Sunday, September 1, 2019

Acceltra Build 2019 (Guide) - She's Critically Special (Warframe Gameplay)

With the introduction of Gauss we got two new interesting weapons. The primary version is the Acceltra, a mastery rank eight automatic rifle that fires explosive projectiles which arm after seven meters worth of flight time.
The weapon presents a sky-high base critical chance of thirty-two percent and a fantastic critical multi of two-point eight. The main drawback is the low base status chance of only six percent. This would be a larger issue on secondary weapons but for primary weapons, we have Hunter Munitions which adds a lot of viability to a crit focused weapon.
The explosions that the Acceltra generates have a guaranteed push-away effect which will make it more difficult to get consistent head-shots. These explosions do more damage than the projectile physically hitting the target but not enough to justify full-on ground shots. The Acceltra shines when you can get your target damaged by both the projectile and explosion.
That said, the build for the Acceltra becomes rather straight forward and I would recommend you pair Hunter Munitions with a bit of viral damage with one ninety mod and one sixty-sixty mod for consistent viral applications.



It should also be said that the ammo efficient is atrocious on it and Carrier is basically a must for any high-level content. You can also use an ammo mutation but that's not ideal from my point of view. Ammo pads are also a thing.

Overall I find the Acceltra to be a powerful yet fussy weapon that can deal with most content that Warframe has to offer. It's up to the individual player to decided if her attributes are worth putting up with all the hassle. From my point of view, it's totally worth it and I recommend the weapon!

Friday, August 30, 2019

Twin Vipers Wraith Build 2019 (Guide) - The Fangless Serpents (Warframe Gameplay)

Mastery Rank seven brings the Twin Vipers Wraith, a pair of automatic secondary weapons with impact base damage. Not the best start huh?
The weapon features a base critical chance of nineteen percent and high fire rate but the magazine capacity is only forty which means frequent reloads are mostly unavoidable. Base status chance is only nine percent and the weapon overall acts like a bullet hose. One advantage is the high Riven disposition of five out five so with a bit of luck we can get the weapon to perform decently well.


Without a riven the weapon is basically toothless and the performance rather poor. It takes a bit of resources to make something out of it and there are plenty other options in the game that will be outperforming the Twin Vipers Wraith. All of them in the same bullet hose vein.
Five forma for a riven build are required so I'd recommend you go all out and invest only if you're a fan of the weapon. If not than just level and forget as the weapon simply doesn't pack a big enough punch.
You can safely skip this one.

Thursday, August 29, 2019

Exposing Harpoon on the Harpak - Hunter MuMu Love (Warframe Gameplay)

New weapon Augment for the Harpak brings three hundred percent critical chance for ten seconds after using the secondary fire of the weapon. This will add sixty percent critical chance on the weapon considering the base for primary fire is twenty percent.
If we factor-in Point Strike, Argon Scope than we are looking at a critical chance of almost one hundred and forty percent which is great for any Hunter Munitions base build. Let's also keep in mind that the weapon has a riven disposition of five out of five so you can amplify that critical chance, critical damage even further by some crazy values if you manage to get a bit lucky with the roll-on your riven.



In my opinion, this is a great weapon augment for a weapon that doesn't see a lot of attention and it does add a good amount of power for all the Slash lovers and not only. The only issue I have with the augment is that you have to remember to use it but that's a small gripe.

Wednesday, August 28, 2019

Grattler Build 2019 (Guide) - Ye Ol' Monster (Warframe Gameplay)

Arch-Guns in Warframe are still not that popular. Most likely because of their limited usability but that doesn't mean they don't pack a punch.
Today we will have a close look at the Grattler, an automatic rocket cannon. The weapon features a twenty-five percent base critical and status chance with a two-point zero critical multiplier. The main feature of the weapon is the projectiles it fires. Fast traveling rockets that explode on contact and deal area of effect damage.

The weapon surprised me with how much damage it can do when going directly for ground-shots and just focusing on the AoE portion. Thanks to the good fire-rate even high level enemies fall in just a couple of second. The Arch-gun also features base blast damage alongside it's IPS values but in this case blast damage works well in applying crowd control to a group of enemies giving you the few seconds of breathing room that you might need to finish the job.
The Grattler does have a few issues thou. The explosions can damage your warframe so that may put some players off. There are ways to deal with such issues but it can be seen as an annoying hassle.
We also should keep in mind that the Grattler is an Arch-gun and that comes with some strict limitations in terms of usability. Finally, the weapon sports a punch-through of five meters which works against the projectile mechanics, being the main reason we should focus more on ground shots.




