Sunday, November 29, 2020

Proboscis Cernos Build 2020 (Guide) - It's Cer-no No.5! (Warframe Gameplay)

The Arcana update brought many additions to the game including a new Cernos bow, The Proboscis.
This one is very special from a functionality perspective. Its projectiles will drag enemies in with a nine meters range than they will detonate in a seven meter radius dealing Viral damage. Couple this with the base slash value and you already have a recipe for success. The vines also deal damage and can apply slash status effects.

Not every aspect of the weapon is fantastic however. Critical stats are abysmal. Sitting at seven percent base chance and a one point nine multiplier. We can take advantage of bonus additive after effects such as Arcane Avenger of Kavat Buff but this is definitely not Ideal.
Status chance on the other hand is very high at forty three percent by default and there will be no shortage of Viral applications.
Even thou this is a Cernos it has it's own Riven bearing the Proboscis name and the disposition is set to a meager one out of five. As such riven mods are not worth getting at the current time. If you must have one try to obtain Multishot and Damage with a harmless negative. Status chance is also a good idea.
In testing the weapon performed admirably well with most builds. There is some wiggle room in the Build for the Proboscis Cernos but just like with most other weapon in Warframe, not a lot.

Friday, November 27, 2020

Bubonico Build 2020 (Guide) - The Vicious Plague (Warframe Gameplay)

One of the key features of the Arcana update was the addition of a bunch of new weapons to the game. One of the more interesting examples is the second arm cannon to be added to the game, The Bubonico.
The weapon features two fire modes. In primary the Bubonico is a full-blown automatic shotgun that fire darts as projectiles. The travel speed is good and the damage is solid. Base critical chance is twenty five percent and the multi sits at two point three. Status chance is juts a smidge over nine percent per projectile which again, is pretty good.


The Secondary fire mode features a burst trigger. The weapon will chuck three grenades in rapid succession that detonate upon contact with any surface. This mode features a very high status chance and a three point five multi but lacks base critical chance with only three percent as a base. The secondary fire mode seems to be most efficient when used as a primer for the primary fire mode.
Another key feature is the reload. It acts like a charged weapon so ammo reserves are not a concern and fire rate mods will work well with the Bubonico but effects on reload such as Repeater Clip will not function.

Tuesday, November 24, 2020

Sporothrix Build 2020 (Guide) - The Oxymoron (Warframe Gameplay)

One of the key aspects that I always appreciated about Warframe is Weapon Diversity. There's something for everybody, even status sniper rifles.
Brought with the Arcana Update, the Sporothirx is the second status sniper to be added to the game after the Komorex. It fires a projectile based attack that explodes one second after the initial impact.
The weapon is based on Viral and Slash status effects and essentially offers the Hunter Munitions experience minus the critical chance and the use of the actual mod.


Base critical chance is set to one percent but the Critical multiplier is sky high at three point zero. This encourages us to use bonus additive critical chance effects such as Arcane Avenger, Harrow or Kavat buff.
Base damage is also high being second only to the Lanka when it comes to Sniper Rifles.
Riven Mods are not a realistic option for the Sporothrix. This being a new weapon the disposition is set to only one out of five which means getting a worthwhile riven for it is highly unlikely.

Monday, November 23, 2020

Catabolyst Build 2020 (Guide) - The Meet & Yeet (Warframe Gameplay)

First time I read about this weapon I was not to impressed. Thankfully, that impression dissipated as soon as I got to spend some quality time with the weapon.
The Catabolyst features a frontal beam while not being a beam weapon. This means that Magnum Force has a nasty effect on the primary fire mode which is concentrated on applying slashes and has a base critical chance of only eleven person. The Critical Multiplier is way above average at two point nine. This means we can get great value out of Bonus Critical After Effects such as Arcane Avenger, Harrow and Kavat buff.
Status chance is sky-high at forty three percent and the default damage is Corrosive which is very advantageous since we can have Corrosive, Viral and Heat on the same weapon.


The weapon also features a weaponized reload. Reloading the weapon will also launch a grenade. The damage, status chance, range and critical chance depends on the state of the reload. A reload from zero will grand the maximum amount of damage at the cost of a slightly longer reload speed. Two point one seconds up from one point seven.
A partial reload will provide only a tenth of the damage with lower Status Chance, Critical Chance and range but will maintain the faster reload speed.

Sunday, November 22, 2020

Staticor Build 2020 (Guide) - The Charged Devastation (Warframe Gameplay)

Today I have the pleasure of playing with an outstanding secondary weapon, the Staticor!
What makes this weapon awesome is not necessarily the damage it can deal but more the feel and functionality which is top notch! It fires these plasma balls which explode on contact and can also be fully charged with four ammunition. This will also grant a much larger explosion but with a very greater falloff.


The Staticor sports a low base critical chance at only fourteen percent with a two point for critical multiplier which is right on the edge of worth it for using critical mods. Status chance, fire rate, magazine capacity and reload are all good which makes for a subjectively fun and streamline gameplay experience. Where the Staticor is not so hot is the in Riven Disposition department. For the longest while this has been a rather popular weapon so the riven mods are only one out of five. Bearing this in mind it's not really worth going for a riven on this weapon unless you get a really strong roll.

Friday, November 20, 2020

Quanta Vandal Build 2020 (Guide) - The Double Beam Beast (Warframe Gamep...

What I've always liked about the Quanta Vandal is the fact that it breaks away a little bit from the mundane weapons in Warframe and tries to add some cool, spacey, futuristic touches!
In primary fire mode it's a beam weapon with two beams, one from the top one front the button while the secondary fire mod fire these cubes which can be detonated for some significant damage.


The Quanta Vandal has a base critical chance of twenty two percent for the primary fire mode but only five percent for secondary. Critical multiplier is set to two point four and one point five respectively.
Needless the say, the primary fire mode is the bread and butter of this weapon but the secondary fire mode can prove useful in the right circumstances.
The build will follow current meta guidelines but you do have a little wiggle room on a few mods. I'd recommend you try Fire Rate with Vile Acceleration, extra critical with Argon scope and bit more damage with Heavy Caliber.

Wednesday, November 18, 2020

Sicarus Prime Build 2020 (Guide) - The Triple Strike (Warframe Gameplay)

One of the more subjectively beautiful weapons in Warframe is the Sicarus Prime and while it use to be an very powerful weapon back in its prime I want to see if it has aged gracefully.
One of the usability concerns that I always had with this secondary weapon was the climbing recoil mixed-in together with a three bullet burst fire mode. This can mean that the third and second bullet can land off the target completely. Thankfully nowadays we have the weapon Exilus slot which allows us to mod some usability without it feeling like a compromise to damage.


The Sicarus Prime sports a twenty five percent base critical chance with two point zero critical multiplier and a base status chance of twenty percent. Mix all of that in with the fifty base damage and you have a rather appealing combination. The less fortunate aspect is the small magazine capacity of only twenty for but effective eight shots mixed with a two second reload. At the very least the reload animations is subjectively cool.