Sunday, September 15, 2019

Remnant: From the Ashes (Guide) - How to get the Void Armor Set (Rhom Desert Floor Squares Puzzle)

Today we'll have a look on how to obtain the Void Armor Set in Remnant. All you need to do unlock this set is get to the Monolith way-point in Rhom the desert stage. Head to the right side as you look at the monolith and open the door, continue sticking to the left until you reach the end of the line and screenshot the symbols that will be present on the wall.
After you have the symbol sequence head back to the original way-point and solve the puzzle starting from the middle square that showcases which direction represents what symbol.
The Void Armor set in currently considered one the of the best DPS armor stets in the game but it's extremely heavy so that's the trade-off.

Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other players to face down hordes of deadly enemies and epic bosses, and try to carve a foothold, rebuild, and then retake what was lost.

Friday, September 13, 2019

Remnant: From the Ashes (Gameplay) - And Then a Dragon Comes Out

Having finished my Darksiders play-through I decided to give this game a try and what I found is Dark Souls-esc type of game but apparently more forgiving and with guns. Now, that's an oversimplification as I'm not an expert on the genre nor did I ever care to much about it. We are about five hours into the game and so far the experience has been pleasant but as always, better with friends.

In this one, you will see me and two of my gaming buds cutting our teeth in Remnant From the Ashes. This is live footage edited from our streams. https://www.twitch.tv/leyzargamingviews
The highlight being our Boss Fight with Singe, a Dragon root creature that drops Dragon Links which is the key crafting component for the Smolder sword. In order to obtain said component one must first take-out the dragon's tail and then defeat him.

Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other players to face down hordes of deadly enemies and epic bosses, and try to carve a foothold, rebuild, and then retake what was lost.


Wednesday, September 11, 2019

Dread VS Daikyu (Comparison) - The Title Match (Warframe Gameplay)

With the recent changes brought to bows in the Gauss patch, the Daikyu has become a serious contender for the "Best Bow" tittle.
Today we see the title match between the Dread and the Daikyu and to be perfectly honest this was a very hard and fun comparison to make as I can't pick a clear winner so you'll have to pick your favorite as I will provide all the necessary information so you can make an informed decision. If you want my two cents I would build and use both because why not?!
The main advantages of the Dread is the high base critical chance, faster charge time and slash-based damage.
The main advantage of the Daikyu is the significantly larger base damage. The Daikyu also has a better status chance but it's a puncture based weapon.
If you just read the pros and cons you would say that the Dread has the clear advantage but in actual gameplay, things become a lot more balanced and I would highly recommend Hunter Munitions base-builds for both weapons.

While I can't call a clear winner I can say that both of these bows pack a serious punch and you should be happy with either of the two. They seem evenly matched even in riven disposition which is four out of five so if you have a riven for either of the two, go for that one!


Monday, September 9, 2019

Daikyu Build 2019 (Updated Guide) - The Challenger (Warframe Gameplay)

This is an updated version of our 2018 guide for this spectacular Bow!
Recent changes brought huge buffs to the Daikyu. An extra fourteen percent on the base critical chance and a lot more base damage as-well. The cost was a small status chance nerf of four percent.
As you can probably tell by the resulting stats, this turns the Daikyu into a full-blown monster capable of going head to head with the mighty Dread.
The Daikyu still has its shortcomings thou, like the very long charge time and the inflexibility of releasing a half-charged shot. Riven disposition is four out of five and we can also expect a prime version of this weapon if DE chooses to grace us with an even greater beast!
As far as the build is concerned Hunter Munitions is now a must and even thou Daikyu Amalgam Target Acquired and Spring-Loaded Broadhead are great mods I could not find room for them on the build.
For Riven mod stat prio I would go for Multishot - Critical Damage - Damage - Critical Chance.

And that's pretty much it. I love bows and I can't be objective about them. My favorite was the Dread up until today but I do believe we have a serious contented on our hands. We'll see who emerges victorious!

Thursday, September 5, 2019

Akarius Build 2019 (Guide) - Needlessly Gimped (Warframe Gameplay)

Gauss's trademark secondary weapon brings homing rockets that can deliver high amounts of area of effect damage at the cost of some serious usability issues.

The Akarius is a burst weapon that will fire two homing rockets in quick succession. The rockets lock-on to the torso section of the nearest target making aiming lose and head-shots very difficult as-well-as specific target selection. In order for the rockets to arm, ten meters worth of flight time is required. This "feature" is put into place so that self-damage is less of a concern even thou some warframes could benefit from this aspect. Once armed the projectiles will detonate upon contact in a five-meter radius dealing blast damage.

Critical stats are very low and Harrow interactions are also discouraged. With all that and the weapon can still pack quite the wallop but the final nail is the super low ammo capacity of thirty, effectively fifteen shots. I don't understand why the developer felt this was necessary and I hope that a future patch will expand this ridiculous ammo pool. Given the very low amount of ammo Carrier doesn't do that much good but in normal missions facing low-level targets, this should not be an issue as you're going to constantly pick-up ammo off the ground.


Long story short, The Akarius is a cool weapon that can deliver a punch but is hindered by a few usability issues. If you're looking for something that has an automatic lock-on feature than this is a solid option but if you don't care about this mechanic than feel free to skip this weapon entirely.

Tuesday, September 3, 2019

Warframe - Awesome Bow Stat Changes (Gauss Patch)

The Saint of Altra patch brought many goodies but also some epic bow stat changes! We're looking at greater quick shot and charged shot damage for all the bows (except the Lenz) and in some cases even some projectile flight speed increases.


The biggest out of all of them would be the Daikyu which now has a base critical chance of thirty-four percent. This should make a huge impact on the weapons performance and I'll redo my review as we may have a new bow king on our hands!


Sunday, September 1, 2019

Acceltra Build 2019 (Guide) - She's Critically Special (Warframe Gameplay)

With the introduction of Gauss we got two new interesting weapons. The primary version is the Acceltra, a mastery rank eight automatic rifle that fires explosive projectiles which arm after seven meters worth of flight time.
The weapon presents a sky-high base critical chance of thirty-two percent and a fantastic critical multi of two-point eight. The main drawback is the low base status chance of only six percent. This would be a larger issue on secondary weapons but for primary weapons, we have Hunter Munitions which adds a lot of viability to a crit focused weapon.
The explosions that the Acceltra generates have a guaranteed push-away effect which will make it more difficult to get consistent head-shots. These explosions do more damage than the projectile physically hitting the target but not enough to justify full-on ground shots. The Acceltra shines when you can get your target damaged by both the projectile and explosion.
That said, the build for the Acceltra becomes rather straight forward and I would recommend you pair Hunter Munitions with a bit of viral damage with one ninety mod and one sixty-sixty mod for consistent viral applications.



It should also be said that the ammo efficient is atrocious on it and Carrier is basically a must for any high-level content. You can also use an ammo mutation but that's not ideal from my point of view. Ammo pads are also a thing.

Overall I find the Acceltra to be a powerful yet fussy weapon that can deal with most content that Warframe has to offer. It's up to the individual player to decided if her attributes are worth putting up with all the hassle. From my point of view, it's totally worth it and I recommend the weapon!