While I'm fully aware that this may not be the most "ideal" weapon I can't help but love it! It handles very well, does tons of AoE damage and looks subjectively cool while doing so. Riven mods are also cheap at the current time and we are looking of a Riven disposition of three out of fine. I'd recommend you give Grattler a try and build it, for the lols if not anything else.


Tuesday, August 27, 2019

Meticulous Aim on the Vulkar Wraith - Borderline Pointless (Warframe Gameplay)

Level twenty-three of Nightwave - The Emissary brings a new weapon augment for the Vulkar Wraith called Meticulous Aim.
The mod offers one hundred and five percent headshot damage and minus forty-five percent bodyshot damage. It's clearly aimed at precision players.
After some testing, I came to the conclusion that I would rather recommend Lasting Purity over the new augment as it provides a more flexible and realistic benefit.



I'm not one to rant but this is not what the Vulkar Wraith needed in my opinion. The main use for Sniper Rifles in Wraframe is Eidolon Hunting where the Vulkar Wraith falls short of several other weapons. This was a great opportunity to allow the Vulkar to compete and broaden the scope of Eidolon weapons. A critical chance bonus additive after augment would have done wonders for the weapon and it would have given us another viable option for hunts.
As it stands now, I don't see much point to this augment.

Monday, August 26, 2019

Warframe - My Favorite Fashion Frames Part II (4K 60FPS)

This is the second part of my favorite fashion frames. Since you seem to like this type of content we can make an entire series out of it.
For today we have fashion for Rhino, Mag, and Nezha!
Bear in mind that fashion is one hundred percent subjective and should be taken at face value.

Tuesday, August 20, 2019

Revenant Build 2019 (Guide) - My Comfort Pick (Warframe Gameplay)

I'm still a bit shy about these Warframe builds but I wanted to give Revenant a go since you guys requested it. I love this Warframe so my opinion is a bit bias.
Revenant is a fantastic frame capable of great area of effect damage and also poses great survivability through the use of Mesmer Skin in combination with Reave.
He's not on the level of Saryn or Equinox as he doesn't scale that well but up until levels 130-160 Revenant can hold his own. Another use for the frame would be in Index as a tank with a higher emphasis on power strength for a higher stack count per cast for his second ability.



I only take fault with his first ability which I believe to be too cumbersome to be used but other than that this is an awesome frame!
I should also point out that the optimal way of getting your energy back is through Arcane Energize R3 which may be a turn-off for some players.
Recommend sinking two forma in him and if you like him like I do you can go for the full seven forma build.

Monday, August 19, 2019

Quatz Build 2019 (Guide) - The Combo Shot (Warframe Gameplay)

I'm always getting excited when I see new weapons in Warframe and today I have the pleasure of showcasing what the Quatz can do.
The weapon features two fire mods, one from the hip which is automatic and burst similar to the Quartak in scope mode. You can use auto while aiming down sights but you need to zoom-in while firing from the hip.
The two fire modes have different stats, the auto leans more on stratus and the burst on critical chance plus critical damage and in combination with how the weapon functions we can use a mix between the two. Starting from the hip than zooming on the targets head, interrupt fire for a second then continue into burst mode. The way I see things this provides an interesting way of applying either more status or crit to your targets.


The Quatz also has an interesting gimmick. If you allow the magazine to fully empty the reload animation will generate an area of effect electricity pulse which will crowd control targets. It can be very useful to not allow targets to interrupt your reload and get easy head-shots but it would have been more efficient if the pulse would have occurred more towards the start of the animation rather than its end.

Overall I like this secondary weapon as its gimmick does carry some weight and the two fire modes blend nicely together. Riven Mods right now for the Quatz are very expensive but if you want to get the most out of it than the investment is worth it as the weapon can pack a serious punch. Recommend.

Saturday, August 17, 2019

Zhuge Prime Build 2019 (Guide) - The Crossbow King (Warframe Gameplay)

The Wukong Prime patch brought us another Prime Crossbow in the form of the Zhuge. It offers a built-in Thunderbolt but on a delay and superior critical stats at the cost of five percent status chance. The weapon also sports superior fire rate and a larger magazine plus a very interesting reload speed mechanic if we fully unload the magazine.
While the crossbow has slightly less base damage the explosions mean we can leverage two sources of procs on a target. The range of the explosions being three meters and the detonation is on a one-second delay which can results in self-damage if you're not careful, especially in a run and gun scenario. A consequence of this mechanic seems to be the non-functionality of Thunderbolt which was a fan favorite on the Zhuge.
Another thing to keep in mind is that (at the time of recording) the weapon does not break Ivara's cloak even thou the Crossbow is specified as being alarming.


The Build can take a couple of forms, outside of the mandatory mods you can go for a standard elemental approach or you can leverage Hunter Munitions plus the weapon's high base slash damage for a double-dip slash build. No matter which way you chose to go the weapon performs very well.

