Monday, November 16, 2015

Heroes of the Storm - Cho'Gall Patch Review (Hero Changes & Towers of Doom)

Cho'Gall and a new Patch will arrive to Heroes of the Storm (HotS) so it's time to look at some of the more important Hero Changes that Blizzard made. Live reaction to Hero Changes as per your request.
We are going to go over the changes brought to Falstad, Leoric, Zeratul, Uther, Jaina, Kharazim
Official Patch Notes :
http://us.battle.net/heroes/en/blog/1...

If you want to join the LeyzarGamingViews community just go over to the Heroes of the Storm in-game EU chat and /join LGV

Saturday, November 14, 2015

Heroes of the Storm - My View on the Score Screen, Death Timers & Scaling Changes (PTR)

There are many things which will come in the next Heroes of the Storm patch. Casting aside for a minute all the exciting additions like Cho'Gall and Towers of Doom, I want to discuss the changes in Death Timers & Scaling and ofc the modifications brought to the Score Scree (all are currently present on the PTR). I would also urge you to post your options about these changes not only here but on the HotS forums, let Blizzard know what do you think. Personally I am not a fan of what direction the game is taking but you may feel differently so by all means.. shoot.

Thursday, November 12, 2015

Heroes of the Storm (Gameplay) - Towers of Doom Battleground (PTR Illidan Gameplay)

Towers of Doom Battleground is now available on the Heroes of the Storm PTR and I thought you might enjoy some gameplay. Picked up Illidan and focused more on explaining how the map works and what are my initial thoughts on the changes brought in the patch. We will dive deeper into every aspect in the Patch Review. I am also considering starting a new format where I review battlegrounds for HotS. In this quick match i used the Shan'do skin and Headless Horseman's Charger mount.
Please keep in mind the thew 3 new heroes presented at BlizzCon 2015 Cho'Gall, Greymane and Lunara are currently not present on the PTR. We do have launch date for Chogall and it's 17th November.

Wednesday, November 11, 2015

Heroes of the Storm - Corruptor Cho'Gall, Ringmaster Greymane, Sentinel Lunara (My Reaction)

The skins and mounts showcased for Heroes of the Storm are :

Skin : Corruptor Cho'Gall, Ringmaster Greymane, Sentinel Lunara.
Mount : Felstalker, Ringmaster's Pride.
Quick heads up, Cho'Gall was announced at BlizzConn 2015 and is set to launch on 17 November.

You will also get my reaction to these, hope you enjoy.

Tuesday, November 10, 2015

Overwatch Gameplay - Genji Offense Role (Hollywood Map Gameplay)

Offense Role Genji Gameplay on the new Hollywood map in the Overwatch Closed Beta. Still a noob at gameplay and learning as I go, trying to get back in the FPS rhythm.
It appears there will be no Beta key | keys and accounts are flagged for access as was the case with the Heroes of the Storm Alpha/Beta testing
The cyborg Genji Shimada has made peace with the augmented body he once rejected, and in doing so, he has discovered a higher humanity.

As the youngest son of the master of the Shimada ninja clan, Genji lived a life of luxury and privilege. He had little interest in the family's illegal businesses, and although he excelled at and enjoyed his ninja training, he spent most of his time pursuing a playboy lifestyle. Many within the clan considered the carefree Genji to be a dangerous liability, and they resented his father for coddling and protecting him. Following the clan leader's untimely death, Genji's older brother, Hanzo, demanded that Genji take a more active role in their late father's empire. Genji refused, enraging Hanzo. The tension between the brothers built to a violent confrontation that left Genji on the verge of dying.

Hanzo believed that he had killed his brother, but Genji was rescued by Overwatch and the intervention of Dr. Angela Ziegler. The global security force saw Genji as a potential asset in its ongoing operations to combat the Shimada clan. As Genji's injuries left him clinging to life, Overwatch offered to rebuild his body in exchange for his help. He was put through an extensive process of cyberization, which enhanced his natural speed and agility and augmented his superlative ninja skills. Transformed into a living weapon, Genji single-mindedly set about the task of dismantling his family's criminal empire.

But as time passed, Genji felt increasingly at war with himself. He was repulsed by the mechanical parts of his body and could not come to grips with what he had become. When his mission was complete, he abandoned Overwatch and wandered the world in search of meaning. He drifted for many years before crossing paths with the omnic monk Zenyatta. Though Genji initially rejected Zenyatta's wisdom, the benevolent omnic would not be deterred. In time, Zenyatta became his mentor, and under the monk's tutelage, Genji reconciled his dual existence as both man and machine. He learned to accept that although he had a cyborg body, his human soul was intact, and he came to see his new form as a gift and a unique strength.

Now, for the first time in his life, Genji is free. Even he cannot say where his path will ultimately lead.

Overwatch is an upcoming multiplayer first-person shooter in development by Blizzard Entertainment. Unveiled on November 7, 2014 at BlizzCon, the game emphasizes cooperative gameplay using a cast of various "heroes", each with their own abilities and roles within a team. The game is scheduled to enter a closed beta phase starting in North America from October 27, 2015.

Monday, November 9, 2015

Overwatch Gameplay - Roadhog Tank Role (Closed Beta Roadhog Gameplay)

Tank Role Roadhog Gameplay in the brand new Overwatch Closed Beta. Still a noob at the game and learning as I go but so far it's been very fun and entertaining.
It appears there will be no Beta key | keys and accounts are flagged for access as was the case with the Heroes of the Storm Alpha/Beta testing.

Roadhog is a ruthless killer with a well-earned reputation for cruelty and wanton destruction.

Overwatch is an upcoming multiplayer first-person shooter in development by Blizzard Entertainment. Unveiled on November 7, 2014 at BlizzCon, the game emphasizes cooperative gameplay using a cast of various "heroes", each with their own abilities and roles within a team. The game is scheduled to enter a closed beta phase starting in North America from October 27, 2015.

Overwatch will feature squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense-oriented characters with high speed and attack but low defense, defense-oriented characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively, such as healing or speed alterations, and tank characters that have a large amount of armor and hit points to withstand enemy attacks. Players can switch between characters in-game following deaths, which is encouraged by the game's overall design. The game's maps are inspired by real-world locations; the first three maps unveiled ("King's Row", "Hanamura", "Temple of Anubis") are inspired by London, Japan, and the ruins of Ancient Egypt.

Sunday, November 8, 2015

Heroes of the Storm - Arena Mode (BlizzCon 2015)

Arena Mode has been announced at BlizzCon 2015 and while we do not have a definitive launch date for this new mode in Heroes of the Storm, we do know most of the details regarding how The Arena will play-out
There are a few bullet-points :
The arena is random from the entire hero pool regardless if you own a hero or not.
You will get a choice from 3 heroes all from a single class
The arena is best two out of three with each Battleground being slightly different.
The two mediums presented where Garden Arena and Temple Arena, each with 3 variants.
All players start at lvl 10, acquire no XP and can only pick the Heroic Ability.
There is a chance of 10x mode which will assign the same HotS hero to both teams | all players.
Some heroes where removed from 10x mode so the matches don't drag-out to long or they just don't work with the Arena Concept.
A team can not have more then 2 warriors and more then 2 supports.