Thursday, February 5, 2015

Heroes of the Storm - Raynor Gameplay & Build

My build for Raynor (gameplay) in Heroes of the Storm using the Dire Wolf mount.Keep in mind that your choice in talents may have to alter depending on your setup/map and opposing team.

(Trait) Lead from the Front
Enemies killed within a short time of being damaged by you reduce the cooldown of your abilities by 1 second. Enemy Heroes killed reduce the cooldown by 10 seconds.
(Q) Penetrating Round
Deals 129-547 (107 + 22 per level) damage and knocks enemies back.

(W) Inspire
Gain 15% bonus Attack Speed and Attack Damage for 8 seconds. Nearby allies gain half of the bonus.

(E) Adrenaline Rush
Automatically activates to heal for 240-1000 (200 + 40 per level) when he is below 30% Health. Cooldown of 45 seconds.

 (R) Hyperion
Call down the Hyperion which slowly travels across the battleground dealing 91-151 (31 + 6 per level) damage to up to 4 random enemy targets in its path. Lasts for 12 seconds.

(R) Raynor's Raiders
Summons two cloaked Banshees that follow you for a short time and attack what you attack. Each Banshee attacks for 2 volleys of 37.5/62.5 (12.5 + 2.5 per level) damage each.