Among the Kitgun options available we find the Gaze chamber which currently is the least popular. This is hardly surprising considering the immense strength of the other available options but none of this means that the Gaze is not a powerful weapon.
For the Showcased Gaze Build we have a combination of Splat and Haymaker which results in a high critical chance of thirty-nine percent and a two-point-three critical multiplier. This comes at the cost of status chance, only seventeen percent with a magazine of forty-three and a reload of one point seven seconds.
It's worth keeping in mind that the Grip on the Gaze will control the range of the beam. Haymaker providing twenty-two meters. The fire-rate remains constant regardless of the grip.
Throughout all my tests the Gaze performed very well and the weapon is fully suited to dispatching high-level targets so if you are looking for a beam secondary weapon than the Gaze is a strong option for single target damage. The weapon does have default punch-through on the weapon but AoE-wise it's simply not up to par with other available options.
Overall I find the Gaze to be a strong secondary weapon, the only problem being that it lives in the shadows of its brothers and doesn't get the chance to shine. Give it a try.
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