Tuesday, July 24, 2018

Synapse Build 2018 (Guide) - The Potential Of A Monster


Many players have told me that the Synapse is a monster so I decided to give it a try and I'm very glad I did. This weapon is an absolute power-house which is not surprising considering the state of beam weapons currently in Warframe. The build is pretty straight forward with a couple of options such as Shred for punch through and fire rate or Hammer Shot / Vigilante Armaments.


Hey guys, hello and welcome back, as always, my name is Leyzar and today  we're gonna be diving deeper into this Mastery Rank 11 Primary Weapon - The Synapse. I'm gonna be covering a cheap build, something affordable that anybody can build, but of course we also have the classic Endgame
setup with  a Riven - if you can find any, that is.


That being said, though please keep in mind that my builds / guides usually follow a more "New Player Friendly" approach, simply because there's a lot of info here and I want anybody watching this to understand how the Weapon functions, and how it should be built, so if you're a veteran of the game and already now this stuff then please, bear with me.

With that out of the way, let's jump into The Synapse Build. First of all let's check out how the Weapon handles without any mods equipped, and for that I'm just gonna be taking a couple of free shots: you'll notice (in the video) that the Synapse channel is a frontal beam, and although the animation of the beam might suggest that it's all over the place in a bit wobbly, in fact the Synapse is a pinpoint-accurate Weapon. Per damage tick it only consumes half of ammo, so 1 ammo will mean two damage ticks, and that's pretty much all there is to it.





Let's jump into stats to see precisely what we're dealing with: First of all mod capacity is sixty out of 60, and if your Synapse only has 30 out of 30, then jump into actions and plug in an Orokin Catalyst. (find out how to get it by watching the Synapse Build Video)

For the Weapon Builds I'm recommending you guys,  3-4 Forma should do it -  My weapon has been formatted five times, because I have a Riven, and we'll check that one out a bit later.

Accuracy is 100 because this is a Beam Weapon - accuracy effects such as Heavy Caliber don't really have a real impact on the Synapse. You can see the beam right at the end having a little bit more jitters, but in all honesty it doesn't really matter, and i 100% recommend Heavy Caliber, hell I'll even
call it Mandatory.

Please check the link below to watch the entire Synapse Build 2018 Video.

Conclusion:Overall the Synapse is a fantastic rifle which falls in-line nicely with the current state of beam weapons in Warframe. The only downside that I see is the funky look and no skins but that is subjective. I highly recommend this weapon to just about anyone.


Monday, July 23, 2018

Hystrix Build 2018 (Guide) - The Quill Shooter (Warframe Gameplay)

With the addition of Khora we got a new secondary weapon in the form of the Hystrix. A very interesting automatic pistol that shoots quills and swappable elemental damage with a guaranteed status proc on top.


Hello guys, my name is Leyzar, and today we're gonna be diving deeper into this Mastery Rank 7 Secondary Weapon - The Hystrix. I'm gonna be covering something cheap and affordable, something anybody can build, but of course we also have the classic endgame set up for a Riven. Please keep in mind that my builds and guides usually follow a more "New Player Friendly" approach, so if you're a veteran of the game, and already know most of this stuff, then please bear with me.

With that out of the way, let's jump into the Hystrix Build. We will begin, as  per the usual, by checking out how the weapon handles without any mods equipped, and for that I'm just gonna take a couple of free shots - a full spray of 16 bullets in the wall, or better said, quills - and you will see that the accuracy isn't really there ... I mean it's not terrible, and the recoil is definitely manageable, but the weapon unfortunately has a rather mediocre accuracy. Now, you're not firing bullets, you are firing these little quills, which have projectile travel time, so you will have to leave your targets just a little bit, but no fall-off at all, so you won't need to aim above them, just leave a little bit.



Now, in order to change your fire mode you will click alternative fire, and you can cycle through Fire
quill, Electric quill, Ice quill and of course, Poison quill, depending on your own circumstances.
We will be checking the stats, to see exactly what we are dealing with (Video)

Mod Capacity is 60 out of 60, and if your Hystrix only has 30 out of 30, then jump into actions and plug in a Orokin Catalyst.

Please check the link below to watch the Histryx Build / Guide video (How to get an Orokin Catalyst, what Mods to use & the builds i recommend, and other useful info)
Hystrix Build 2018 (Guide) - The Quill Shooter (Warframe Gameplay)

Conclusion:
Overall a solid and versatile secondary weapon with a lot more punch than its low mastery rank requirement would suggest.

Sunday, July 22, 2018

Eidolon Hunting With Fishing Spears - The Real Big Fish

Hey guys, hello and welcome back.  

