Wednesday, July 18, 2018

Vasto Prime Build 2018 (Guide) - The Six Shooter (Warframe)

Hello and welcome back, as always, my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 10 secondary weapon - The Vasto Prime. I'm gonna be covering a couple of builds, something cheap and affordable, something anybody can get into, but of course we also have the "Endgame set up" with a Riven.



That being said, though please keep in mind that my builds and guides usually follow a more "New Player Friendly" approach, simply because I want anybody watching to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know most of this stuff ... then please have a little patience.

With that out of the way, let's jump into the Vasto Prime. We will begin by checking out how the weapon handles without any mods equipped.

The Vasto is a six-shooter, and it's extremely accurate, the same level of accuracy as the fabled Lex Prime, as well as the Pandero. Pinpoint accuracy absolutely bloody beautiful, and check out the recoil at full fire rate, again, without any mods equipped. As you can see in the video below, it's really not that terrible, and if you just fight it a little bit ... you will be able to control it. Of course, alternatively you can just go "shot by shot" and you will see that the bullet lands almost in the exact same spot every single time - and this was roughly 25 - 30 meters - so it's definitely quite nice. You will see that the reload is lightening quick as well, even though you only have six shots in a clip, or in a barrel in the case of the Vasto.

Mod capacity is  60 out of 60, but if your Vasto Prime only has 30 out of 30 then jump into actions and install an Orokin Catalyst. (you can find out how to do it by watching the build video below)
My weapon has been format a total of 5 times, but this was done more for the purpose of testing. 
2 - maximum of 3 forma should do it






The Vasto Prime by default comes with two "V" symbols or Madurai. Accuracy is 16.0 and again the number might lead you a little bit, because it's not sky-high, but this is the exact same accuracy as the Pandero and Lex Prime, and as you saw, it is pinpoint accurate. 

Critical chance is nice at 22%, and so is the multiplier at 2.4 X. Fire rate 5.42 -the magazine of six, and a reload speed of 1. Now, it is a bit annoying reloading all the time, especially if you go for Rapid Fire, but that will open up some nice possibilities for Arcanes later on.

Please check the video below for a full Vasto Prime Build / Guide:

The complete list of Warframe Build / Guide Videos can be found Here


Tuesday, July 17, 2018

Zarr Build 2018 (Guide) - The Pirate Shotgun Cannon (Warframe)


This has been one of the most challenging weapons to review, mostly because the Zarr has two very different firing modes that need different approaches. After you understand how the weapon functions, the build or builds you can go for, become rather clear. 


Hello guys, my name is Leyzar and today we will be taking a look at The Zarr. As per the usual, we will start by checking how the weapon handles without any mods equipped, and short stats analysis.

Zarr has two fire modes: the main fire mode, and what is known for the most, is the Cannonball Mode. Essentially this is a ship's cannon, and you will see that the Cannonball has travel time as well
as a very heavy drop time, and also if you shoot at really long ranges, you will see that it kind of falls to the left side a little, but you see I'm still catching the side of that wall over there (video)
Now each cannonball that you fire will split off into six little bomblets - and that is what the wiki calls them - keep in mind that the status chance will get divided amongst them; Even though the wiki offers kinda contradictory information, all these little bomblets will have their status chance divided
amongst them, so that's it for the primary fire.

What about the secondary fire? Now this one is a shotgun fire pretty much, as you can see the spread is pretty horrendous, so you're gonna need to be really close to your target in order to hit them. The problem with the secondary fire mode is that it has ten meters worth for range, that's it, ten meters...
But you also get 1.6 meters worth of Punch Through, and of course the status chance rules of pellet based shotguns will apply to the Zarr.



Mod capacity is 60 out of 60, and if your Zarr only has 30 out of 30 then jump into actions and plug in the Orokin Catalyst. (check the video for instructions on how to obtain it)

My weapon has been format a total of six times, but this was done mostly for the purpose of testing. The Zarr by default does come with one V or Madurai symbol, so 3-4 forma should do it.

Accuracy for the Cannon Mode is 100. Now the accuracy is pretty good as you saw there, but you have to contain the travel time and a drop-off, so it will take you a little bit of getting used to if you want to get the Head-shot damage of the cannonballs, and yes it is worth it, once again the cannonballs explode upon impact.

One more thing about the bomblets: the wiki says it hones in on enemies, but that doesn't actually happen, they go all over the place and well intents and purposes, unless you are hitting the middle of a group ... they are really unreliable.  

