My build for Raynor (gameplay) in Heroes of the Storm using the Dire Wolf mount.Keep in mind that your choice in talents may have to alter depending on your setup/map and opposing team.
Skills
(Trait) Lead from the Front
Enemies killed within a short time of being damaged by you reduce the cooldown of your abilities by 1 second. Enemy Heroes killed reduce the cooldown by 10 seconds.
Enemies killed within a short time of being damaged by you reduce the cooldown of your abilities by 1 second. Enemy Heroes killed reduce the cooldown by 10 seconds.
(Q) Penetrating Round
Deals 129-547 (107 + 22 per level) damage and knocks enemies back.
(W) Inspire
Gain 15% bonus Attack Speed and Attack Damage for 8 seconds. Nearby allies gain half of the bonus.
(E) Adrenaline Rush
Automatically activates to heal for 240-1000 (200 + 40 per level) when he is below 30% Health. Cooldown of 45 seconds.
(R) Hyperion
Call down the Hyperion which slowly travels across the battleground dealing 91-151 (31 + 6 per level) damage to up to 4 random enemy targets in its path. Lasts for 12 seconds.
(R) Raynor's Raiders
Summons two cloaked Banshees that follow you for a short time and attack what you attack. Each Banshee attacks for 2 volleys of 37.5/62.5 (12.5 + 2.5 per level) damage each.
Deals 129-547 (107 + 22 per level) damage and knocks enemies back.
(W) Inspire
Gain 15% bonus Attack Speed and Attack Damage for 8 seconds. Nearby allies gain half of the bonus.
(E) Adrenaline Rush
Automatically activates to heal for 240-1000 (200 + 40 per level) when he is below 30% Health. Cooldown of 45 seconds.
(R) Hyperion
Call down the Hyperion which slowly travels across the battleground dealing 91-151 (31 + 6 per level) damage to up to 4 random enemy targets in its path. Lasts for 12 seconds.
(R) Raynor's Raiders
Summons two cloaked Banshees that follow you for a short time and attack what you attack. Each Banshee attacks for 2 volleys of 37.5/62.5 (12.5 + 2.5 per level) damage each.
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