Wednesday, July 4, 2018

Atomos Build 2018 (Guide) - The Pocket-Sized Amprex


It's not exactly a secret that Beam Weapons are exceptionally strong and The Atomos is no exception to that rule. It doesn't look particularly impressive but it packs a massive punch functioning similarly to the Amprex.

With a Mastery Lockout of only five the Atomos is a very accessible weapon. The only item that is a bit less convenient to obtain is Argon Crystal and you will need two of those to craft this secondary weapon (Blueprint from the mark for 30.000 credits). Once again we are presented with a very powerful beam weapon that is cheap to build and very effective, only downsides are the ammo economy and limited range.

First off we are starting with a short stats analysis and how the Atomos handle's without any Mods equipped (Build / Guide video)



When talking about the Mods for Atomos and Build: Hornet Strike of course is mandatory on any secondary weapon - 220 % extra damage. When it comes to damage let's see what other options do we get?

Well  ... Augur Pack is a solid choice but unfortunately I can never really fit this one in any of my builds, there are always better options. Hollow Point not worth it and Magnum Force is simply underpowered - this one fully maxed out will give you 66% extra damage, at the cost of "- 33" percent accuracy. Like I said earlier the accuracy isn't an issue, but only 66 percent extra damage ... I mean .... come on ... Augur Pack gives you more than that, plus you have the benefit of the set ... So when it comes to damage that's all we're gonna do.

Next let's go into Multi Shot, probably one of the most important stats on weapons currently. Barrel Diffusion and Lethal Torrent will be your two options. Now before we slap these on it is important to understand what Multi Shot does on weapons...

Please check the link below for the full Build / Guide Video 

Tuesday, July 3, 2018

Soma Prime Build 2018 (Guide) - The Master Slasher

For the longest time the Soma Prime was considered the best Assault Rifle in Warframe. Things change in time and other weapons get released but the Soma is still one of the best primary weapons in the game. 
Hey guys, hello and welcome back. As always, my name is Leyzar and today we’re going to be diving deeper into a Mastery Rank 7 Assault Rifle,The Soma Prime. That being said, please keep in mind that my builds and guides usually follow more of a New Player Friendly approach, simply because I want anybody watching this video to understand how the weapon functions, and how it should be built, so if you're a veteran of the game and already know most of the basics then please have a little patience.

And with that out of the way, let's jump into the Soma Prime. First off let's check out how the weapon handles without any mods equipped. I'm going to be taking roughly 30 meters away from the wall and start spraying. As you can see  in the video, the recoil isn't all that bad on the Soma, it barely moves around, however the accuracy isn't anything to write home about. I put in the wall about a hundred and twenty bullets and there are a few which are outside of the crosshairs, and this is only about 25 - 30 meters away from the target. However, we do have an outstanding fire rate. Stats analysis can be found in the video below. 

What kind of built are you going after? Do you want an elemental build or do you want the Slash? Of course today we're going to explore both options! First an elemental build, so let's make some Corrosive.
We're going to build Corrosive because we are testing against Grineer. Now, Grineer are heavily armored targets and they have two armor types: they either have Ferrite Armor, which is reserved usually for their more heavier units, such as heavy gunner, and they also have Alloy Armor. Now, Alloy Armor you will find on Butchers … yes the guys which are easy to kill, but you also find them on Bombards, so there is that to consider. In any case, against Grineer, the toughest targets in Warframe, your best bet will be Corrosive. - The 90 mods, which offer more damage, or the 60 / 60 mods, which offer less damage but a good fair chunk of status chance. It is true that the status chance of The Soma by default is only 10%, we did pump it up to 23.2 … but that is Multi Shot status chance … so keep that one in mind. 

After all the stories about this weapon I was expecting to be impressed and The Soma Prime did not disappoint. I fully tested the weapon with a classic elemental build as-well as with a Hunter Munitions / Slash build. 

Please check the link below to watch the full Build / Guide Video for Soma Prime.

Monday, July 2, 2018

Arca Titron Build 2018 (Guide) - Insane Slash Cheap Build & Endgame Riven Slide


I don't know what it is about giant hammers that appeals to me but the Arca Titron is so much more! 
Maybe the best part about it is that you don't need to invest a ton to make this weapon kick some serious ... !

