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Baro Ki'Teer the Void Trader - July 27th - Quick Recommendations (Warframe Gameplay)
Hey guys, hello and welcome back! As always, my name is Leyzar and today is that time of the week again, is Baro Time.... well ... actually it's once every two weeks, but I'm gonna give you my quick thoughts on what it brought us this time.
Not the best Baro, But we do have a few headlines.
Primed Target Cracker - Mandatory
Primed Heated Charge - Highly Recommend
Primed Slip Magazine - Skip
Primed Quickdraw -Skip
Prisma Dual Cleavers - Seems like a solid melee, worth it at least for the mastery if not anything else.
Following a viewer's suggestion we decided to go for a Prodman Run.
In order to get his poster / autograph one must stay one hour in Index (any difficulty), so he spawns and you take the poster after you defeat him. Our setup was simple, Mesa, Rhino, Trinity and Nova.
Using a balance selection of Warframes we had all our basis covered and the run itself was not difficult. I played Mesa so this gives me the opportunity to give you a brief overview of the build I use for her as she is very efficient in Index.
This was a lot of fun to do and I'd recommend you give it a try. It may sound a bit intimidating but it's really not that difficult.
Check the link below to watch the entire video, including build explanations for Mesa.
Many players have told me that the Synapse is a monster so I decided to give it a try and I'm very glad I did. This weapon is an absolute power-house which is not surprising considering the state of beam weapons currently in Warframe. The build is pretty straight forward with a couple of options such as Shred for punch through and fire rate or Hammer Shot / Vigilante Armaments.
Hey guys, hello and welcome back, as always, my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 11 Primary Weapon - The Synapse. I'm gonna be covering a cheap build, something affordable that anybody can build, but of course we also have the classic Endgame
setup with a Riven - if you can find any, that is.
That being said, though please keep in mind that my builds / guides usually follow a more "New Player Friendly" approach, simply because there's a lot of info here and I want anybody watching this to understand how the Weapon functions, and how it should be built, so if you're a veteran of the game and already now this stuff then please, bear with me.
With that out of the way, let's jump into The Synapse Build. First of all let's check out how the Weapon handles without any mods equipped, and for that I'm just gonna be taking a couple of free shots: you'll notice (in the video) that the Synapse channel is a frontal beam, and although the animation of the beam might suggest that it's all over the place in a bit wobbly, in fact the Synapse is a pinpoint-accurate Weapon. Per damage tick it only consumes half of ammo, so 1 ammo will mean two damage ticks, and that's pretty much all there is to it.
Let's jump into stats to see precisely what we're dealing with: First of all mod capacity is sixty out of 60, and if your Synapse only has 30 out of 30, then jump into actions and plug in an Orokin Catalyst. (find out how to get it by watching the Synapse Build Video)
For the Weapon Builds I'm recommending you guys, 3-4 Forma should do it - My weapon has been formatted five times, because I have a Riven, and we'll check that one out a bit later.
Accuracy is 100 because this is a Beam Weapon - accuracy effects such as Heavy Caliber don't really have a real impact on the Synapse. You can see the beam right at the end having a little bit more jitters, but in all honesty it doesn't really matter, and i 100% recommend Heavy Caliber, hell I'll even
call it Mandatory.
Please check the link below to watch the entire Synapse Build 2018 Video.
Conclusion:Overall the Synapse is a fantastic rifle which falls in-line nicely with the current state of beam weapons in Warframe. The only downside that I see is the funky look and no skins but that is subjective. I highly recommend this weapon to just about anyone.
With the addition of Khora we got a new secondary weapon in the form of the Hystrix. A very interesting automatic pistol that shoots quills and swappable elemental damage with a guaranteed status proc on top.
Hello guys, my name is Leyzar, and today we're gonna be diving deeper into this Mastery Rank 7 Secondary Weapon - The Hystrix. I'm gonna be covering something cheap and affordable, something anybody can build, but of course we also have the classic endgame set up for a Riven. Please keep in mind that my builds and guides usually follow a more "New Player Friendly" approach, so if you're a veteran of the game, and already know most of this stuff, then please bear with me.