As always, my name is Leyzar and today we have something a little different for you guys. We had this crazy idea of hunting Eidolons using fishing Spears and using the fishing Spears on the joints - yes we were terribly bored - in any case, we tested a whole bunch of things: Rhino Roars, Chroma buffs, Amber buffs... pretty much everything we could to get some good radiation damage ... out of a Fishing Spear.


The problem with a Fishing Spear is the fact that it inherently, basically ... does almost no damage  ... almost. But effects that will add a flat amount of damage, for example Volt's passive, will work absolutely beautifully, and also Smite Infusion from Oberon actually gave a significant DPS increase. We tried all sorts of augments, Warframes, and this is pretty much the best that we came up with. 

And while we were not entirely successful, we did prove that it could be done. I hope you guys enjoy and I'll see you next time.


Friday, July 20, 2018

Mastery Rank 19 Test (Guide) - Quick & Painless With A Gunblade

Hey guys, hello and welcome back.

As always, my name is Leyzar and today I'm gonna show you the quick and painless way to Mastery Rank 19. This one gave me a fair bit of trouble, but it is very easy, as long as you get a Gunblade.


You can use the Redeemer or the Sarpa, it doesn't really matter, and as you can see ... mine is fresh off the foundry - level 1. I have Pressure Point, Spoiled Strike, Auger Strike and High Noon for a little bit of extra mod capacity, and this should be enough to get you through the test

Check the video below for the full guide ( Give the test a couple of practice runs before you attempt to qualify and make sure your connection is not in a bad mood)

Thursday, July 19, 2018

Quartakk Build 2018 (Guide) - The Underrated One

If you're talking about Rifles then everybody heard of the Soma PrimeTiberon Prime, Sybaris anyone? 


But what about the Quartakk? Is that any good? Most of the time the response I got is .... well .... Treat it like the Kraken ... I wonder ...
Hey guys, hello and welcome back, as always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 10 Burst Rifle - The  Quartakk. I have a couple of builds laid up for you guys, something cheap and affordable in the form of an elemental build, and I also have two types of Bleed Builds, as well as the old end game setup with a Riven. 



Please keep in mind that my builds and guides usually follow a more "New Player Friendly" approach, simply because there's a lot of info here and I want anybody watching to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know veteran of the game and already know most of the stuff, then please have a little patience.



With that out of the way, let's jump into the Quartakk Build. First we will check how the weapon handles without any mods equipped.

My weapon has format a total of 6 times, but this was done strictly for the purpose of testing. For the  Weapon Builds i am recommending you guys ... 2 - 3 forma should do it.

By default the Quartakk comes with two "V"'s, or Madurai symbols. Accuracy is 90.9 , as you can see in the video, this is an extremely accurate rifle, and heavy caliber works on it absolutely beautifully. I am comfortable with the resulting accuracy and ... no! 90.9 minus 55% does not mean 24.6! Leave it alone, trust me, it works as intended.

Critical chance is 19%, which is ... well ... almost decent ...let's call it like that. Crit Multiplier is quite good at 2.3x and the fire rate 6.43, but as you saw (in the video) you kind of gotta contend with the recoil, which aligns properly to the fire rate, as long as you don't increase the fire rate. Magazine size is 84, but effectively ... 21 shots, and you do have half a meter (0.5) punch through.

Now I'll be honest here, through playing with the weapon I didn't feel this Punch Through unless I clumped up all my enemies together with a Vauban or a Nidus. 

Please check the link below to watch the entire Quartakk Build Video
Quartakk Build 2018 (Guide) - The Underrated One (Warframe Gameplay)


Wednesday, July 18, 2018

Vasto Prime Build 2018 (Guide) - The Six Shooter (Warframe)

Hello and welcome back, as always, my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 10 secondary weapon - The Vasto Prime. I'm gonna be covering a couple of builds, something cheap and affordable, something anybody can get into, but of course we also have the "Endgame set up" with a Riven.



That being said, though please keep in mind that my builds and guides usually follow a more "New Player Friendly" approach, simply because I want anybody watching to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know most of this stuff ... then please have a little patience.

With that out of the way, let's jump into the Vasto Prime. We will begin by checking out how the weapon handles without any mods equipped.

The Vasto is a six-shooter, and it's extremely accurate, the same level of accuracy as the fabled Lex Prime, as well as the Pandero. Pinpoint accuracy absolutely bloody beautiful, and check out the recoil at full fire rate, again, without any mods equipped. As you can see in the video below, it's really not that terrible, and if you just fight it a little bit ... you will be able to control it. Of course, alternatively you can just go "shot by shot" and you will see that the bullet lands almost in the exact same spot every single time - and this was roughly 25 - 30 meters - so it's definitely quite nice. You will see that the reload is lightening quick as well, even though you only have six shots in a clip, or in a barrel in the case of the Vasto.