While the Zhuge Prime is a bit quirky and not the most comfortable weapon to use it's certainly a performer and I consider it the best crossbow we can use at the current time so it gets a full recommendation.



Thursday, August 15, 2019

Wukong Prime Iron Staff Build - Condition Overload w/ Crit (Warframe Gameplay)

I'm a bit new to Warframe and Melee builds but with the Introduction of Wukong Prime I thought it's worth a shot. Today I will showcase and explain my way to Wukong Prime and his Exalted weapon, the Iron Staff Prime.

The Warframe build focuses heavily on Primal Fury and trying to get the most out of the staff. From my point of view, this is done by leveraging not only Condition Overload but also a healthy dose of Critical Chance and Critical Damage resulting in a grade A hybrid setup.

The Iron Staff takes very well to a pure Condition Overload build but the issues is critical chance considering the mods we have available and the base stats of the weapon and the fact that we can't use Blood Rush. The critical chance can be obtained from outside sources which makes room on the staff for everything else we need including critical damage. Primal Rage, Arcane Avenger and the Gladiator Set come together nicely to offer us a good amount of critical chance and the last piece of the puzzle is solved by the Naramon talent Power Spike which ensures our combo multiplier.
Everything comes together nicely to offer what I believe to be impressive results.

This may not be the safest build or the comfiest but this is the one I enjoyed the most and I recommend you guys give it a spin. Suitability for me has not been a concern but then again is for a more active gameplay style when one actually plays the game and makes use out of all of Wukong's abilities.

Tuesday, August 13, 2019

Braton Vandal Build 2019 (Guide) - The Lazy Mule (Warframe Gameplay)

I'm a bit new to Warframe and Melee builds but with the Introduction of Wukong Prime I thought it's worth a shot. Today I will showcase and explain my way to Wukong Prime and his Exalted weapon, the Iron Staff Prime.

The Warframe build focuses heavily on Primal Fury and trying to get the most out of the staff. From my point of view, this is done by leveraging not only Condition Overload but also a healthy dose of Critical Chance and Critical Damage resulting in a grade A hybrid setup.

The Iron Staff takes very well to a pure Condition Overload build but the issues is critical chance considering the mods we have available and the base stats of the weapon and the fact that we can't use Blood Rush. The critical chance can be obtained from outside sources which makes room on the staff for everything else we need including critical damage. Primal Rage, Arcane Avenger and the Gladiator Set come together nicely to offer us a good amount of critical chance and the last piece of the puzzle is solved by the Naramon talent Power Spike which ensures our combo multiplier.
Everything comes together nicely to offer what I believe to be impressive results.


This may not be the safest build or the comfiest but this is the one I enjoyed the most and I recommend you guys give it a spin. Suitability for me has not been a concern but then again is for a more active gameplay style when one actually plays the game and makes use out of all of Wukong's abilities.

Monday, August 12, 2019

Warframe - My Favorite Fashion Frames (4K 60FPS)

I needed an excuse to try content in 2160p and you guys have been asking about some of my fashion frames so today we got Excalibur Umbra, Harrow and Revenant.
Needless to say, fashion is subjective but I hope my tips and tricks help you get your desired fashion.

Sunday, August 11, 2019

Aklex Prime vs Akvasto Prime - The Gunslinger's Choice (Warframe Gameplay)

Today we will be taking a look at some of the most powerful Ak secondary weapons in Warframe. The Aklex Prime and the Akvasto Prime in a head to head battle.

Both weapons posses similar stats but the Aklex Prime has superior damage, critical chance and status chance. The Akvasto Prime has better usability through it's reload speed, recoil and it's a bit more flexible in the build department.
The Akvasto Prime comes with two default Madurai polarities and a riven disposition of four out of five. The Aklex prime has no default polarities and comes with a riven disposition of two out of five being the more popular weapon.
The choice boils down to raw power or control as both weapons can pack a serious punch so it's left to the player to make a judgment call. I would argue that both secondary weapons are worth the full build as long as resources allow and if not then hopefully, this duel helped you chose a favorite.

Wednesday, August 7, 2019

Warframe (Guide) - Dog Days Tactical Alert

Today we'll be looking at everything you need to know about the brand new tactical alert or event "Dog Days". This one has a beach/summer theme to it and we're able to grind some very interesting rewards such as Beach Color Pallet, Dog Days captura scene and Roller Floofs that interact with our companions in the orbiter.

All players will use the Soaktron as a weapon and the goal is to get more take-downs than the Grineer. The weapon cannot be modified and Warframe mods do not apply outside of set bonuses such as vigilante and the Rifle Amp aura grants its benefit.

