Uninfluenced honest opinions about the gaming industry and its current state. Currently we focus on Warframe & other formats like: News, Updates & Game Reviews
Among the weapons that get overlooked we find the Burston Prime, one of the more "older" Prime weapons.
The rifle features a high status chance of thirty five percent with a critical chance of only eighteen percent and a critical multiplier of one point eight times. The weapon ca be build either for slash procs or straight for elemental combos such as corrosive. From my testing a corrosive build worked the best but your mileage may vary depending on your targets so it's important to adapt elemental depending on circumstance.
We also have the possibility to use Gilded Truth which is a Arbiters of Hexis Syndicate mod and will grant use the "Truth" proc. I would have preferred this one to offer multishot instead of fire rate but at least we still get the proc.
While the Burston Prime may not be as flashy or as powerful as new-er assault rifles it can still pack one hell of a punch and it's enjoyable to use as-long as you don't mind the usual caveats of burst weapons.
Some weapons are beautiful but can't really be called "strong" and some weapons are ugly but are very strong, such is the tale of the Pox.
The weapon features a high status chance and excels at removing armor for enemies in only a few seconds. Critical chance is sadly abysmal at only one percent which is what keeps this weapon in check. The travel time and drop-off of the projectile is a bit rough but the damage is pretty high so while it many not everybody's cup of team it is fairly strong.
It's also worth mentioning that the Pox gets a real benefit out of Fulmination which will increase the area of effect of the gas cloud by twenty four percent. Fulmination can be obtained during the Plague Star event.
Overall the Pox is pretty nifty weapon so if you are looking for a secondary that can strip armor in an area of effect then this is a worthy option.
I first seen the Panthera in the hands of an MR 25 player and I thought to myself "WoW! What an awesome weapon!" I asked him about it and was a bit discouraged from building it. Now it's time to do the Panthera Justice!
The weapon has a few drawbacks such the the limited five meter range on the secondary fire and the abysmal fire rate. Thankfully these can be fixed with a couple of mods and it will come down to the player to decide which of the two fire modes he enjoys more.
The primary fire has the advantage of innate punch-through and the secondary fire mode performs like a beam weapon... of sorts.
The ideal build revolves around maximizing slash amounts and values. We can do that through the weapons innate slash value and through my old "friend" Hunter Munitions. In such a build viral damage through the dual stat mods will work very well as it will increase our status chance which in turn will mean more slashes on the target.
Another advantage to the Panthera is the Riven Disposition of five out of five and the low riven prices (currently at least) which means we can get sky-high stat amounts on riven mods.
Overall I see the Panthera as being a strong weapon yet somewhat clunky, clearly not everybody's cup of tea but far from being a weak weapon.
The Rubico Prime improves on the original in almost every single aspect. We get a higher critical chance of thirty eight percent, better reload speed and better fire rate, also a four percent damage increase. Now, that might not sound like a lot but considering the Rubico was already an awesome weapon the buffs make a bit of a difference. Perhaps the most important aspect is that you can get a ninety five percent critical chance just with point strike alone.
I have tested the weapon in various situations since its release but the most important one of all would be Eidolon Hunts since this is currently the primary use for Sniper Rifles. The Rubico Prime performs admirably well and is fully capable of tearing through an Eidolon in matter of seconds (give the appropriate setup) so it gets my seal of approval. It would have been hard for me not to like the weapon considering how much I enjoyed the original.
The Rubico Prime also performs very well in ordinary day to day mission, able to one or two shot high level enemies. The only issue is that it's a sniper so it will be a slow clear in comparison to other more popular AoE weapons.
Just like the Standard version before it, The Rubico Prime is fantastic primary weapon and I highly recommend it. The only downside I see is the high price on riven mods but then again we can't have our cake and eat it to.
Going into the Argonak I was not expecting much but the weapon can prove competitive when built correctly. Sadly for more a corrosive based build doesn't work as-well as I would have hoped and a critical build through Hunter Munitions outdoes it.
The gimmick of the weapon is its laser sight that will outline enemies in the weapon's energy color, making them a lot more visible. This can be very useful during dense fog missions or during nighttime on Cetus.
With all of this and the Argonak is still not a very popular weapon yet still has a riven disposition of three out of five. There are many awesome assault rifles in the game that compete with the Argonak which leads to this weapon being a bit overlooked. It's not a weak weapon by any stretch but it's not particularly powerful either.
Getting your first Prime Weapon can be a very special experience. I remember getting the Lex Prime together with the Braton Prime and thinking ... "OH MY GOD, I have such an amazing setup now! I'm gonna be able to tear through everything!" ... and while I wasn't able to tear through everything, the Lex Prime did not disappoint.
Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 8 Secondary Weapon - The Lex Prime. I'm gonna be covering a cheap
build, something affordable that anybody can build, but of course we also have a suited up setup with more expensive mods. That being said though, please keep in mind that my builds and guides follow a "New Player Friendly" approach, simply because there's a lot of info here, and I want anybody watching to understand how the weapon functions, and how it should be built, so if you're a veteran of the game and already know this stuff, you can skip ahead, or have a bit of patience.
And with that out of the way, let's jump into the Lex Prime. Let's begin by having a look at how the weapon handles without any mods equipped, and for that I'm simply gonna be taking a couple of free shots. The Lex Prime is a pinpoint-accurate weapon. A lot of players prefer it simply because of this high accuracy, and it packs one hell of a punch as well, but as you can see (vid), the recoil is quite large on this one, so you gotta wait for it to stabilize, in order to hit the exact same point (of course this is with mod not included). Other than that you have eight shots in a clip, and you also get about two seconds worth of reload, and that's pretty much it.
Let's jump into stats, to see precisely what we're dealing with.
Mod capacity is gonna be 60 out of 60. If your Prime Lex has 30 out of 30 then jump into actions and install an Orokin Catalyst.(check the video for more info). My weapon has been formatted a total of four times, but for the weapon build I'm recommending you guys, 3 forma is more than sufficient. The accuracy of the Lex Prime is 16.0. Now, for a pistol this is pretty standard, however the Lex Prime once again is known for its fabled accuracy. Back then however, there wasn't an Arca Scisco, so if you're interested in a super accurate secondary weapon, check out the Arca Scisco. (build can be found here: https://leyzargamingviews.blogspot.com/2018/08/arca-scisco-build-2018-guide-warframe.html)
Please check the link below to watch the full build / guide for the Lex Prime.
The weapon doesn't offer a lot of build diversity, and the build its pretty straight forward. The only real option we have is if we go for the ninety mods, or the dual stat mods, and of course the option slot, usually I gravitate towards Steady Hands just to make the weapon a bit more usable.
The Lex Prime packs one serious punch, but it does suffer from usability issues. High recoil, small magazine size, lengthy reload time and a riven disposition of only one out of five.
Objectively speaking, the weapon is good, and I would recommend it for players around mastery rank eight, but higher up the ladder you will find more powerful secondary weapons.
Chroma Prime got released together with the Gram and Rubico Prime and outside of how gorgeous they look I wanted to see exactly what this combo was capable of doing when it comes to an Eidolon Hunt.
Hey guys, hello and welcome back! As always, my name is Leyzar and today we're going on a hunt for Eidolon with Chroma Prime and of course, the Rubico Prime! They came out a couple of hours ago, and of course I fully built both of them, so as you can see we will try this one .... One...two shots....three shots from the Rubico Prime to take out one of the joints of the Eidolon.
As you can see (video) I do have the 957 % buff from Chroma, and that's it ... I'm not running any Madurai Void Strike or anything like that, I just want to run Chroma together with the Rubico Prime so you can see exactly what this combo is capable of.
Now I also have a Riven ... yes, it's quite a nice Riven and I will showcase the Build at the end of the video, but first let's fight the Eidolon.
The results where pretty much what I expected with the Rubico Prime being a significant increase over the standard version. It's nothing huge or game changing but it is a worthwhile build that will require you to forma three times in case you don't have a riven, four if you do. If you don't have a riven then you can replace it with Wildfire as the extra heat will get added to the radiation damage and the extra magazine capacity will come-in useful with rapid-firing the Sniper.
Please check the link below for the full Gameplay / Build video.
With the arrival of the Plague Star event I decided to give the Atlas Warframe a try and I was pleasantly surprised of the gameplay and effectiveness of this frame. After a fair bit of testing and research I understood how he works and what effects him, it really depends on what exactly you want from the Warframe. My option is more of a balance setup that ca make use of all his abilities but primary focus remains on punches. The Build is power hungry but that can be fixed with Arcane Energize R3 or if you don't have that one look towards Hunter Adrenaline or Rage.
Overall I enjoy the Plague Star event and I believe that Atlas is a bit overlooked, give him a go as he is very strong and can be tons of fun!
If you want to talk about Crossbows in Warframe then there are two contenders, a crit version and a status version. The Zhuge being the latter of the two.
The weapon posses the highest base damage of all fully automatic weapons and it also boasts a huge base status chance of thirty five percent and a critical chance of twenty percent. It was clear from the get go that this weapon would be able to shred targets.