Mod capacity is  60 out of 60, but if your Vasto Prime only has 30 out of 30 then jump into actions and install an Orokin Catalyst. (you can find out how to do it by watching the build video below)
My weapon has been format a total of 5 times, but this was done more for the purpose of testing. 
2 - maximum of 3 forma should do it






The Vasto Prime by default comes with two "V" symbols or Madurai. Accuracy is 16.0 and again the number might lead you a little bit, because it's not sky-high, but this is the exact same accuracy as the Pandero and Lex Prime, and as you saw, it is pinpoint accurate. 

Critical chance is nice at 22%, and so is the multiplier at 2.4 X. Fire rate 5.42 -the magazine of six, and a reload speed of 1. Now, it is a bit annoying reloading all the time, especially if you go for Rapid Fire, but that will open up some nice possibilities for Arcanes later on.

Please check the video below for a full Vasto Prime Build / Guide:

The complete list of Warframe Build / Guide Videos can be found Here


Tuesday, July 17, 2018

Zarr Build 2018 (Guide) - The Pirate Shotgun Cannon (Warframe)


This has been one of the most challenging weapons to review, mostly because the Zarr has two very different firing modes that need different approaches. After you understand how the weapon functions, the build or builds you can go for, become rather clear. 


Hello guys, my name is Leyzar and today we will be taking a look at The Zarr. As per the usual, we will start by checking how the weapon handles without any mods equipped, and short stats analysis.

Zarr has two fire modes: the main fire mode, and what is known for the most, is the Cannonball Mode. Essentially this is a ship's cannon, and you will see that the Cannonball has travel time as well
as a very heavy drop time, and also if you shoot at really long ranges, you will see that it kind of falls to the left side a little, but you see I'm still catching the side of that wall over there (video)
Now each cannonball that you fire will split off into six little bomblets - and that is what the wiki calls them - keep in mind that the status chance will get divided amongst them; Even though the wiki offers kinda contradictory information, all these little bomblets will have their status chance divided
amongst them, so that's it for the primary fire.

What about the secondary fire? Now this one is a shotgun fire pretty much, as you can see the spread is pretty horrendous, so you're gonna need to be really close to your target in order to hit them. The problem with the secondary fire mode is that it has ten meters worth for range, that's it, ten meters...
But you also get 1.6 meters worth of Punch Through, and of course the status chance rules of pellet based shotguns will apply to the Zarr.



Mod capacity is 60 out of 60, and if your Zarr only has 30 out of 30 then jump into actions and plug in the Orokin Catalyst. (check the video for instructions on how to obtain it)

My weapon has been format a total of six times, but this was done mostly for the purpose of testing. The Zarr by default does come with one V or Madurai symbol, so 3-4 forma should do it.

Accuracy for the Cannon Mode is 100. Now the accuracy is pretty good as you saw there, but you have to contain the travel time and a drop-off, so it will take you a little bit of getting used to if you want to get the Head-shot damage of the cannonballs, and yes it is worth it, once again the cannonballs explode upon impact.

One more thing about the bomblets: the wiki says it hones in on enemies, but that doesn't actually happen, they go all over the place and well intents and purposes, unless you are hitting the middle of a group ... they are really unreliable.  

The video below covers the entire Build / Guide for the Zarr (how to build it, mods, general build and specific builds for both cannon and barrage mode) 

More builds can be found HERE



Conclusion:
Thou I have tested several approaches to the Zarr, the best build remained a crit chance build catered for the Barrage firing mode. The issue with this build is that it requiters Arcane Avenger with either Argon Scope / Bladed Rounds combo or simply go for Viral Damage with cold and toxin.

Monday, July 16, 2018

Despair Build 2018 (Guide) - The Stalker's Warning (Warframe)

The glorious stalker drops a couple of interesting weapons, one that has always kept my attention was the secondary weapon The Despair

Hello and welcome back! As always, my name is Leyzar and today we are going to be talking about  the Despair, an MR 4 Secondary Throwing Weapon. I have a couple of builds laid out for you, something something cheap and affordable, that anybody can get into, but of course we also have the classic “Endgame” setup for a Riven. That being said though, please keep in mind that i will be covering a lot of the basics, so if you are a veteran of the game, and already know most of the stuff, then please, bear with me.

As per the usual, we will be starting by checking how the Despair handles without any mods equipped, and a short analysis of the stats, so we can see what are the weaknesses and advantages (Video). After that we will continue with the actual build and Riven setup.

