Saturday, April 6, 2019

Stradavar Prime Build 2019 (Guide) - The Slashing Symphony (Warframe Gameplay)

With the introduction of Equinox Prime we also get the Stradavar Prime which features a long list of buffs over the regular version but also a few nerfs as well.
Speaking of nerfs, the riven disposition of the Stradavar was reduced a little with the release of the weapon but the riven mods will still be very strong if you manage to get your hands on one.

The biggest buff is the increase in critical damage multiplier by zero point six in primary and zero point eight in secondary and of course, that's key to any critical weapon. Another important buff would the interchange between puncture and slash damage for the secondary fire mode which means that the Slash build is now tweaked in favor the viral sixty-sixty mods in order to increase the overall slash count.
Other than that we also got a slight base damage increase, higher accuracy, larger magazine, innate one meter worth of punch-through on secondary fire and a small two percent critical chance increase on the secondary fire mode.
A lot of attention was given to the secondary fire mod of the weapon and a lot less to the primary fire mode of the Stradavar Prime.
There are also to significant nerfs, one the lower fire rate on secondary fire and the second would be the fact that secondary fire mode now consumes two ammunition per shot even thou it's not a burst shot or a multi-shot. I'm not really sure what this is about since I don't see multiple bullets and the status chance doesn't seem to get divided either.

Throughout testing it became quickly clear that just like the normal version the Stradavar Prime prefers and performs better with slash base build through Hunter Munitions only this time we will double dip and build viral damage with the sixty-sixty mods.




Another new Prime weapon, another strong primary added to the collection. While the Stradavar doesn't offer anything groundbreaking it does have a certain flair to it and for some players, this might be the ideal combination of firing mods. I'm simply not one of those players.

Tuesday, April 2, 2019

Warframe - Saturn Six Armor Bundle & Syandana (Rank 30 Nightwave)

It takes a while to grind Nightwave and reach level thirty but we do get a Saturn Six Armor Bundle for it and the Syandana at rank twenty-seven. These are the ones that the wolf wears so you can show-off how much of a grind master you are.
These are cosmetics and have no impact in gameplay and for my two cents, I like the rough football equipment look as it can compliment the look of the right frame.


Sunday, March 31, 2019

Mutalist Cernos Build 2019 (Guide) - Spore Cloud Invasion (Warframe Gameplay)

Among the bows in Warframe, we find one that has been taken over by the infestation! The Mutalist Cernos.
The weapon has a very cool gimmick to it, it leaves behind lingering clouds that deal area of effect damage with a very good status chance but a rather poor critical chance. This normally results in a lot of procs depending on how you chose to build the weapon.
You can fully strip armor from targets or you can annihilate corpus units with gas procs that go along with the guaranteed toxin procs.
In terms of damage, the weapon does not do very well and this is mostly because of the low base critical chance but if you factor in the area of effect capabilities than the trade-off becomes more appealing.

Another plus to the weapon would be the Riven Mod disposition of four out of five as it does not share riven disposition with the standard Cernos family. For a stat priority, I would encourage multishot and damage above critical chance as the base is a bit low so the effect wouldn't be fantastic thou it should be mentioned that the cloud can crit and fully charging a shot increases the critical chance and multiplier of the cloud.


It's hard for me to judge a weapon such as this since I don't enjoy this style of gameplay. Warframe is a fast-paced game that doesn't really allow for stationary damage but with a bit of crowd control, it can work very well. If you are the type that enjoys this style of weapon that you can also have a look at the Torid and Pox as the gimmick is mostly similar.

Thursday, March 28, 2019

Napalm Grenades on Secura Penta Build (Warframe Gameplay)

Napalm Grenades is a brand new Weapon Augment for the Penta family and long-story-short, it is awesome!
The mod changes how the projectiles look and function, detonating on impact and leaving a feeble area of effect behind. The important part is that you are getting a thirty BASE status chance increase and a huge damage upgrade. Base damage is increased from three hundred and severity five to six hundred and fifty plus impact and blast are gone and only fire damage remains which again is a huge plus.

The Augment can be obtained from Nightwave rank twenty-two but the mod is trade-able so you can also get it from the trade chat.
Overall I see Napalm Grenades as a fantastic addition and it makes the Secura Penta more powerful and subjectively more fun to play. Highly Recommend you give it a shot.

Warframe is a free-to-play cooperative third-person shooter video game developed and published by Digital Extremes. Originally released for PC Microsoft Windows in March 2013, it was later ported to the PlayStation 4, Xbox One, and Nintendo Switch.


Tuesday, March 26, 2019

Wild Frenzy on Prisma Grakata Build (Warframe Gameplay)

With the Introduction of Nightwave and the Wolf of Saturn Six we get a brand new weapon augment called Wild Frenzy for the Grakata and of course, it can also be used on the Prisma Grakata.

I ran a bunch of tests and there are some good news and less good news.
First thing is that the ammo refund is to your ammo pool not to the magazine.
Weapon can be interrupted by dashing or rolling.
The Prisma Grakata becomes very hard to manage at four hundred percent extra fire rate and you can use Stabilizer to make it easier to aim. Another worthy recommendation would be punch-through and you can also try some magic with magazine capacity but we're already making a lot of compromises for Wild Frenzy.



To sum up my thoughts on Wild Frenzy, I believe this is not meant to be a "power" mod but rather a cool/fun little option for the Grakata.

Monday, March 25, 2019

Warframe (Guide) - What are Arcanes & Double Stacking (Mechanics Explained & Tested)

Today we will be having a look at Arcanes which are enhancements for your Warframe, Operator, Zaws and Kiguns. For the sake of not spoiling anything, we will keep to Warframe Arcanes.
The guide also includes a showcase on how double stacking the same arcane works in Warframe with the hope of clearing-up as many questions as possible. Sadly for all of us, the UI doesn't do the best job at relaying key information regarding Arcane procs.



Wednesday, March 20, 2019

Larkspur Build 2019 (Guide) - The Arch-Overlord (Warframe Gameplay)

With the release of Hildryn also came a brand new Arch-Gun called The Larkspur and with it an Amprex-like version for our heavy gun collection!
The weapon features two fire modes. In the primary fire mode the Larkspur sports a high status chance bow low critical chance. The Primary beam does arch to additional enemies and without the use of punch-through it seems that a maximum of five enemies ca be damaged simultaneously. The range of the arch appears to be four meters from my own testing but the wiki claims otherwise.
The Larkspur also appears to be losing damage with each and every single jump. From what I observed approximately twenty percent per jump but I may be wrong as this was rather difficult to accurately test. Finally, the range of the main beam is a staggering forty meters!

The secondary fire mode is a charged shot that releases a plasma bomb with an eight-meter radius. The explosion can do self-damage and the shot can be held-in for about three seconds after its fully charged. The projectile has travel time but no projectile fall-off and it also benefits from "Infinite body punch-through" so aiming for the feet of opponents to get the explosion damage is highly advised.



It's hard for me not to love everything about this weapon. I'm all about spacey-futuristic weapons and this one checks all the right points and has a serious amount of power to back-up its looks! I highly recommend the Larkspur to just about anyone regardless of what build you chose, the weapon does not disappoint.