The build options are rather straight forward. You can go for an elemental setup with something like Corrosive damage or you can take the Hunter Munitions approach and try to get the weapon to a solid critical chance. Both builds performed admirably well but my vote goes to the elemental setup as I'm tired of Hunter Munitions on everything. The cheapest build would be through HM and a viral elemental combo using the ninety mods and it does provide good results.
The Zhuge is a strong weapon, one capable of taking-on high level enemies regardless of faction but it has some rather stiff competition from the Attica. As always, the choice is yours.
When the first part for the Brakk dropped for me I got super excited, thinking that I got a hold of something really special, and of course I asked my friends: "Hey man, what is this all about?". They explained that I'm gonna need all of these parts that only drop from the Grustrag Three, and I thought ... "Oh my god I'm gonna get this legendary weapon!" Was it worth the wait? Well ... we're about to find out!
Hello and welcome back, as always, my name is Leyzar and today we will be diving deeper into this secondary weapon - The Brakk. As per usual, we're gonna be covering a standard build, something affordable that anybody can build, but of course, we also have the classic endgame set up with a Riven.
Mod capacity is 60 out of 60, and if your Brakk only has 30 out of 30 then jump into actions and plug in an or Orokin Catalyst. The Orokin Catalyst can be found from alerts, invasions, or you can get it from the daily sortie, or you have the option of paying 20 Plat for it.
My weapon has been format a total of 5 times but this was done for the purpose of testing. For the weapon build I'm gonna be recommending you guys, 2-3 forma should do it.
First of all we are checking how the weapon behaves without any mods equipped. (video) and take a look at the stats, following with recommended mods and the actual builds.
Please check the link below to view the full Build / Guide Video:
The weapon has a lot critical chance and low base status chance and since it's a shotgun it makes it very hard to get a real benefit from Status or Crit and sadly in Warframe that usually spells a weak weapon with rather limited build options.
I cannot call the Brakk an endgame weapon and considering the process of obtaining the weapon I believe it deserves either a buff or an easier way to acquire it. As it stands now The Brakk is little more then mastery fodder.
The first time I tried The Ferrox I didn't think it would amount to much, but as the speargun category is rather slim I decided to give it a shot.
The weapon performed much better than I expected, and is fully capable of melting high level targets with the appropriate build. Speaking of which, you do have a bit of an option in how you build the weapon. You can go for a classic corrosive / elemental build, or you can opt for a slash build made possible by the overpowered Hunter Munitions. Both builds performed admirably well, so it will come down to your personal preference.
It's not all fun and giggles however, while the weapon packs one serious punch it does suffer from usability issues. Most notably being the fact that the charge cannot be held and the weapon automatically discharges upon reaching full charge.
Everything considered the Ferrox is a potent critical weapon fully capable of dealing high amounts of damage but at the cost of fire rate and overall usability.
The Latron Prime is one of the weapons that I simply cannot use as it's constantly annoying me. That said, it doesn't mean that the weapon is not powerful and has everything it needs but usability. I feel that the Latron Prime is dated and would somehow need an update to better compete with other lower MR rifles.
The best build was Slash based through Hunter Munitions and plenty of Critical Chance and Critical Damage. While the weapon does have a good status chance it still fires a low amount of bullets so corrosive builds are a bit underwhelming.
Overall the weapon is powerful but a pain to use, it's simply not fun (Subjective) and I don't recommend it.
When it comes to burst rifles we do have a couple of options to chose from but none can restore health like the Hema.
I've tested several builds and at the end of the day a straight damage and elemental build proved the best and it's not very expensive either. Only High Voltage from the Naeglar - Eris which is a Hive Infestation mission.
Per shot the weapon will consume three ammo out of the magazine so effectively you are getting twenty shots out of a full magazine. The weapon will drain zero point zero five health from your warframe with a full magazine draining three percent out of maximum health.
Outside of its gimmick the weapons strong point is the base status chance of Twenty Five percent and default Viral Damage with critical chance being low at only eleven percent.
Overall the Hema is a strong weapon as far as burst rifles are concerned but you will have to look for a clan that has the research done and it is the hardest research to complete thus far.
I finally managed to get to the Lato Vandal and the weapon performed pretty much as expected. Mediocre performance with an elemental setup with sixty or ninety mods. Slash build not viable due to the low amount of base status chance, resulting in a small amount of slashes applied to a target.
The weapon's one saving grace is its riven disposition of five out of five which will result in insane stats on riven which in turn can make the weapon competitive. But that only with a riven. I'd recommend you look for CC, CD, Multishot, Damage in any combination with a harmless negative such as - zoom.