Please check the link below to watch the entire Build / Guide video for The Despair .



Conclusion:
I don't use The Despair so much at this point because there are more powerful secondary weapons, but it still remains my "go to" secondary for spy missions. The build is pretty cut and dry and the base stats kinda tell the tale. In terms of raw power it's a decent weapon but not extraordinary.

Saturday, July 14, 2018

Synoid Gammacor Build 2018 (Guide) - The Little Laser that Could

The more I played Warframe, the more I felt like there where not a lot of "spacey" weapons. Where are the Sonic Disruptions , Laser Beams and Plasma Cannons ? One of those space weapons is the Gammacor! Sadly, the base version is a bit weak but the Synoid (which is acquirable from Cephalon Suda) packs a much greater punch and also has built-in Entropy. Thou the mastery rank requirement of the Synoid Gammacor is only seven the weapon is able to melt through high level targets in mere seconds!

Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna be diving deeper into the Synoid Gammacor, a Mastery Rank 7 Secondary Beam Weapon. Considering the low Mastery lockout on this weapon, I'm gonna be covering a lot of the basics so if you're a veteran of the game, please bear with me.


First of all,  my Mod Capacity is 60 out of 60 and if your Gammacor only has 30 out of 30 then jump into actions and plug in an Orokin Catalyst (Check the video below to find out how to obtain it).
My weapon has been format a total of 6 times, however for the Synoid build I'm recommending you guys ... 4 forma should prove sufficient.

By default a Synoid Gammacor which you get from Cephalon Suda for 100,000 standings can also be bought from the Trade Chat for about 40 plat, something like that. The item is tradable as long as it hasn't been leveled at all. 

Gammacor does come polarized with two slots: 1 Naramon ( a little dash) and one Vazarin which i changed to another Dash - this was necessary in my case. In your case ...  the four forma should be enough. There is one more very important thing to note: because Synoid Gammacor is a Syndicate Weapon, it will have a very special Proc effect that most weapons don't have. If you take a look at the lower right corner (video), you will see a little symbol - that is the Sigil of Cephalon Suda - that symbol would get filled up the more affinity you get. After you get about 2000 Afinity,  the symbol will be full and the Proc will take effect; It's a 25 meter explosion around the player, which will deal 1,000 magnetic damage, it will apply the Magnetic Status effect, it will restore 25% of your base energy and it will also grant you a 25% base energy increase for 30 seconds. 

I thought it was important for you to know that most weapons don't have that, and it can definitely come in very useful.

Please check the link below to watch the Synoid Gammacor Build / Guide Video

Friday, July 13, 2018

Telos Boltor Build 2018 (Guide) - Might of the Arbiters (Warframe)

The Arbiters of Hexis sell a few interesting weapons but the Telos Boltor is the only one that really caught my attention. 

Hey guys, hello and welcome back. Two members of the Boltor family stand out: The Prime, which is a beautiful status weapon, and my favorite, The Telos. Today we are gonna be diving deeper into this Mastery Rank 12 Primary Weapon - The Telos Boltor.

Please keep in mind that even though the weapon has a high mastery lockout I will be keeping my New Player Friendly approach simply because there's a lot of info here, and I want anybody watching this video to understand how The Telos functions and how it should be built. So if you're a veteran of the game and already know most of this stuff, then please bear with me.

With that out of the way, let's jump into the Telos Boltor. As per the usual we will begin by checking out how to Weapon handles without any Mods equipped.
I'm gonna be taking roughly 30 meters away from the wall and start shooting. The Telos Boltor is a projectile weapon, it fires these mini balls which have travel time to them, but no inherit drop-off.
That means that you're gonna have to lead your targets just a little bit, again, depending on the distance. From 30 meters away the accuracy ... well ... isn't really there, so there is that to take into account. 

Next, let's talk about the Arbiters of Hexis, because these are the guys that sell the weapon. It's a Syndicate Weapon and it cost 125 000 standing, and you're gonna need to be the maximum level of maxim, but alternatively you can just buy it from the trade chat for about 40 Plat. When you gain 2000 Affinity with this weapon you will release an AoE explosion which deals Gas Damage and has a guaranteed proc, and you also receive a boost to all of your parkour abilities, as well as 25% maximum health for the duration of 30 seconds, and that is called the Truth effect or the Truth Proc.



I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have the classic Endgame set up for a Riven. 

