Monday, November 2, 2015

My Thoughts on the Overwatch Closed Beta (Tracer Gameplay)

After a few days of gameplay in the Overwatch closed beta I thought I'd share with you my impressions on the game so far. Nothing scripted just what I accumulated and wanted to share. Please keep in mind that I am not a FPS kinda-guy.

Sunday, November 1, 2015

Overwatch Gameplay - Bastion Defense Role (Closed Beta Bastion Gameplay)

Defense Role Bastion Gameplay in the new Overwatch Closed Beta. My forth day with the game and learning as I go but so far it's been very fun and entertaining even for a person like me who is not very into the FPS genre
It appears there will be no Beta key | keys and accounts are flagged for access as was the case with the Heroes of the Storm Alpha/Beta testing.

Once a frontline combatant in the devastating Omnic Crisis, this curious Bastion unit now explores the world, fascinated by nature but wary of a fearful humanity.


Overwatch™ is a team-based shooter where heroes do battle in a world of conflict.
Soldiers. Scientists. Adventurers. Oddities.

In a time of global crisis, an international task force of heroes banded together to restore peace to a war-torn world.
It ended the crisis and helped to maintain peace in the decades that followed, inspiring an era of exploration, innovation, and discovery. But after many years, Overwatch's influence waned, and it was eventually disbanded.
Overwatch is gone… but the world still needs heroes.

Overwatch will feature squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense-oriented characters with high speed and attack but low defense, defense-oriented characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively, such as healing or speed alterations, and tank characters that have a large amount of armor and hit points to withstand enemy attacks. Players can switch between characters in-game following deaths, which is encouraged by the game's overall design. The game's maps are inspired by real-world locations; the first three maps unveiled ("King's Row", "Hanamura", "Temple of Anubis") are inspired by London, Japan, and the ruins of Ancient Egypt.

Heroes of the Storm (Gameplay) - Falstad Build Guide - Storm Lord Skin

Let's go for some Falstad Gameplay in Heroes of the Storm Quick Match mode. In this HotS build guide I used the Storm Lord skin and we will go through what viable choices we have in terms of talents for each tier. Currently Falstad is not a top tier assassin but that doesn't mean he can not work out in the proper team composition. The battleground is Battlefield of Eternity where we managed to take a somewhat early lead and carried the momentum to Victory... as is the case most of the time on this specific map.

Saturday, October 31, 2015

Illidan Build Guide (HotS Quick Match) - Heroes of the Storm Gameplay

The time when Illidan terrorized many games is over, however he still is a viable melee assassin as far as I am concerned. Heroes of the Storm Gameplay in Quick Match with the Spectre skin and Nexus Battle Beast mount. In this HotS Build Guide we will go through each tier of talents and I will give you mu thoughts on the viable choices.

Thursday, October 29, 2015

Tassadar Build Guide (HotS Quick Match) - Heroes of the Storm Gameplay (Tassadar Healer Build)

Full Tassadar Build Guide in which we seek to get some healing done for our Auto Attack Heroes of the Storm (Gameplay). This guide seeks to pump-up healing using the Q ability Plasma shield but also to get some decent survivability and utility for our team. One of the more recent patches kinda brought a end to the damage Archon so we need to see what other viable choices we have for the brave Protoss Hero of the Storm! In this HotS Quick Match I used the Mecha skin and Nexus Battle Beast mount.

The build :
http://www.heroesfire.com/hots/talent...


Lore :
Tassadar, Savior of the Templar was a protoss high templar and executor in charge of the expeditionary force which made first contact with the zerg. His forces also made first contact with the terrans when they sterilized the surface of Chau Sara in an effort to stem the growth of the zerg. Tassadar was extremely reluctant to sacrifice the terrans in order to destroy the zerg. He eventually lost his position as executor for sparing the terrans.
Tassadar learned how to use the Dark Templar's energies and dared to bring them to Aiur. This alliance was responsible for the destruction of the dreaded Overmind, but not without Tassadar's sacrifice.

Overwatch Gameplay - Soldier 76 Offense Role (Closed Beta Soldier 76 Gameplay)

Offense Role Soldier 76 Gameplay in the new Overwatch Closed Beta. My second first day with the game and learning as I go but so far it's been very fun and entertaining even for a person like me who is not very into the FPS genre
It appears there will be no Beta key | keys and accounts are flagged for access as was the case with the Heroes of the Storm Alpha/Beta testing

Currently the target of an international manhunt, the vigilante known as Soldier: 76 wages a personal war to expose the truth behind Overwatch's collapse.


Overwatch is an upcoming multiplayer first-person shooter in development by Blizzard Entertainment. Unveiled on November 7, 2014 at BlizzCon, the game emphasizes cooperative gameplay using a cast of various "heroes", each with their own abilities and roles within a team. The game is scheduled to enter a closed beta phase starting in North America from October 27, 2015.

Overwatch will feature squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense-oriented characters with high speed and attack but low defense, defense-oriented characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively, such as healing or speed alterations, and tank characters that have a large amount of armor and hit points to withstand enemy attacks. Players can switch between characters in-game following deaths, which is encouraged by the game's overall design. The game's maps are inspired by real-world locations; the first three maps unveiled ("King's Row", "Hanamura", "Temple of Anubis") are inspired by London, Japan, and the ruins of Ancient Egypt.