With that out of the way, let's jump into the Hystrix Build. We will begin, as per the usual, by checking out how the weapon handles without any mods equipped, and for that I'm just gonna take a couple of free shots - a full spray of 16 bullets in the wall, or better said, quills - and you will see that the accuracy isn't really there ... I mean it's not terrible, and the recoil is definitely manageable, but the weapon unfortunately has a rather mediocre accuracy. Now, you're not firing bullets, you are firing these little quills, which have projectile travel time, so you will have to leave your targets just a little bit, but no fall-off at all, so you won't need to aim above them, just leave a little bit.
Now, in order to change your fire mode you will click alternative fire, and you can cycle through Fire
quill, Electric quill, Ice quill and of course, Poison quill, depending on your own circumstances.
We will be checking the stats, to see exactly what we are dealing with (Video)
Mod Capacity is 60 out of 60, and if your Hystrix only has 30 out of 30, then jump into actions and plug in a Orokin Catalyst.
As always, my name is Leyzar and today we have something a little different for you guys. We had this crazy idea of hunting Eidolons using fishing Spears and using the fishing Spears on the joints - yes we were terribly bored - in any case, we tested a whole bunch of things: Rhino Roars, Chroma buffs, Amber buffs... pretty much everything we could to get some good radiation damage ... out of a Fishing Spear.
The problem with a Fishing Spear is the fact that it inherently, basically ... does almost no damage ... almost. But effects that will add a flat amount of damage, for example Volt's passive, will work absolutely beautifully, and also Smite Infusion from Oberon actually gave a significant DPS increase. We tried all sorts of augments, Warframes, and this is pretty much the best that we came up with.
And while we were not entirely successful, we did prove that it could be done. I hope you guys enjoy and I'll see you next time.
As always, my name is Leyzar and today I'm gonna show you the quick and painless way to Mastery Rank 19. This one gave me a fair bit of trouble, but it is very easy, as long as you get a Gunblade.
You can use the Redeemer or the Sarpa, it doesn't really matter, and as you can see ... mine is fresh off the foundry - level 1. I have Pressure Point, Spoiled Strike, Auger Strike and High Noon for a little bit of extra mod capacity, and this should be enough to get you through the test
Check the video below for the full guide ( Give the test a couple of practice runs before you attempt to qualify and make sure your connection is not in a bad mood)
But what about the Quartakk? Is that any good? Most of the time the response I got is .... well .... Treat it like the Kraken ... I wonder ...
Hey guys, hello and welcome back, as always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 10 Burst Rifle - The Quartakk. I have a couple of builds laid up for you guys, something cheap and affordable in the form of an elemental build, and I also have two types of Bleed Builds, as well as the old end game setup with a Riven.
Please keep in mind that my builds and guides usually follow a more "New Player Friendly" approach, simply because there's a lot of info here and I want anybody watching to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know veteran of the game and already know most of the stuff, then please have a little patience.
With that out of the way, let's jump into the Quartakk Build. First we will check how the weapon handles without any mods equipped.
My weapon has format a total of 6 times, but this was done strictly for the purpose of testing. For the Weapon Builds i am recommending you guys ... 2 - 3 forma should do it.
By default the Quartakk comes with two "V"'s, or Madurai symbols. Accuracy is 90.9 , as you can see in the video, this is an extremely accurate rifle, and heavy caliber works on it absolutely beautifully. I am comfortable with the resulting accuracy and ... no! 90.9 minus 55% does not mean 24.6! Leave it alone, trust me, it works as intended.
Critical chance is 19%, which is ... well ... almost decent ...let's call it like that. Crit Multiplier is quite good at 2.3x and the fire rate 6.43, but as you saw (in the video) you kind of gotta contend with the recoil, which aligns properly to the fire rate, as long as you don't increase the fire rate. Magazine size is 84, but effectively ... 21 shots, and you do have half a meter (0.5) punch through.
Now I'll be honest here, through playing with the weapon I didn't feel this Punch Through unless I clumped up all my enemies together with a Vauban or a Nidus.