Please check the link below to wathc the entire Build / Guide Video for Telos Boltor




Conclusion:

High Critical chance and good Crit multi usually spells Hunter Munitions and this Build was no exception. The weapon offered good results using an elemental / corrosive setup but it really comes to life when maximizing HM through the use Argon Scope and Bladed rounds.
We are looking at a outstanding Rifle that can take-on pretty much whatever content Warframe can throw at us but it does have slight drawbacks such as the low riven disposition of two out of five. The ammunition can also become somewhat of an issue thou easily fixed through Carrier and Ammo Case.

PS: This is a just a sketch outlining the content included in the video.

Thursday, July 12, 2018

Pandero Build 2018 (Guide) - The Opening Act (Warframe Gameplay)

We have plenty of secondary weapons to choose from in Warframe, The Pandero is a high critical chance pistol with pinpoint accuracy which feels a lot like another well-known pistol. That being said, The Pandero features a very interesting secondary fire mode which will unload all remaining ammunition in rapid succession. 

Hey guys, hello and welcome back, as always, my name is Leyzar and today we’re gonna be diving deeper into this mastery rank 8 secondary weapon The Pandero. I got a cheap build for you guys, something affordable, that anybody can get into, but of course we also have the classic “Endgame” setup for a Riven. That being said, please keep in mind that my builds and guides usually follow a more New Player Friendly approach, simply because there's a lot of info here and I want anybody watching this video to understand how the weapon functions, and how it should be built. So if you're a veteran of the game and already know most of the basics then please bear with me.

And with that out of the way let's jump into The Pandero. We will begin by checking out how the weapon handles without any mods equipped and a short stats analysis (Video). My weapon has been format a total of 5 times, this was done mostly for testing. You are gonna need at least 4 forma for the build I'm gonna be recommending to you guys.



Let's start slapping on some Mods: Hornet Strike is mandatory on mostly any weapon. I can't remember a secondary where you wouldn't want to put this one. After that let's go into Multi Shot - the best thing on everything - Barrel Diffusion once again is Mandatory  - 120 % multi shot as well as Lethal Torrent. For the initial build we will keep the normal mods.

Please check the link below to watch the entire Video to learn how to build Pandero 
and other useful info.


Conclusion:

While the pistol packs a lot of damage and the build is straight forward it does have some drawbacks, primarily the strong recoil that has a very clear tendency to head to the upper-right side. This makes the weapon difficult to handle and may force some players into using Steady Hands in order to reduce that recoil. All things considered the Pandero is a solid choice for a secondary weapon but It's not a front runner in its class.

Wednesday, July 11, 2018

Warframe (Gameplay) - 2H Endurance Run with Excalibur Umbra (Hieracon Pluto)

One of our squad-mates had a very interesting idea. "How about an Endurance Run ?" I jumped at the opportunity knowing very little about what I was getting myself into.
The goal was to reach the leader-boards but before attempting it we thought that a "test run" would be in order. Thankfully for us we did manage to touch the Leaderboards during our test-run.

If I was to do it again I would make some changes to the setup as-well as to my own build. The biggest regret I had was not using Condition Overload on my Excalibur Umbra Exalted Blade.





To be perfectly honest... these runs are grueling, tiring and can get downright boring all the while having very little point to them so I don't think I'll be doing many more.

Tuesday, July 10, 2018

Kohm Build 2018 (Guide) - New Player's Best Friend (Warframe)

More often than not a weapon's Mastery Lockout is not necessarily representative of its power, The Kohm is one such weapon.

Hello guys, my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 5 Shotgun - The Kohm. As per the usual, I'm gonna be covering a cheap build, something affordable that anybody can get into, but of course we also have the classic Endgame setup,with a Riven. That being said though please keep in mind that I will be covering a lot of the basics, so if you're a veteran of the game and already know most of this stuff then please bear with me.

And with that out of the way let's jump into the Kohm Shotgun. We will begin by checking out how the weapon handles without any mods equipped and a short stats analysis.

Mod Capacity - 60 out of 60 (if yours have only 30 out of 30 the watch the video below to learn how to increase it). 

My Kohm has been format a total of 5 times. This was done for the purpose of testing, but for the builds i am recommending you guys, 2 - maximum 3 should be enough. The way to forma: jump into "Actions", hit "Polarization" and you will be able to cycle through the available symbols. You have three basic symbols "V" or Madurai , Vazarin  and "Dash" or Naramon. Adding a polarization to a slot will mean that we're gonna be able to get the drain of Mods down by 50%, rounded up. So, for example, if I slap on Primed Point Blank in a non-polarized slot it will drain the stated amount of 12. However if I put it over a matching polarization Madurai ... it's gonna go down to 6. Alternatively if you put it over a non-matching slot, like the Naramon, it will go up to 15, and this is why players add forma to basically everything in the game, so we can get the drain cost down, so we can add more powerful mods, and don't worry I'm not gonna tell you to put "Primed this" or "Primed That"....at least not for the time being.


