Wednesday, January 30, 2019

Fluctus Build 2019 (Guide) - The Power of an Arch-Gun (Warframe Gameplay)

With the Introduction of Profit Taker we are finally able to use Arch-Guns on the ground in normal everyday missions! The process is a bit laborious at first and it does requiter a small investment in the form of  Garvimag which will allow your Arch-Gun to be used as a heavy weapon. From my point of view the it's totally worth it as it can be a lot of fun and it breaths some life in weapons we'd otherwise probably never touch outside of their mastery points value.

As for the Fluctus, it performs fantastically well as it can maw down hordes of enemies thanks to its impressive Area of Effect capabilities. The build itself is rather simple and straight forward since when it comes to Arch-Guns we don't have that many mods to chose from but we should also keep in mind the current ammunition limitations of heavy weapons.
It's also worth keeping in mind that these weapons have two modes, one for Archwing and one called "Atmosphere" mode which is what we will be using outside of Archwing missions. All stats can differ greatly from mode to mode. The Fluctus gets a boost in Critical Chance, Status Chance and base damage as-well in Atmosphere mode.



Currently there are no riven mods for Arch-Guns but the developer has stated that they plan to add them to game. When exactly is anybody's guess.

While the weapon CAN be build at Mastery Rank Wwo you can't really use it in normal missions until you unlock profit taker from Fortuna which in turn requires you to be max standing with Solaris United.

As an Archwing weapon I didn't really care to much about the Fluctus but as a regular mission weapon I absolutely love it and I highly recommend it as it can pack one hell of a AoE Punch!

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