How many hours does it take to test a damn weapon in Simulacrum and be convinced that you got the best build possible with what you have at your disposal? For the past couple of days, I've been fantasizing over this weapon, the Arca Titron. Please keep in mind that my build usually take a more “New Player Friendly” approach simply because many of these things are not explained, and I feel like I should … so veteran players please bear with me.
First of all, the Arca Titron has a mod capacity of 70 out of 70. (if yours have less, then check the previous posts to find out how to add an Orokin Catalyst that will double your capacity).
Back to the build, first thing I want to talk about is the stance. You don't have a lot of options, you have Crushing Ruin, which will match the polarity and you will be tempted to go for this one. I'm kind of using this one as well, but it's not necessarily the best idea, simply because of what makes the Arca Titron a special two-handed hammer: it has a passive ability. That passive ability will store an electrical charge each time you kill an enemy, and it will cap out at ten. Between one and ten stacks of a condenser you're going to be able to do a slam attack which will AOE stagger enemies and apply a bit of electrical damage to them, and that's what makes this hammer so special, that passive ability.
Now, the problem with Crushing Ruin is that it has slam attacks built into its combos, meaning you might discharge that electrical charge at a … not opportune time. Perhaps you want to save all the stacks to ten and do one big burst AOE and the combos will kind of stop you from doing that … so you might want to go for Shattering Storm.

Please check the link below for the Arca Titron full Build / Guide:






Sunday, July 1, 2018

Channel Update - Change of Focus & Warframe Partnership


This one has been a long time coming. The channel has changed its focus to Warframe and we also have a small giveaway courtesy of Digital Extremes. 
Special thanks to Ignat Ovidiu for his contribution, thx buddy!
I'll try my best to keep you update but sometimes real life gets in the way :D



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Saturday, June 30, 2018

Akbronco Prime Build 2018 (Guide) - The Steampunk Teapots (Warframe Gameplay)

Dual wielding shotguns sounds like a fantastic idea so I was very excited to test and build the Akbronco Prime. Initially I thought I could make a mini Tigris Prime style weapon out of them but without a very specific Riven Mod for them that is simply not viable.

The build that proved the best in testing was a classic corrosive / armor strip build with all four sixty sixty mods in order to reach true 100% status chance. 



As per the usual, we start by checking Akbronco's stats and how the weapon handles without any mods equipped (Video).
When talking about Mods, the first thing we should always do is slap on some damage with Hornet Strike, that's gonna be two hundred and twenty percent extra damage. Then multi shot of course is mandatory on mostly everything, so we're gonna slap on Barrel Diffusion together with Lethal Torrent. We're gonna be getting Barrel Diffusion, one hundred and twenty percent and Lethal Torrent gives us sixty. Now the fire rate isn't really that big of a deal, yes you do get a bit of burst but consistently bumping into that reload time will mean even more downtime, and as you saw, the Akbronco Prime has quite the recoil on it, very similar actually to the Aklex Prime, I think just a little bit lower ...

Please check the link below to watch the entire Build / Guide for Akbronco Prime:


Long story short the Akbronco Prime is a powerful secondary weapon but it's not going to win any awards anytime soon, mainly because of the usability issues it has.

Friday, June 29, 2018

Astilla Build 2018 (Guide) - The Wolf in Sheep's Clothing (Warframe Gameplay)

I won't lie, that was one of the most difficult reviews I ever had to do but I'm glad I did. She can be a bit tricky to understand and build but as soon as you do you are in for a treat! The Astilla is a terrific weapon with plenty of power and some nice build diversity. While it may not be the most powerful shotgun in the game it is effective at what it does and can be a lot of fun to use. 

You probably heard of the same wolf in sheep's clothing, but have you ever heard of shotgun in rifle clothing?

Hello and welcome back. As always, my name is Leyzar and today were gonna dive deeper into the Astilla, a weapon that I feel most of the time simply gets misunderstood. I'm gonna be clarifying a couple of issues regarding it. I have a couple of bills laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have the "Endgame set up" for a Riven. That being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, simply because there's a lot of information here and I want anybody watching this video to understand how The Astilla functions and how it should be built, so if you're a veteran of the game please have a little patience. And with that out of the way let's jump into the Astilla.