The video below covers the entire Build / Guide for the Zarr (how to build it, mods, general build and specific builds for both cannon and barrage mode) 

More builds can be found HERE



Conclusion:
Thou I have tested several approaches to the Zarr, the best build remained a crit chance build catered for the Barrage firing mode. The issue with this build is that it requiters Arcane Avenger with either Argon Scope / Bladed Rounds combo or simply go for Viral Damage with cold and toxin.

Monday, July 16, 2018

Despair Build 2018 (Guide) - The Stalker's Warning (Warframe)

The glorious stalker drops a couple of interesting weapons, one that has always kept my attention was the secondary weapon The Despair

Hello and welcome back! As always, my name is Leyzar and today we are going to be talking about  the Despair, an MR 4 Secondary Throwing Weapon. I have a couple of builds laid out for you, something something cheap and affordable, that anybody can get into, but of course we also have the classic “Endgame” setup for a Riven. That being said though, please keep in mind that i will be covering a lot of the basics, so if you are a veteran of the game, and already know most of the stuff, then please, bear with me.

As per the usual, we will be starting by checking how the Despair handles without any mods equipped, and a short analysis of the stats, so we can see what are the weaknesses and advantages (Video). After that we will continue with the actual build and Riven setup.

Please check the link below to watch the entire Build / Guide video for The Despair .



Conclusion:
I don't use The Despair so much at this point because there are more powerful secondary weapons, but it still remains my "go to" secondary for spy missions. The build is pretty cut and dry and the base stats kinda tell the tale. In terms of raw power it's a decent weapon but not extraordinary.

Saturday, July 14, 2018

Synoid Gammacor Build 2018 (Guide) - The Little Laser that Could

The more I played Warframe, the more I felt like there where not a lot of "spacey" weapons. Where are the Sonic Disruptions , Laser Beams and Plasma Cannons ? One of those space weapons is the Gammacor! Sadly, the base version is a bit weak but the Synoid (which is acquirable from Cephalon Suda) packs a much greater punch and also has built-in Entropy. Thou the mastery rank requirement of the Synoid Gammacor is only seven the weapon is able to melt through high level targets in mere seconds!

Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna be diving deeper into the Synoid Gammacor, a Mastery Rank 7 Secondary Beam Weapon. Considering the low Mastery lockout on this weapon, I'm gonna be covering a lot of the basics so if you're a veteran of the game, please bear with me.


First of all,  my Mod Capacity is 60 out of 60 and if your Gammacor only has 30 out of 30 then jump into actions and plug in an Orokin Catalyst (Check the video below to find out how to obtain it).
My weapon has been format a total of 6 times, however for the Synoid build I'm recommending you guys ... 4 forma should prove sufficient.

By default a Synoid Gammacor which you get from Cephalon Suda for 100,000 standings can also be bought from the Trade Chat for about 40 plat, something like that. The item is tradable as long as it hasn't been leveled at all. 

Gammacor does come polarized with two slots: 1 Naramon ( a little dash) and one Vazarin which i changed to another Dash - this was necessary in my case. In your case ...  the four forma should be enough. There is one more very important thing to note: because Synoid Gammacor is a Syndicate Weapon, it will have a very special Proc effect that most weapons don't have. If you take a look at the lower right corner (video), you will see a little symbol - that is the Sigil of Cephalon Suda - that symbol would get filled up the more affinity you get. After you get about 2000 Afinity,  the symbol will be full and the Proc will take effect; It's a 25 meter explosion around the player, which will deal 1,000 magnetic damage, it will apply the Magnetic Status effect, it will restore 25% of your base energy and it will also grant you a 25% base energy increase for 30 seconds. 

I thought it was important for you to know that most weapons don't have that, and it can definitely come in very useful.

Please check the link below to watch the Synoid Gammacor Build / Guide Video

Friday, July 13, 2018

Telos Boltor Build 2018 (Guide) - Might of the Arbiters (Warframe)

The Arbiters of Hexis sell a few interesting weapons but the Telos Boltor is the only one that really caught my attention. 

Hey guys, hello and welcome back. Two members of the Boltor family stand out: The Prime, which is a beautiful status weapon, and my favorite, The Telos. Today we are gonna be diving deeper into this Mastery Rank 12 Primary Weapon - The Telos Boltor.

Please keep in mind that even though the weapon has a high mastery lockout I will be keeping my New Player Friendly approach simply because there's a lot of info here, and I want anybody watching this video to understand how The Telos functions and how it should be built. So if you're a veteran of the game and already know most of this stuff, then please bear with me.