Kohm Riven Disposition? Now I know this can be a bit confusing, you see the five little dots, that means that the Riven Disposition is 5 ot of 5. The more popular a weapon is, the lower this Riven disposition will be. The less popular a weapon is ... the higher it will be. A high Disposition means that the Riven Mods will be extremely powerful, so once again, at full 5 out of five you will see stuff like this ... look at that ... crazy amounts on Riven's (video), and of course vice versa applies ...Low Dispo will mean low stats on Rivens.

When talking about Mods we're gonna start with the mandatory Mods for the Kohm.
Damage: Point Blank is mandatory, and if you have prime versions of any of the mods that I recommend, then by all means go right on ahead and use your Primed versions. For the sake of presentation for the initial build we're gonna keep it new player friendly. Now 90% extra damage is nice but we're also gonna be adding Blaze. This is a fantastic Shotgun Mod 60% damage and 60% heat.

Please check the link below to watch the entire Build Guide Video for The Kohm.


Monday, July 9, 2018

Dual Toxocyst Build 2018 (Guide) - The Infested Frenzy (Warframe Gameplay)

Some weapons have a twist, something that makes them special. One of those weapons is the Dual Toxocyst with its unique Frenzy buff. 

Going into this review I was not expecting much from this secondary weapon but I managed to find its true potential through the use of Arcane Avenger. The build is rather straight-forward and does not include anything overly hard to get. The weapon is held in check by its low base critical chance and the only viable way around is through Arcane Avenger as its bonus is additive.


Hey guys, hello and welcome back, as always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 11 Secondary Weapon:  The Dual Toxocyst.

I'm gonna be covering a cheap build, something affordable that anybody can get into, but of course we also have the "Endgame" setup for a Riven. That being said please keep in mind that my builds and guides usually follow a more New Player Friendly approach, simply because there's a lot of info here and I want anybody watching this video to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know most of the basics then please bear with me.

Let's jump into the Dual Toxocyst and we will begin by checking out how the weapon handles without any Mods equipped, following up with a short stats analysis, as per the usual (Build Video)

I tried everything I could to make this weapon into a slasher, because I got a high-status chance and of course if I can get the Slash to be the highest ... I'm gonna be getting a lot of slashes out of it, unfortunately just slapping on Main even Razor Shot will not be enough simply because of the low amount of slash on the weapon. If you want to make it into a slasher with Viral you're gonna need a very specific Riven with " minus" puncture and "plus" Slash. In any case we rambled on enough, let's start slapping on some mods and the first thing as per the usual is gonna be Damage: Hornet Strike, mandatory on mostly any secondary when it comes to damage.

Please check the link below to watch the entire Build Guide Video (including setup for a Riven)

EndNote:
Is the Dual Toxocyst any good? The Dual Toxocyst demands a bit from the player but can be a rewarding weapon in the right hands. I highly recommend investing in Arcane Avenger if you enjoy the weapon and some fire rate in order to make it easier to refresh the Frenzy buff.

Saturday, July 7, 2018

Fragor Prime Build 2018 (Guide) - Basic Crit & Endgame Riven

The Fragor Prime is an amazing Crit Weapon that really packs a wallop and while I can't say its my favorite Hammer there is no denying it's effectiveness.

And so passes another night of testing in the Simulacrum ... Hey guys, welcome back! As always my name is Leyzar and today we are gonna be talking about the Fragor Prime. I'm gonna outline a couple of Build options for it, also gonna show you a little bit of Riven Gameplay with it, so you can see exactly what this weapon is capable of, but please keep in mind that my builds, my guides, usually take a more New Player Friendly approach simply because there's a lot of things which are not explained and I really feel like I should.

So let's jump into the  Fragor Prime Hammer and take a look at its base stats, then we're gonna talk about Mods options and so on and so forth.

First of all ... Attack Speed is abysmal ... well, it's a big two-handed hammer ... what did you expect?  Attack Speed - 0.8. The critical chance however is 35%, this is a huge Crit Chance, and the Critical Multiplier is 2.5, again very very good. Riven disposition is 3 out of 5, which is not bad at all, means that the Rivens are gonna be quite nice - not overly nice, but nice - status chance however is only 10%, and this is where the Fragor suffers. If this was at least 15% this would have been such a better weapon. 

You can also see that the Fragor Prime deals by default impact, puncture and slash damage which automatically makes it a candidate for Condition Overload, again the only issue is the status chance, is only 10%, so we're not
gonna get as much as I would have liked out of Condition Overload. 