Let's start off by taking a general presentation of the weapon, so we can understand how it functions. First of all, Astilla is an automatic shotgun, and as you can see (in the video) it has a pretty decent rate of fire and it fires these glass projectile, these glass slugs which have a bit of a travel time to them and upon impact they will explode into shards of glass, because this is Gara's trademark weapon. Now you'll see there's something weird about the Astilla ... I'm aiming at the top of the wall and the projectile is constantly going over it, this issue is even more apparent when you're trying to get head shots at close range. This is because there seems to be somewhat of a delay between you clicking your trigger and the projectile leaving the barrel, and of course the travel time mixed together with a very very small drop-off on the glass slug. 



That being said, the explosion of the Astilla keeps its damage constant throughout its entire area, so you're not gonna have to get targets caught in the middle. Ideally you want to hit your targets from above, because the glass shards will not grow through targets. So for example, if you hit a target in the front ... it will not damage targets behind the explosion, but will damage targets to the side or somehow in front of the explosion. So once again ... if you want to get the most out of the AoE, you've gotta hit targets from above.
It's easier to think of it like the glass shard simply stop in the first thing they hit ... Anyway let's jump
into stats and see precisely what we're dealing with:

Mod capacity is 60 out of 60, and if your Astilla's Mod capacity is only 30 out of 30 then jump into actions and plug in an Orokin Catalyst. It can be found acquired from alerts, invasions or, if you're lucky, from the Daily Sortie.

My weapon has been format a total of  7 times but this was done for the purpose of testing and I also have two Rivens, in any case you guys won't have to format more than four times.

Please check the video below to watch the guide on how to build your Astilla Weapon, and other useful information.

Thursday, June 28, 2018

Ignis Wraith Build 2018 (Guide) - The Fire Demon (Warframe Gameplay)

 After testing the Amprex I didn't think that an Area of Effect weapon could impress me anymore. I was wrong, the Ignis Wraith is an outstanding weapon and a strong contender for the Best AoE weapon in the game. The build is a bit taxing at five Forma but it's worth every resource you put into it. The weapon offers some build diversity and it's rather flexible, the only build that was not brilliant was the Hunter Munitions/Viral Build but a full-blown Corrosive build works exceptionally well!

Hey guys, hello and welcome back. As always, my name is Leyzar and today we are gonna be diving deeper in one of the best AoE weapons in Warframe. it comes to us at only a Mastery Lock out of 9, so I will be keeping my “New Player Friendly” approach, in case you're a veteran and already know most of the basics then please bear with me.

And with that out of the way … let's jump into the Ignis Wraith. First of all let's see how the weapon handles without any mods equipped, because it is important to understand how the weapon functions. First of all it channels a frontal beam, the range is 27 meters, the thickness of the beam is 0.15, and at the end of the beam or at the point of contact it will generate a 3 meter radius area-of-effect.
That being said, please keep in mind that it only consumes 0.5 ammo per damage tick, which is absolutely amazing, and of course the range can be increased with mods such as Sinister Reach, and the area of effect can be increased with Firestorm. However, more on that later. For now let's check out what we're dealing with in the weapon stats:



Mod capacity is 60 out of 60, and if your Ignis Wraith has only 30 out of 30 then jump into actions and plug in an Orokin Catalyst (it can be obtained from alerts, invasions, or if you have access to the daily sortie that's also a possible reward. Lastly you can pay 20 Plat for it).

My weapon has been format a total of seven times because I need to run a whole bunch of tests, but for the weapon builds I'm recommending you guys, without a Riven, 5 format should be more than enough.

Accuracy, because this is a beam weapon, is 100, and “-“ accuracy mods will affect this well… paper stat …. let's say we slap on heavy caliber for example - will bring it down to 25, but it doesn't really have any noticeable effect on the trajectory of the beam, so by all means Heavy Caliber will be mandatory. Critical Chance is the one and only weak point of the Ignis Wraith, low at 17 percent, but the Multiplier is quite awesome at 2.5. Fire Rate is 8.0,  Magazine: 200 -  absolutely bloody amazing, and you get extra ammo 800, reload is 1.7 -  lightning-quick and these two together make for some fantastic ammo efficiency. Riven disposition is only two out of five, which is kind of noteworthy because this is, like I said, a very potent weapon and a lot of players use it. Status chance is sky high at 29%, and the default damage on the Ignis Wraith is 35. Now it is important to understand how the damage ramps up on channel beam weapons.

For more info on how to build the Ignis Wraith, stats analysis, mandatory Mods and other useful aspects, please check the link down below: 

PS: Don’t forget that you can always write us your comments / opinion/ questions in the comments section down below, or directly on You tube’s comments section.