Please check the video below for the full build / guide
To make a long story short, mediocre without a riven, good with a riven and that's pretty much it. Plenty of other secondary weapons that will offer much better performance than the Lato Vandal so the only appeal it has (from my point of view) is it's former heritage.
I didn't see a lot of players using this weapon so I didn't hope for much but thankfully the Secura Dual Cestra surprised me! This secondary is fully capable of shredding high level targets in record time but it does have some severe drawbacks. Heavy Recoil, weak ammo efficiency, very long reload and relatively low accuracy. Even with all these negatives I still love how the weapon plays as it's very similar to something like the Supra or the Dera.
Hello and welcome back, as always, my name is Leyzar and today we will be diving deeper into this Mastery Rank 10 secondary weapon - Secura Dual Cestra. As per usual, we're gonna be covering a standard build, something affordable that anybody can get into, but of course, we also have the classic endgame set up with a Riven.
Mod capacity is 60 out of 60, and if your weapon only has 30 out of 30 then jump into actions and plug in an or Orokin Catalyst. The Orokin Catalyst can be found from alerts, invasions, especially after a Dev stream, or you can get it from the daily sortie, or you have the option of paying 20 Plat for it.
My weapon has been format a total of 5 times but this was done for the purpose of testing. For the weapon build I'm gonna be recommending you guys, you can get away with 3.
First of all we are checking how the weapon behaves without any mods equipped. (video) and take a look at the stats, following with recommended mods and the actual builds.
Please check the link below to watch the full build video.
Conclusion: The weapon can be obtained from the Perrin Sequence for one hundred thousand standing and it's more then worth the acquisition and build. You can either go Hybrid or you can ignore critical chance and damage and simply go for raw damage and status chance through the dual stat mods. The Secura Dual Cestra is another weapon that surprised me and I highly recommend it as it's fully capable of annihilating mostly any enemies that would stand before you.
I was one of the fortunate players that got the Dex Sybaris at low MR so it came as a huge upgrade. At that time I didn't know much about building weapons so for a while it laid dormant in my arsenal but now it's finally time to unlock it's full potential.
Hello and welcome back, as always, my name is Leyzar and today we will be diving deeper into this Mastery Rank 7 primary weapon - The Dex Sybaris. As per the usual, we're gonna be covering a standard build, something affordable that anybody can get into, but of course, we also have the classic endgame set up with a Riven.
First of all we are checking how the weapon behaves without any mods equipped. (video) and take a look at the stats.
Mod capacity is 60 out of 60, and if your Dex Sybaris only has 30 out of 30 then jump into actions and plug in an or Orokin Catalyst. The Orokin Catalyst can be found from alerts, invasions, especially after a Dev stream, or you can get it from the daily sortie, or you have the option of paying 20 Plat for it.
My weapon has been format a total of 5 times but this was done for the purpose of testing. For the weapon build I'm gonna be recommending you guys, 3 forma should do it.
Next, we are taking a look at the mods, starting with the mandatory ones. Serration - 165 % extra damage. Next we're gonna go into Multi shot with Split Chamber and Vigilante Armaments, and this will total a hundred and fifty percent Multi Shot between these two. That means that I'm gonna be getting a guaranteed second bullet with each and every shot, and a 50% chance at a third bullet. Also, considering the fact that the Dex Sybaris is primarily a Crit weapon, I will be getting some benefit out of the set bonus from Vigilante Armaments as well.
Please check the link below to watch the full build / guide video.
In terms of build you do have an option but my recommendation would be to work with the weapon's strength and go for a critical build focused around slashes obtained through Hunter Munitions. You can go for either Viral damage or simply amp-up the critical chance and damage depending on what mods you have available, both builds being very efficient.
Another awesome burst rifle that can pack one hell of a punch, the only issue being availability since this one can only be obtained from the yearly Warframe Anniversary celebration.
From the Red Veil comes one of the best bows in the game! The Rakta Cernos and it's outstanding Veil specific Blight proc. This one triggers when you obtain around two thousand affinity during missions, and it will let out an area of effect explosion (twenty five meter radius) that will do one thousand viral damage and restore some of your energy while offering a speed boost as-well. The weapon features fast charger rate with only zero point twenty five per arrow, high base critical chance of thirty five percent with a critical multiplier of two point zero.
Hello and welcome back, as always, my name is Leyzar and today we will be diving deeper into this Mastery Rank 12 primary weapon - The Rakta Cernos. As per usual, we're gonna be covering a standard build, something affordable that anybody can get into, but of course, we also have the classic endgame set up with a Riven.