With that out of the way, let's jump into the Telos Boltor. As per the usual we will begin by checking out how to Weapon handles without any Mods equipped.
I'm gonna be taking roughly 30 meters away from the wall and start shooting. The Telos Boltor is a projectile weapon, it fires these mini balls which have travel time to them, but no inherit drop-off.
That means that you're gonna have to lead your targets just a little bit, again, depending on the distance. From 30 meters away the accuracy ... well ... isn't really there, so there is that to take into account. 

Next, let's talk about the Arbiters of Hexis, because these are the guys that sell the weapon. It's a Syndicate Weapon and it cost 125 000 standing, and you're gonna need to be the maximum level of maxim, but alternatively you can just buy it from the trade chat for about 40 Plat. When you gain 2000 Affinity with this weapon you will release an AoE explosion which deals Gas Damage and has a guaranteed proc, and you also receive a boost to all of your parkour abilities, as well as 25% maximum health for the duration of 30 seconds, and that is called the Truth effect or the Truth Proc.



I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have the classic Endgame set up for a Riven. 

Please check the link below to wathc the entire Build / Guide Video for Telos Boltor




Conclusion:

High Critical chance and good Crit multi usually spells Hunter Munitions and this Build was no exception. The weapon offered good results using an elemental / corrosive setup but it really comes to life when maximizing HM through the use Argon Scope and Bladed rounds.
We are looking at a outstanding Rifle that can take-on pretty much whatever content Warframe can throw at us but it does have slight drawbacks such as the low riven disposition of two out of five. The ammunition can also become somewhat of an issue thou easily fixed through Carrier and Ammo Case.

PS: This is a just a sketch outlining the content included in the video.

Thursday, July 12, 2018

Pandero Build 2018 (Guide) - The Opening Act (Warframe Gameplay)

We have plenty of secondary weapons to choose from in Warframe, The Pandero is a high critical chance pistol with pinpoint accuracy which feels a lot like another well-known pistol. That being said, The Pandero features a very interesting secondary fire mode which will unload all remaining ammunition in rapid succession. 

Hey guys, hello and welcome back, as always, my name is Leyzar and today we’re gonna be diving deeper into this mastery rank 8 secondary weapon The Pandero. I got a cheap build for you guys, something affordable, that anybody can get into, but of course we also have the classic “Endgame” setup for a Riven. That being said, please keep in mind that my builds and guides usually follow a more New Player Friendly approach, simply because there's a lot of info here and I want anybody watching this video to understand how the weapon functions, and how it should be built. So if you're a veteran of the game and already know most of the basics then please bear with me.

And with that out of the way let's jump into The Pandero. We will begin by checking out how the weapon handles without any mods equipped and a short stats analysis (Video). My weapon has been format a total of 5 times, this was done mostly for testing. You are gonna need at least 4 forma for the build I'm gonna be recommending to you guys.



Let's start slapping on some Mods: Hornet Strike is mandatory on mostly any weapon. I can't remember a secondary where you wouldn't want to put this one. After that let's go into Multi Shot - the best thing on everything - Barrel Diffusion once again is Mandatory  - 120 % multi shot as well as Lethal Torrent. For the initial build we will keep the normal mods.

Please check the link below to watch the entire Video to learn how to build Pandero 
and other useful info.


Conclusion:

While the pistol packs a lot of damage and the build is straight forward it does have some drawbacks, primarily the strong recoil that has a very clear tendency to head to the upper-right side. This makes the weapon difficult to handle and may force some players into using Steady Hands in order to reduce that recoil. All things considered the Pandero is a solid choice for a secondary weapon but It's not a front runner in its class.

Wednesday, July 11, 2018

Warframe (Gameplay) - 2H Endurance Run with Excalibur Umbra (Hieracon Pluto)

One of our squad-mates had a very interesting idea. "How about an Endurance Run ?" I jumped at the opportunity knowing very little about what I was getting myself into.
The goal was to reach the leader-boards but before attempting it we thought that a "test run" would be in order. Thankfully for us we did manage to touch the Leaderboards during our test-run.

If I was to do it again I would make some changes to the setup as-well as to my own build. The biggest regret I had was not using Condition Overload on my Excalibur Umbra Exalted Blade.





To be perfectly honest... these runs are grueling, tiring and can get downright boring all the while having very little point to them so I don't think I'll be doing many more.