Uninfluenced honest opinions about the gaming industry and its current state. Currently we focus on Warframe & other formats like: News, Updates & Game Reviews
I've always loved the traditional style bow experience. It feels satisfying and can be very rewarding even if the current meta priorities spamming one button instead of the carefully aimed head shot! To that end today we'll revisit an old favorite of mine and the community, the Rakta Cernos!
The Rakta Cernos has one major advantage over other bows regardless of the Build you chose. It's a syndicate weapon for the Red Veil which benefits from the Blight effect. That can be huge considering it has a guaranteed Viral proc on all targets within twenty five meters. This coupled with the high Riven disposition and great base critical stats make the Rakta Cernos a great contender for one shot take downs.
But it's not all amazing with this bow. The low status chance mixed with the very high amount of base impact damage can make it difficult the get right viral and slash procs consistently. Even with the help of Hunter Mumu.
Today I have the pleasure of revisiting one of my favorite Primary weapons in Warframe, The Acceltra!
Since our last visit we were hit with a mind numbing one button spam melee meta, the unfortunate status changes of last year which put an end to any relevant build diversity and the introduction of the weapon Exilus slot plus a few other less significant developments. Through all of this the Acceltra has remained a favorite among players and in turn the Riven disposition plummeted to only one out of five. I see this as a testament to the great design of this specific weapon that is still relevant today.
For the time being the best build will still remain Viral in Combination With Hunter Munitions Slash. This works great for the Acceltra as its Critical stats are way above average. This will not apply if going for Deimos missions or bounties as enemies there are immune to Viral. In this case I would opt-out of Hunter Munitions and Viral and go for Corrosive with a bit of added Multishot of Critical Chance from Argon Scope or Vigilante Armaments.
One of my first gripes with BDO was the lack of a Frame Rate Limiter. Something basic la Vsync. For some reason the game lacks such basic functionality which means all the power of the GPU is floored all the time which can create problems. Either noise levels of the use of the nVenc encoder for other purposes such as Streaming Black Desert Online.
Today we thought I'd be fun to unveil Rivens and give them away. We had a good time discussing various ideas (Like Quadruped Warframes) and the Riven Unveil Challenges kept us entertained.
Today we're going to take a through look at the latest Prime Secondary weapon, The Pandero Prime!
The weapon received significant buffs to its status chance and a huge forty five percent increase to its base damage. The Critical stats and magazine capacity as-well as reload speed were left the same.
In Gameplay the weapon feels more solid than its normal counterpart but the small magazine capacity still represent a hindrance and I would have loved to see more attention give to the weapons usability.
Another less than ideal aspect is the very low Riven disposition for all new weapons in Warframe which means that the Pandero Prime cannot use Riven Mods to get a significant boost in power.
One mod that I forgot to mention in the Review is Carnis Stinger which will help the consistency of slash procs and is a great choice for the option slot of the Build.
On the plus side the weapon looks subjectively awesome and retains the cool reload animation along side the secondary fire mode that is as satisfying to use as ever but as before lacks power and even with Steady Hands lacks stability.
Another aspect that I was hoping was gonna improve was the sound of the weapon which still retains the BB gun impersonation. Also, considering this is a Prime Weapon a cool gimmick would have been nice to have.