Let's jump into the Rakta Cernos and we will begin by having a look at how the weapon behaves without any mods equipped. For that I'm simply gonna be taking a couple of free shots. The Rakta Cernos is a traditional bow in every sense of the word. You have a charge at time, you will release an arrow, it has travel time and it does have a ever so slight drop off ... you see that? It's not all that bad, especially if you're not taking into account super long-range shots, so in essence, it's pretty easy to use as far as both are concerned.
Now, if you take a look at the lower right corner you will see next to ammo a very interesting symbol ... it kind of looks like a feather of sorts. That is the symbol of Red Veil ... where you get this weapon from. Now, if you don't have the Red Veil syndicate you can buy it from the trade chat, people charge for this one around 40 plat, something like that. Anyway, the point of that symbol is that while you're doing missions you will be getting affinity (even if you're maxed on all your weapons and your Warframe or Sentinel). Once you get 2,000 affinity, you will release an AoE blast, 25 meter radius, dealing 1000 viral damage, and applying the viral status effect. You're also going to be getting 25% of your base energy back, and a 10% movement speed for 30 seconds, and this is one of the reasons that people love the Rakta Cernos. This is the syndicate proc of Red Veil.
Next we will continue with a short analysis of the stats (video below)
My weapon has been format a total of two times, and this only for testing. The Rakta Cernos by default does come with two polarities: we have two V's and one Dash, so it's definitely not a forma heavy weapon. For the weapon builds I'm recommending you guys ... you can even get away with no forma.
Riven disposition is 2 out of 5. Now, the Rakta Cernos, and not only (the Cernos family in general) is kind of popular, so therefore the Rivens aren't really gonna be all that spectacular, still 2 out of 5 though, from my point of view still worth getting.
Status chance is 15%, and a whole lot of impact on the weapon. Sadly, this is the biggest problem it has ... if it was Puncture, or if it was Slash, then the Rakta Cernos would have been a lot stronger. Unfortunately for us, it's primarily a impact weapon.
Let's start slapping on some mods, starting with the mandatory ones.
Serration, 165 % extra damage, then we're gonna move over to Multi Shot with Split Chamber. We're not gonna stop there and we're also gonna be adding Vigilante Armaments. Basically this is a bow, but it does take rifle mods. So we're gonna get 90% from Split Chamber, and 60% from Vigilante Armaments, totaling a hundred and fifty percent Multi. That means that I have a guaranteed second arrow, with each and every shot, and a 50% chance at a third arrow. Also, this is primarily a Crit weapon, so I'm gonna be seeing some crit ups from the set bonus on vigilante armaments - not all that much, once again ... Vigilante armaments set bones should be taken into account as an afterthought and nothing more.
Please check the link below to watch the full build / guide video:
As far as weapon build are concern, the best approach is running a Hunter Munitions focused build together with Argon Scope and Bladed rounds. Although Viral damage is always a good idea, when it comes to slash builds I don't recommend it with this type of weapon as it's very unreliable. Overall it would be hard for me to chose only one bow. Thankfully, I don't have to, as we can use all of them with no restrictions.
In Warframe we have many "standard" assault rifles, so it can be difficult to chose one over another. Most players ask for what is best, to which I can never really give a straight answer, but the Karak Wraith can be a powerful mid-game rifle when build correctly. The weapon can be obtained piece by piece from invasions, but sadly it doesn't offer a lot of build flexibility.
Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 7 primary weapon - The Karak Wraith. I'm gonna be covering a cheap build, something affordable that anybody can build, but we also have the classic setup with a Riven.
That being said, though, please keep in mind that my builds and guides usually follow a more New Player Friendly approach, simply because there's a lot of info here, and I want anybody watching to understand how the weapon functions, and how it should be built, so if you're a veteran of the game, and already know most of the stuff then please have a little patience.
When talking about the Karak Wraith Build, as per the usual, we will be starting by checking how the weapon handles without any mods equipped, and a short analysis of the stats. Mod capacity is 60 out of 60, and if your Karak Wraith only has 30 out of 30, then jump into actions and install an Orokin Catalyst. My weapon has been format a total of 4 times, but this was done for the purpose of testing. For the weapon builds I'm recommending you guys you can get away with 2 forma.
Please check the link below to watch the full build / Guide:
From testing, a hybrid critical build mixed in together with the sixty-sixty mods proved the best results, while Heavy Caliber remained optional. Slash builds showed weak results either through Hunter Munitions or the weapons innate slash value. That is because the base critical chance is low at thirteen percent and the IPS is heavily leaning towards impact. Everything considered I believe that Karak Wraith is a solid assault rifle, the problem being that it's another drop of water in the rain.