Now let's jump into the ... what I like to call ... the standard build. When it comes to stances you don't have 20 options, you have 2 - 3 options.

Crushing Ruin is what I recommend. Now this stance has built-in Slam attacks into its combos, and when the frag horse lands it applies some very very nice crowd control, is gonna knock targets down or it's gonna just simply knock them away. In testing, unfortunately for me, when I test DPS this is not a good thing, but in actual Gameplay scenarios that added crowd control is gonna be coming in very very useful indeed. Pressure point because it is 120 percent of mandatory ... Blood Rush, Berserker and Organ Shatter -  this is a Crit Weapon and of course we want to further amplify the critical chance with Blood Rush, Berserker for the Attack Speed because of the 0.8 Attack Speed, and Organ Shatter because it is a Crit Weapon, we are
amplifying the critical chance so we want to get some Critical Damage ...


Please follow the link below to watch the entire Build / Guide for Fragor Prime Video. (including Warframe Gameplay): Fragor Prime Build 2018 (Guide) - Basic Crit & Endgame Riven

Please check this page for more Builds / Guides: LeyzarGamingViews: Warframe Builds, Guides, Gameplay

Friday, July 6, 2018

Lanka Build 2018 (Guide) - The Eidolon Slayer

The Lanka is being "sold" as the ideal Eidolon hunting weapon but is that really the case ? Through my build testing The Lanka has performed exceptionally well against all three of the Eidolons but I feel it's a bit to clunky and slow to take on regular missions (outside of assassination missions)

There is no doubt that this sniper rifle packs the biggest punch of its class but the drawbacks are significant as-well. Lengthy charge rate and the travel time of the projectile make the Lanka a bit taxing on the player, especially if you consider Madurai Void Strike. Of all the sniper rifles in the game the Lanka boasts the highest damage per shot but it also is the most punishing. I'd only recommend it for Eidolon hunts in well-coordinated groups.

Hello and welcome back, as always my name is Leyzar and today were gonna be diving deeper into this mastery rank 10 Sniper Rifle. There's a lot of things to cover, i'm gonna be covering a normal “everyday” build, something that you'll be using in your normal missions, but of course we are going to be diving deeper into an Eidolon setup, and we also have a Riven so you guys can see what the Lanka is capable of. 





That being said, please keep in mind that my builds and guides usually follow a more “New Player Friendly” approach, simply because there's a lot of info here and I want anybody watching this video to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know most of the basics … please have a little patience.

And with that out of the way let's jump into the Lanka! 
First we are starting with the stats analysis, and see how the weapon handles without any mods equipped. 

When talking about Mods, Serration is 100% mandatory – 165 % extra damage. When you're talking damage there's a discussion about Heavy Caliber. Heavy Caliber fully maxed out will add the same amount of damage as Serration but it costs 55% accuracy … is it playable on the Lanka? Yes, you can go for it if you so desire, especially for Eidolon Hunts … just keep in mind that you will be needing to be close to your target in order to get the full Multi Shot on the joints of the Eidolons, because again that is the primary use of the Lanka. If you're too far away then some of your Multi Shots might land off the joint.

Please check the link below to watch the full Lanka Build / Guide Video.

Wednesday, July 4, 2018

Atomos Build 2018 (Guide) - The Pocket-Sized Amprex


It's not exactly a secret that Beam Weapons are exceptionally strong and The Atomos is no exception to that rule. It doesn't look particularly impressive but it packs a massive punch functioning similarly to the Amprex.

With a Mastery Lockout of only five the Atomos is a very accessible weapon. The only item that is a bit less convenient to obtain is Argon Crystal and you will need two of those to craft this secondary weapon (Blueprint from the mark for 30.000 credits). Once again we are presented with a very powerful beam weapon that is cheap to build and very effective, only downsides are the ammo economy and limited range.

First off we are starting with a short stats analysis and how the Atomos handle's without any Mods equipped (Build / Guide video)



When talking about the Mods for Atomos and Build: Hornet Strike of course is mandatory on any secondary weapon - 220 % extra damage. When it comes to damage let's see what other options do we get?

Well  ... Augur Pack is a solid choice but unfortunately I can never really fit this one in any of my builds, there are always better options. Hollow Point not worth it and Magnum Force is simply underpowered - this one fully maxed out will give you 66% extra damage, at the cost of "- 33" percent accuracy. Like I said earlier the accuracy isn't an issue, but only 66 percent extra damage ... I mean .... come on ... Augur Pack gives you more than that, plus you have the benefit of the set ... So when it comes to damage that's all we're gonna do.

Next let's go into Multi Shot, probably one of the most important stats on weapons currently. Barrel Diffusion and Lethal Torrent will be your two options. Now before we slap these on it is important to understand what Multi Shot does on weapons...

Please check the link below for the full Build / Guide Video 

Tuesday, July 3, 2018

Soma Prime Build 2018 (Guide) - The Master Slasher

For the longest time the Soma Prime was considered the best Assault Rifle in Warframe. Things change in time and other weapons get released but the Soma is still one of the best primary weapons in the game. 
Hey guys, hello and welcome back. As always, my name is Leyzar and today we’re going to be diving deeper into a Mastery Rank 7 Assault Rifle,The Soma Prime. That being said, please keep in mind that my builds and guides usually follow more of a New Player Friendly approach, simply because I want anybody watching this video to understand how the weapon functions, and how it should be built, so if you're a veteran of the game and already know most of the basics then please have a little patience.

And with that out of the way, let's jump into the Soma Prime. First off let's check out how the weapon handles without any mods equipped. I'm going to be taking roughly 30 meters away from the wall and start spraying. As you can see  in the video, the recoil isn't all that bad on the Soma, it barely moves around, however the accuracy isn't anything to write home about. I put in the wall about a hundred and twenty bullets and there are a few which are outside of the crosshairs, and this is only about 25 - 30 meters away from the target. However, we do have an outstanding fire rate. Stats analysis can be found in the video below. 

What kind of built are you going after? Do you want an elemental build or do you want the Slash? Of course today we're going to explore both options! First an elemental build, so let's make some Corrosive.
We're going to build Corrosive because we are testing against Grineer. Now, Grineer are heavily armored targets and they have two armor types: they either have Ferrite Armor, which is reserved usually for their more heavier units, such as heavy gunner, and they also have Alloy Armor. Now, Alloy Armor you will find on Butchers … yes the guys which are easy to kill, but you also find them on Bombards, so there is that to consider. In any case, against Grineer, the toughest targets in Warframe, your best bet will be Corrosive. - The 90 mods, which offer more damage, or the 60 / 60 mods, which offer less damage but a good fair chunk of status chance. It is true that the status chance of The Soma by default is only 10%, we did pump it up to 23.2 … but that is Multi Shot status chance … so keep that one in mind. 

After all the stories about this weapon I was expecting to be impressed and The Soma Prime did not disappoint. I fully tested the weapon with a classic elemental build as-well as with a Hunter Munitions / Slash build. 

Please check the link below to watch the full Build / Guide Video for Soma Prime.

Monday, July 2, 2018

Arca Titron Build 2018 (Guide) - Insane Slash Cheap Build & Endgame Riven Slide


I don't know what it is about giant hammers that appeals to me but the Arca Titron is so much more! 
Maybe the best part about it is that you don't need to invest a ton to make this weapon kick some serious ... !

How many hours does it take to test a damn weapon in Simulacrum and be convinced that you got the best build possible with what you have at your disposal? For the past couple of days, I've been fantasizing over this weapon, the Arca Titron. Please keep in mind that my build usually take a more “New Player Friendly” approach simply because many of these things are not explained, and I feel like I should … so veteran players please bear with me.
First of all, the Arca Titron has a mod capacity of 70 out of 70. (if yours have less, then check the previous posts to find out how to add an Orokin Catalyst that will double your capacity).
Back to the build, first thing I want to talk about is the stance. You don't have a lot of options, you have Crushing Ruin, which will match the polarity and you will be tempted to go for this one. I'm kind of using this one as well, but it's not necessarily the best idea, simply because of what makes the Arca Titron a special two-handed hammer: it has a passive ability. That passive ability will store an electrical charge each time you kill an enemy, and it will cap out at ten. Between one and ten stacks of a condenser you're going to be able to do a slam attack which will AOE stagger enemies and apply a bit of electrical damage to them, and that's what makes this hammer so special, that passive ability.
Now, the problem with Crushing Ruin is that it has slam attacks built into its combos, meaning you might discharge that electrical charge at a … not opportune time. Perhaps you want to save all the stacks to ten and do one big burst AOE and the combos will kind of stop you from doing that … so you might want to go for Shattering Storm.

Please check the link below for the Arca Titron full Build / Guide:






Sunday, July 1, 2018

Channel Update - Change of Focus & Warframe Partnership


This one has been a long time coming. The channel has changed its focus to Warframe and we also have a small giveaway courtesy of Digital Extremes. 
Special thanks to Ignat Ovidiu for his contribution, thx buddy!
I'll try my best to keep you update but sometimes real life gets in the way :D



Patreon Link :

Discord Community :

Twitch Page :

Facebook 
Twitter