Tuesday, February 23, 2016

Heroes of the Storm (HotS News) - Xul Abilities & Talents & Release Date...

We now know the Abilities & Talents for the Necromancer Xul which will be launched in Heroes of the Storm on March 1st 2016. There are still many things unclear...such as scaling, cooldowns and flat amounts, we will find out more in the following week.

Source : http://www.rgj.com/story/life/2016/02...



TRAITS AND ABILITIES

TRAIT
Raise Skeleton: When a nearby enemy Minion dies, it becomes a Skeletal Warrior for 15 seconds. Up to 4 Skeletal Warriors can be active at once.

BASIC ABILITIES

[1] Bone Armor: Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds.

[Q] Spectral Scythe: Summon a scythe at target location that travels toward you after a 1-second delay, damaging enemies in its path.

[W] Cursed Strikes: Once activated, your Basic Attacks over the next 4 seconds deal damage in a wide arc and reduce the Attack Speed of enemies hit by 50% for 2 seconds.

[E] Bone Prison: After a 2-second delay, root target enemy in place for 2 seconds.

HEROIC ABILITIES

[R] Poison Nova: After a short delay, release poisonous missiles that deal massive poison damage over 10 seconds to all enemies hit.

[R] Skeletal Mages: Summon 4 Skeletal Mages in a line that attack nearby enemies and slow them by 30% for 2 seconds. Lasts up to 15 seconds.

LEVEL 1
[Active] Backlash: When Bone Armor expires, nearby enemies take 15% of their maximum Health as damage.
[Active] Shackler: While Bone Armor is active, nearby enemies are slowed by 30% for 1 second.
[Active] Shade: While Bone Armor is active, you evade all Basic Attacks, but its cooldown is increased by 10 seconds.

LEVEL 4
[Q] Death's Reach: Increase Spectral Scythe range by 20%.
[E] Jailors: Bone Prison summons 2 Skeletal Warriors that fixate on the target for 15 seconds. These Skeletal Warriors do not count toward your maximum Raise Skeleton count.
[Trait] Trag'Oul's Essence: Raise Skeleton restores Mana.

LEVEL 7
[W] Harvest Vitality: Cursed Strikes Heal you for each enemy Hero hit.
[W] Weaken: Increases Cursed Strikes attack speed slow to 75%.
[Trait] Rathma's Blessing: Gain health whenever a skeleton is summoned.

LEVEL 10
[R1] Poison Nova: Poison enemies around you.
[R2] Skeletal Mages: Summon Frost Mages to damage and slow enemies.

LEVEL 13
[Q] Decrepify: Spectral Scythe slows enemies by 40% for 3 seconds.
[W] Giant's Curse: Cursed Strikes deal an additional 2% of an enemy hero's maximum Health as damage.
[Trait] Corpse Explosion: Skeletal Warriors explode on death, dealing damage in a small area. Damage is doubled vs. non-heroic enemies.

LEVEL 16
Executioner: Basic attacks deal 40% more damage against slowed, rooted, or stunned targets.
[Q] Flowing Wounds: Reduces Spectral Scythe's cooldown by 4 seconds if it hits an enemy Hero.
[E] Amplify Damage: Enemies rooted by Bone Prison become Vulnerable for 2 seconds, taking 25% increased damage.
[Trait] Skeleton Mastery: Increases maximum Skeletal Warrior count to 6 and increases their damage by 100%.

LEVEL 20
[R1] Call of the Grave: Enemies hit by Poison Nova now also take an additional 1% of their maximum Health as damage every second.
[R2] Raised Mage: When a nearby enemy Hero dies, a Frost Mage will rise from the corpse to fight for you. Also increases Frost Mage slow amount to 50%.
[Q] Mortal Wound: Enemies hit by Spectral Scythe receive 75% reduced healing for 4 seconds.
[Active] Bone Spear: Deal damage to enemies in a line.