The final mission will grant fifty pearls and you can farm to your heart's content to get all the rewards that can be found at Nakak - Cetus. Happy Farming!


Looks like DE was receptive to feedback and as of patch 25.5.4 each kill in the final mission will yield a pearl and we still get the 50 for completing the mission.

Monday, August 5, 2019

Warframe - The Power of Primed Chamber

Primed chamber is the most expensive mod in Warframe and it cannot be farmed from the game but you can still get one by either trading or (if you're lucky) from a Digital Extremes official Stream on occasion.

The mod offers a multiplicative effect that is similar to the little brother Charged Chamber and the Vectis and Vectis Prime are the ideal weapons to use it on.
The mod adds an insane amount of power in the right build but it doesn't justify its cost. This mod is for the high-end collector that simply wants it because it is very rare and expensive.

Special Thanks to Nicholas for loaning me Primed Chamber for this short demonstration.


Wednesday, July 31, 2019

Opticor Vandal VS Opticor - The Cannon Conundrum (Warframe Gameplay)

I called the Opticor Vandal a side-grade to the standard Opticor and my opinion has not changed but in putting them side by side I'm hoping you would have an easier time picking a favorite.

This has been one of the more difficult comparisons for me as I'm simply not capable of picking a clear winner. Maybe I'm a bit bias but I still believe it's a matter of preference rather than anything else.
No matter which Opticor you chose to build the experience and results is totally worth it in my book.

Monday, July 29, 2019

Boltor Prime VS Telos Boltor - The Impalers Showdown (Warframe Gameplay)

I've seen this question pop-up many times. Which is better? The Boltor Prime or the Telos Boltor? Time to find out!

In terms of performance, the weapons are similar despite the fact that one leans heavily into status chance and the other into critical chance critical damage combo. Needless to say, you should be satisfied with either build so it becomes a question of preference rather than anything else.


The Telos Boltor offers a bit more build diversity thanks to the fact that it can make use out of Hunter Munitions and it also offers an innate syndicate effect. Both of these arguments combined with the rather similar performance put the Telos Boltor in front but if this was a beauty contest than the Prime would have the upper hand.

Thursday, July 25, 2019

Stug Build 2019 (Guide) - It Broke Me (Warframe Gameplay)


Many say that the Kraken and Seer are the worst secondary weapons in the game but clearly, they have not used the Stug. 

The weapon fires explosive balls that will stick to surfaces, can be stacked-up and explode dealing AoE Corrosive damage after a short amount of time.
Riven Disposition is also five out of five but the only real way to get this weapon to deal a decent amount of damage is to use Warframe buffs and Arcanes.
There's not much else I can say about the Stug except that this is a true blue Mastery Fodder weapon and should only be built for the mastery points. A full rework is necessary on this one, pretty please.


Monday, July 22, 2019

Quatz Build 2019 (Guide) - The Combo Shot (Warframe Gameplay)

I always get excited when I see new weapons in Warframe and today I have the pleasure of showcasing what the Quatz can do.
The weapon features two fire mods, one from the hip which is automatic and burst similar to the Quartak in scope mode. You can use auto while aiming down sights but you need to zoom-in while firing from the hip.
The two fire modes have different stats, the auto leans more on stratus and the burst on critical chance plus critical damage and in combination with how the weapon functions we can use a mix between the two. Starting from the hip than zooming on the targets head, interrupt fire for a second then continue into burst mode. The way I see things this provides an interesting way of applying either more status or crit to your targets.

The Quatz also has an interesting gimmick. If you allow the magazine to fully empty the reload animation will generate an area of effect electricity pulse which will crowd control targets. It can be very useful to not allow targets to interrupt your reload and get easy head-shots but it would have been more efficient if the pulse would have occurred more towards the start of the animation rather than its end.



Overall I like this secondary weapon as its gimmick does carry some weight and the two fire modes blend nicely together. Riven Mods right now for the Quatz are very expensive but if you want to get the most out of it than the investment is worth it as the weapon can pack a serious punch. Recommend.

Thursday, July 18, 2019

Efficient Beams on the Convectrix is Awesome (Warframe Gameplay)

Among the awesome new rewards of Nightwave we fine Efficient Beams which is an augment for the Convectrix shotgun.
I was not expecting that much of this one but with the true one hundred percent status chance with just the augment and two sixty-sixty mods we can observe a new level of performance from the weapon build. The ammo consumption component is also nice and it does make the weapon a bit more comfy to use but I wish the beams would have just started in the middle from the get-go.

Overall and very nice augment and welcomed power spike for the Convectrix. Try to leverage a riven mod for it since at the current time they are quite cheap.