't worth anything past their xp value, but this is not the case with the Prisma Grakata. Overall an awesome Rifle that I fully recommend with either a slash / Hunter Munitions build or a standard Elemental Build.

Hey guys, hello and welcome back. As always, my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 11 Primary Weapon. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have an Endgame setup with a Riven. That being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, so if you're a veteran of the game, please have a little patience. And with that out of the way let's jump into the Prisma Grakata.

First of all let's take a general presentation of the weapon so you can see how it handles without any mods equipped. This is about 25 - 30 meters away from the target and I'm gonna simply start spraying. As you can see (in the video) the recoil is quite spiky, even at full fire it doesn't fully stabilize, it still kind of jumps around a little bit, the fire rate is quite awesome and, as you can see you got plenty of bullets to put into your target. Unfortunately the accuracy of the Prisma Grakata is definitely nothing special, the problem isn't necessary the weapon's accuracy "per sei" ... is more that spiky recoil, but let's jump in the stats and see exactly what we're dealing with.

First of all, Mod capacity is 60 out of 60 and if yours has 30 out of 30 then jump into actions and plug in an Orokin Catalyst. The Orokin Catalyst can be obtained from alerts, invasions, especially after Dev streams, or, you have the option of paying 20 Plat for it, and you are gonna need it to maximize your Grakata.





My weapon has been format a total of six times because I needed to test a whole bunch of combinations, but for the weapon builds I'm recommending you guys ... 4 should be enough.
Unfortunately most Prisma weapons ... I think all Prisma weapons ... come without any polarization at all. 

Accuracy is twenty point six, which again is not bad, is actually quite nice, the problem is the recall and there's no indication of how big the recoil is unfortunately on the stats page.

Tuesday, June 19, 2018

Lenz Build 2018 (Guide) - The Space Bow (Warframe Gameplay)

Just as soon as I think that Warframe showcases to many "classic" weapons I find something like this.
The Lenz is a futuristic take on the Bow and it's wicked fun to use while being a bit dangerous as-well. While it does have many usability issues that can make it a niche pick there is no denying its destructive area of effect power this unique weapons has. If you want to try-out a "space bow" then look no further then the Lenz!

Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 8 Primary Weapon. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but we also have an endgame setup with a Riven to check out some "endgame potential". Considering the weapons low mastery lockout I will be keeping my New Player Friendly tone, so if you're a veteran of the game ... please bear with me.And with that out of the way let's jump into the Lenz. 

First off let's take a general presentation of the weapon because it is very important to understand how it functions precisely. So I'm gonna be taking about 30 meters away from the wall and I'm gonna take a couple of free shots. First of all you will notice that the charge time for the Lenz is quite long, longest of all the bows in the game. 
There are 3 types of damage which will be applied: First of all the impact damage from your arrow connecting to your target; Second of all, on impact you will have sort of a frost shock which is a guaranteed frost status effect, it will slow down all the targets and it'll also deal a very small amount of frost damage, and third one the main star of the show: the explosion which will deal blast damage.
You also notice that my ammo has kind of disappeared. That is because the Lenz only has a maximum of 6 ammo, however it does have a built in arrow mutation, meaning that you're gonna be able to pick up any type of ammo from the ground, and it will be converted into Lenz ammo, and that's kind of the gist of it.



Let's jump into stats and see exactly what we're dealing with: First of all my mod capacity is 60 out of 60 and if your Lenz only has 30 out of 30 then jump into actions and plug in an Orokin Catalyst. The Orokin Catalyst can be found from alerts, invasions, especially after Dev streams, or, if you're lucky, from the daily sortie. If you do not have access to the sortie at this point ... simply progress further for
the story and you will. My weapon has been format a total of five times but this was done for the purpose of testing. For the weapon build I'm recommending you guys ... 4 should prove sufficient.

Monday, June 18, 2018

Euphona Prime Build 2018 (Guide) - Versatile and Deadly (Warframe Gameplay)


Most of the time when I see weapons with alternative fire they are mere gimmicks with very little substance. This is not the case with the Euphona Prime as both fire modes offer results in distinct different fashions. You can go for a buckshot approach and build a mini-Tigris or you can choose to pork-out as much damage as you can with a Metal Slug. The choice as always is yours but the most effect (and precarious) build at the current time would be a buckshot / slash build through the use of the for sixty-sixty mods and main to further bring up the value of the slash. All and all the Euphona Prime is a deadly and Versatile weapon with some usability issues in the form of low mag capacity and low maximum ammo.

Hey guys, hello and welcome back, as always, my name is Leyzar and today we're gonna be diving deeper into the first weapon to ever require mastery rank 14. I have a couple of builds laid out for you guys: something cheap and affordable, something anybody can get into, but of course we also have that endgame set up with a Riven. That being said I will be keeping my New Player Friendly approach, so if you're a veteran of the game, please bear with me.
And with that out of the way let's jump into the Euphona Prime.
First of all we are checking the stats and the weapon so you fully understand how it functions. 



My Euphona Prime has a capacity of 60 out of 60, but if yours has only 30 out of 30 then jump into actions and plug in an Orokin Catalyst. The Orokin Catalyst can be obtained from alerts, invasions or if you're lucky, from the daily sortie. If not ... simply pay twenty plat to plug one in.

My weapon has been format a total of four times, but for the builds I'm recommending you guys NO forma or 2 forma maximum will be enough, it really depends what we're gonna build the weapon for.

The Euphona Prime comes with 3 Madurai Symbols. I added three more plus a Dash but again, this was done for the purpose of testing. If you guys want to build a weapon for buckshot for a full status
build then I'll show you that a bit later, you're not gonna need to add additional forma.


The accuracy of the Metal Slug is 100, the critical chance 30% and multiplier 2.5 X  ... now this is awesome but again ... keep in mind that you will have to deal with a travel time and the drop-off.
Fire Rate is 1.5,  magazine of 5 and a reload of 2.0. Building this weapon for high fire rate would be a bad idea simply because while you do get a better burst you're gonna be running into that Reload Time way too often, and therefore maximizing your down time, it's kind of a waste.
In any case ... Riven disposition 2 out of 5 which means that the Riven's will be quite nice, the status chance is a bit small at 2.0, so there's really no need to go further into status chance when you have such a low base amount.

Please check the link below to view the full Build / Guide video: