Saturday, June 30, 2018

Akbronco Prime Build 2018 (Guide) - The Steampunk Teapots (Warframe Gameplay)

Dual wielding shotguns sounds like a fantastic idea so I was very excited to test and build the Akbronco Prime. Initially I thought I could make a mini Tigris Prime style weapon out of them but without a very specific Riven Mod for them that is simply not viable.

The build that proved the best in testing was a classic corrosive / armor strip build with all four sixty sixty mods in order to reach true 100% status chance. 



As per the usual, we start by checking Akbronco's stats and how the weapon handles without any mods equipped (Video).
When talking about Mods, the first thing we should always do is slap on some damage with Hornet Strike, that's gonna be two hundred and twenty percent extra damage. Then multi shot of course is mandatory on mostly everything, so we're gonna slap on Barrel Diffusion together with Lethal Torrent. We're gonna be getting Barrel Diffusion, one hundred and twenty percent and Lethal Torrent gives us sixty. Now the fire rate isn't really that big of a deal, yes you do get a bit of burst but consistently bumping into that reload time will mean even more downtime, and as you saw, the Akbronco Prime has quite the recoil on it, very similar actually to the Aklex Prime, I think just a little bit lower ...

Please check the link below to watch the entire Build / Guide for Akbronco Prime:


Long story short the Akbronco Prime is a powerful secondary weapon but it's not going to win any awards anytime soon, mainly because of the usability issues it has.

Friday, June 29, 2018

Astilla Build 2018 (Guide) - The Wolf in Sheep's Clothing (Warframe Gameplay)

I won't lie, that was one of the most difficult reviews I ever had to do but I'm glad I did. She can be a bit tricky to understand and build but as soon as you do you are in for a treat! The Astilla is a terrific weapon with plenty of power and some nice build diversity. While it may not be the most powerful shotgun in the game it is effective at what it does and can be a lot of fun to use. 

You probably heard of the same wolf in sheep's clothing, but have you ever heard of shotgun in rifle clothing?

Hello and welcome back. As always, my name is Leyzar and today were gonna dive deeper into the Astilla, a weapon that I feel most of the time simply gets misunderstood. I'm gonna be clarifying a couple of issues regarding it. I have a couple of bills laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have the "Endgame set up" for a Riven. That being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, simply because there's a lot of information here and I want anybody watching this video to understand how The Astilla functions and how it should be built, so if you're a veteran of the game please have a little patience. And with that out of the way let's jump into the Astilla.

Let's start off by taking a general presentation of the weapon, so we can understand how it functions. First of all, Astilla is an automatic shotgun, and as you can see (in the video) it has a pretty decent rate of fire and it fires these glass projectile, these glass slugs which have a bit of a travel time to them and upon impact they will explode into shards of glass, because this is Gara's trademark weapon. Now you'll see there's something weird about the Astilla ... I'm aiming at the top of the wall and the projectile is constantly going over it, this issue is even more apparent when you're trying to get head shots at close range. This is because there seems to be somewhat of a delay between you clicking your trigger and the projectile leaving the barrel, and of course the travel time mixed together with a very very small drop-off on the glass slug. 



That being said, the explosion of the Astilla keeps its damage constant throughout its entire area, so you're not gonna have to get targets caught in the middle. Ideally you want to hit your targets from above, because the glass shards will not grow through targets. So for example, if you hit a target in the front ... it will not damage targets behind the explosion, but will damage targets to the side or somehow in front of the explosion. So once again ... if you want to get the most out of the AoE, you've gotta hit targets from above.
It's easier to think of it like the glass shard simply stop in the first thing they hit ... Anyway let's jump
into stats and see precisely what we're dealing with:

Mod capacity is 60 out of 60, and if your Astilla's Mod capacity is only 30 out of 30 then jump into actions and plug in an Orokin Catalyst. It can be found acquired from alerts, invasions or, if you're lucky, from the Daily Sortie.

My weapon has been format a total of  7 times but this was done for the purpose of testing and I also have two Rivens, in any case you guys won't have to format more than four times.

Please check the video below to watch the guide on how to build your Astilla Weapon, and other useful information.

Thursday, June 28, 2018

Ignis Wraith Build 2018 (Guide) - The Fire Demon (Warframe Gameplay)

 After testing the Amprex I didn't think that an Area of Effect weapon could impress me anymore. I was wrong, the Ignis Wraith is an outstanding weapon and a strong contender for the Best AoE weapon in the game. The build is a bit taxing at five Forma but it's worth every resource you put into it. The weapon offers some build diversity and it's rather flexible, the only build that was not brilliant was the Hunter Munitions/Viral Build but a full-blown Corrosive build works exceptionally well!

Hey guys, hello and welcome back. As always, my name is Leyzar and today we are gonna be diving deeper in one of the best AoE weapons in Warframe. it comes to us at only a Mastery Lock out of 9, so I will be keeping my “New Player Friendly” approach, in case you're a veteran and already know most of the basics then please bear with me.

And with that out of the way … let's jump into the Ignis Wraith. First of all let's see how the weapon handles without any mods equipped, because it is important to understand how the weapon functions. First of all it channels a frontal beam, the range is 27 meters, the thickness of the beam is 0.15, and at the end of the beam or at the point of contact it will generate a 3 meter radius area-of-effect.
That being said, please keep in mind that it only consumes 0.5 ammo per damage tick, which is absolutely amazing, and of course the range can be increased with mods such as Sinister Reach, and the area of effect can be increased with Firestorm. However, more on that later. For now let's check out what we're dealing with in the weapon stats:



Mod capacity is 60 out of 60, and if your Ignis Wraith has only 30 out of 30 then jump into actions and plug in an Orokin Catalyst (it can be obtained from alerts, invasions, or if you have access to the daily sortie that's also a possible reward. Lastly you can pay 20 Plat for it).

My weapon has been format a total of seven times because I need to run a whole bunch of tests, but for the weapon builds I'm recommending you guys, without a Riven, 5 format should be more than enough.

Accuracy, because this is a beam weapon, is 100, and “-“ accuracy mods will affect this well… paper stat …. let's say we slap on heavy caliber for example - will bring it down to 25, but it doesn't really have any noticeable effect on the trajectory of the beam, so by all means Heavy Caliber will be mandatory. Critical Chance is the one and only weak point of the Ignis Wraith, low at 17 percent, but the Multiplier is quite awesome at 2.5. Fire Rate is 8.0,  Magazine: 200 -  absolutely bloody amazing, and you get extra ammo 800, reload is 1.7 -  lightning-quick and these two together make for some fantastic ammo efficiency. Riven disposition is only two out of five, which is kind of noteworthy because this is, like I said, a very potent weapon and a lot of players use it. Status chance is sky high at 29%, and the default damage on the Ignis Wraith is 35. Now it is important to understand how the damage ramps up on channel beam weapons.

For more info on how to build the Ignis Wraith, stats analysis, mandatory Mods and other useful aspects, please check the link down below: 

PS: Don’t forget that you can always write us your comments / opinion/ questions in the comments section down below, or directly on You tube’s comments section.

Wednesday, June 27, 2018

Akstiletto Prime Build 2018 (Guide) - The Monster of its Class (Warframe Gameplay)

It's not exactly news that the Akstiletto Prime is a fantastic secondary weapon, one that should be a part of anybodies arsenal. My testing did nothing but confirm how much of a power house this weapon is. To make a long story very short, if you are at least Mastery Rank Ten then you owe it to yourself to get this weapon. The only downsides to the Akstiletto Prime are the low riven disposition and the fact that it is vaulted so it costs a pretty penny.

Hello and welcome back! As always, my name is Leyzar and today we're gonna be diving deeper into the potential of the Akstiletto Prime. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but with the mastery lockout of only ten I will be keeping my "New Player Friendly" approach simply because I want anybody watching this video to understand how the weapon functions and how it should be built. So ... if you're a veteran of the game please bear with me.

First let's check out how the Akstiletto Prime is handling without any sorts of Mods equipped.
I'm gonna be taking 25-30 meters away from my target and I'm going to start spraying. The Akstiletto Prime is an automatic pair of pistols, and as you can see (in the video) the accuracy isn't bad at all and  the recoil these puppies have is quite controllable. It only climbs up a little bit and definitely you can control this one without a stabilizer or anything like that. In any case let's jump into stats and see precisely what we're dealing with.




Mod capacity is 60 out of 60 and if yours has only 30 out of 30 ... jump into actions and plug in an Orokin Catalyst (Can be obtained from alerts, invasions, especially after Dev streams, so keep that one in mind. It's also a possible reward from the daily sortie or you can just pay 20 plat for it to have one plugged in). 

My weapon has been format a total of 4 times, but for the weapon builds I'm recommending you guys 3 should be enough. That is because the Akstiletto Prime by default comes with a "V slot" or Madurai
and a "dash" or Naramon. 

Accuracy is 23.5, which is more than enough for medium and short range shots, at long range it does
suffer a little bit. Critical chance is low at 15% and the multiplier is nice at 2.0. Pity about the low Crit Chance. Fire rate 7.08, as you saw there pretty good fire rate, Magazine clip 40 and a Reload speed of 1.1. This is amazing because these together will mean very little downtime, that reload speed is absolutely awesome. 

Here is a weak point of the AKstiletto Prime - Riven disposition 1 out of 5, which means that the Riven's will be fairly week. and as you guys might know, I don't recommend Rivens for Dispo one weapons. You're gonna need a really good roll which will cost you an arm and a leg and as you will see, the Akstiletto Prime doesn't require a Riven to be a competitive weapon.

Status chance is absolutely awesome at 30%, so we're gonna get plenty of statuses out of this one.

Please check the link below to watch the entire Build/Guide video and find out which are the mandatory mods, and other viable options.

If you have any questions, please post them in the comments section down below, or in the comments section on YouTube

You can also find us on Twitch 
Streaming Monday through Friday : 20PM - 22PM (CET) / 11AM - 13PM (PDT) @ twitch.tv/leyzargamingviews

Tuesday, June 26, 2018

Rubico Build 2018 (Guide) - The Critical Damage Master (Warframe Gameplay)

When you hear Master Rank 6 weapon you don't necessarily think of one of the best Sniper Rifles in the game. The Rubico is a devious weapon that hides its fangs behind a low MR lockout. It was a blast testing this weapon and I would recommend it to just about anyone. It packs one serious punch, it is easy to use due to is low recoil and the only inconvenience it has can easily be fixed with a cheap arcane. The weapon build is pretty straight forward and inexpensive so if you are looking for a solid all-round sniper rifle then look no further then the Rubico.

Hey guys, hello and welcome back. As always, my name is Leyzar, and today we're gonna be diving deeper into this Mastery Rank 6 Sniper Rifle. I had a blast testing this one and it is an absolute beast, but that being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, simply because there's a lot of info here and I want anybody watching this video to understand how the weapon functions and how it should be built, so if you're a veteran of the game and already know the basics ... please have a little patience.
And with that out of the way let's jump into the Rubicon.As per the ussual we will start by checking on how the weapon handles without any sorts of mods equipped, and make a short analysis of the stats.


Mod capacity is 60 out of 60 and if you just hit MR6 and you got the Rubico ... yours probably has only 30 out of 30. Jump into actions and plug-in an Orokin Catalyst which will double your Mod capacity. The Orokin Catalyst can be found from alerts, invasions or from the daily sortie if you have access to that one yet, if you don't have access to it ... simply progress further through the story.

My weapon has been form at a total of 6 times because I need to test a whole bunch of things but for the weapon builds I'm recommending you guys, 4 -  maximum 5 should be enough.

Let's start slapping on some mods:

First of all we're gonna go with Serration - this is mandatory - 165 % extra damage - should be present on all of your Rifle Builds. If you're unclear in what to sync your Endo, because for me that was a bit of a pain, rest assured that Serration is never a bad idea. Don't fully max that out if you don't have a ton of Endo ... leave one two from the top by the way. Heavy Caliber? Heavy Caliber on sniper rifles is a bad idea  - not necessarily on all but in the case of the Rubico I recommend you to stay away from Heavy Caliber.  The initial shot doesn't suffer a huge accuracy loss but the Multi Shot resulting is absolutely unbearable, so that's why I am not recommending Heavy Caliber.

Next, why don't we look into some Multi Shot - Multi Shot is mandatory  - a very big deal in Warframe and you should slap and run as much as you can. Split Chamber is the default Rifle Multi Shot Mod and it offers 90 %  Multi Shot. If you don't know what Multi Shot is ... it basically means that you are firing multiple projectiles with a single click of a button ... 90 % extra multi shot means that we have a 90 % chance to fire two projectiles. We're not gonna stop there however .

Please check the link below to watch the entire Build / Guide Video.

Have a question for us? Please, post it in the comments section down below, or directly on YouTube's comments section.



Monday, June 25, 2018

Warframe (Guide) - Kuva Fortress Spy Mission Pago Fast & Easy (Loki Gameplay)


I can't say that Spy Missions are my favorite but they can drop some very useful mods and various Warframe parts. In the case of Pago, the Kuva Fortress Spy Mission we can get the Harrow Neuroptics blueprint and whole bunch of useful sixty-sixty mods plus Cover Lethality so it's more then worth farming. The mission can be completed with virtually any frame in the game but stealth frames such as Ivara, Loki and Ash will have an easier time.

Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna do a guide on the Kuva Fortress Spy Mission, as fast as possible. But before we jump into any of that, why don't we check out the drop tables to see precisely what are we farming:

Unfortunately the First Vault is a little bit underwhelming, nothing interesting really drops here - Power Throw, Stabilizer and Steady Hands - these are all common unexciting mods sadly for the most part.

The Second Vault will drop Relics only - Limbo Prime and the Destreza Prime together with the Pyrana Prime just came out, and you can get the Meso D2, which can drop the Destreza Prime Blade, you can also get the Neo L1 which can drop the Limbo Prime Chassis blueprint.

But the interesting Vault is the third Vault - the best rewards come from this one - you can get the Harrow Neuroptics Blueprints and this one has an 11.28 % chance to drop, but you can also get Frostbite and Scorch. Now ... these are 60/60 Mods for pistols, Scorches for heat and frostbite is for cold, but you can also get Covert Lethality together with Frigid Blast, Power Throw as well can also drop, Hell's Chamber, Sniper Ammo Mutation, Shotgun Ammo Mutation  Thermite Rounds, which is the 60/60 mod for Rifle's heat damage ... and well ... that's pretty much gonna do it for the drop table.




As for what frame you should be using ... that's a bit subjective, because the mission can be completed with any frame in the game, however my recommendation for you would be to look into a Stealth Frame, whether you prefer Loki, Ivara or Ash, it doesn't really matter.

I'm going for Loki because he is the fastest, then can stay cloaked for long periods of time without much effort. I built a whole bunch of duration on Loki, 306%, but this is massively overkill and you don't need this much ...

Please check the link below to watch the entire Video Guide.



Have a question for us? Please, post it in the comments section down below, or directly on YouTube's comments section.



Thursday, June 21, 2018

Pyrana Prime Build 2018 (Guide) - The Ravenous Beast (Warframe Gameplay)


Limbo Prime did not come alone, he brought us the Destreza and Pyrana Prime. Initially I didn't like the weapon very much but the more I played with it, the more I understood how it functions and it should be built the more I liked it. The quirky proc it has could see some improvements, as you don't get much use of it as it stands today. Overall it's a very good secondary weapon but it's not among the heavyweights, which is somewhat justified given its MR 13 lockout.

Hello and welcome back. As always, my name is Leyzar and today we are gonna be diving deeper into this Mastery Rank 13 secondary weapon. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have the "Endgame set up" with a Riven. That being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, simply because there's a lot of information here, and I want anybody watching this video to understand how the weapon functions and how it should be built, so if you're a veteran of the game ... please bear with me. And with that out of the way let's jump into the Pyrana Prime.


As you probably already know, we will start by checking how the weapon handles without any Mods equipped, and then we make a short analysis of the stats, their usefulness and the some of the differences between Pyrana Prime and the original version. (video)

My weapon's Mod Capacity is 60 out of 60, but if your Pyrana Prime has only 30 out of 30 then you have the option to plug in an Orokin Catalyst. This can be found from Invasions. alerts or ...if you are lucky....from the Daily Sortie. My weapon has been format a total of 5 times, but this was done mostly for the purpose of testing; For the weapon build I'm recommending you guys ...3 forma should do it.

So let's start slapping on some Mods:
Hornet Strike - worth of 220 % Damage - this is mandatory, it should be present on any of your secondary builds; Next off let's look towards Crit Chance and Crit Damage. As we talked we can't really play into status because again .... this is a shotgun and because of how status chance functions for this weapon (this part have been fully covered in the video), so we're gonna go heavily into Crit Chance and Crit Damage. When it comes to Crit Chance and Crit Damage of course you have a couple of options: if you guys have Prime versions of any of the Mods that I recommend ... Then please use your Prime versions. For the sake of presentation and outlining what the weapon can do initially we're gonna go without the Prime ones. So Pistol Gambit - 120 % Crit Chance bumping it up to 52.8% and, of course, a high Crit Chance is worthless without high Multipliers so adding Target Cracker  - 60% Crit Damage bumping up our multiplier to 3.5x.

Of course these are not your only options when it comes to Crit Chance and Crit Damage.

Please check the link below to watch the Full Build / Guide Video.

Thanks for visiting our Blog!
If you have any feedback for us, or would like to request a specific weapon review, then by all means, leave it in the comment section down below or directly in the video's comments section on YouTube.

Ani

Wednesday, June 20, 2018

Prisma Grakata Build 2018 (Guide) - The Grineer Underdog (Warframe Gameplay)

There are plenty of weapons around Mastery Rank 11, but few can pack as big of a punch as the Prisma Grakata. I wasn't expecting this weapon to perform as well as it did but I'm happy to say that it surprised me. Some weapons that Baro sells aren't worth anything past their xp value, but this is not the case with the Prisma Grakata. Overall an awesome Rifle that I fully recommend with either a slash / Hunter Munitions build or a standard Elemental Build.

Hey guys, hello and welcome back. As always, my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 11 Primary Weapon. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but of course we also have an Endgame setup with a Riven. That being said please keep in mind that my builds and guides usually take a more New Player Friendly approach, so if you're a veteran of the game, please have a little patience. And with that out of the way let's jump into the Prisma Grakata.

First of all let's take a general presentation of the weapon so you can see how it handles without any mods equipped. This is about 25 - 30 meters away from the target and I'm gonna simply start spraying. As you can see (in the video) the recoil is quite spiky, even at full fire it doesn't fully stabilize, it still kind of jumps around a little bit, the fire rate is quite awesome and, as you can see you got plenty of bullets to put into your target. Unfortunately the accuracy of the Prisma Grakata is definitely nothing special, the problem isn't necessary the weapon's accuracy "per sei" ... is more that spiky recoil, but let's jump in the stats and see exactly what we're dealing with.

First of all, Mod capacity is 60 out of 60 and if yours has 30 out of 30 then jump into actions and plug in an Orokin Catalyst. The Orokin Catalyst can be obtained from alerts, invasions, especially after Dev streams, or, you have the option of paying 20 Plat for it, and you are gonna need it to maximize your Grakata.





My weapon has been format a total of six times because I needed to test a whole bunch of combinations, but for the weapon builds I'm recommending you guys ... 4 should be enough.
Unfortunately most Prisma weapons ... I think all Prisma weapons ... come without any polarization at all. 

Accuracy is twenty point six, which again is not bad, is actually quite nice, the problem is the recall and there's no indication of how big the recoil is unfortunately on the stats page.

Tuesday, June 19, 2018

Lenz Build 2018 (Guide) - The Space Bow (Warframe Gameplay)

Just as soon as I think that Warframe showcases to many "classic" weapons I find something like this.
The Lenz is a futuristic take on the Bow and it's wicked fun to use while being a bit dangerous as-well. While it does have many usability issues that can make it a niche pick there is no denying its destructive area of effect power this unique weapons has. If you want to try-out a "space bow" then look no further then the Lenz!

Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 8 Primary Weapon. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but we also have an endgame setup with a Riven to check out some "endgame potential". Considering the weapons low mastery lockout I will be keeping my New Player Friendly tone, so if you're a veteran of the game ... please bear with me.And with that out of the way let's jump into the Lenz. 

First off let's take a general presentation of the weapon because it is very important to understand how it functions precisely. So I'm gonna be taking about 30 meters away from the wall and I'm gonna take a couple of free shots. First of all you will notice that the charge time for the Lenz is quite long, longest of all the bows in the game. 
There are 3 types of damage which will be applied: First of all the impact damage from your arrow connecting to your target; Second of all, on impact you will have sort of a frost shock which is a guaranteed frost status effect, it will slow down all the targets and it'll also deal a very small amount of frost damage, and third one the main star of the show: the explosion which will deal blast damage.
You also notice that my ammo has kind of disappeared. That is because the Lenz only has a maximum of 6 ammo, however it does have a built in arrow mutation, meaning that you're gonna be able to pick up any type of ammo from the ground, and it will be converted into Lenz ammo, and that's kind of the gist of it.



Let's jump into stats and see exactly what we're dealing with: First of all my mod capacity is 60 out of 60 and if your Lenz only has 30 out of 30 then jump into actions and plug in an Orokin Catalyst. The Orokin Catalyst can be found from alerts, invasions, especially after Dev streams, or, if you're lucky, from the daily sortie. If you do not have access to the sortie at this point ... simply progress further for
the story and you will. My weapon has been format a total of five times but this was done for the purpose of testing. For the weapon build I'm recommending you guys ... 4 should prove sufficient.

Monday, June 18, 2018

Euphona Prime Build 2018 (Guide) - Versatile and Deadly (Warframe Gameplay)


Most of the time when I see weapons with alternative fire they are mere gimmicks with very little substance. This is not the case with the Euphona Prime as both fire modes offer results in distinct different fashions. You can go for a buckshot approach and build a mini-Tigris or you can choose to pork-out as much damage as you can with a Metal Slug. The choice as always is yours but the most effect (and precarious) build at the current time would be a buckshot / slash build through the use of the for sixty-sixty mods and main to further bring up the value of the slash. All and all the Euphona Prime is a deadly and Versatile weapon with some usability issues in the form of low mag capacity and low maximum ammo.

Hey guys, hello and welcome back, as always, my name is Leyzar and today we're gonna be diving deeper into the first weapon to ever require mastery rank 14. I have a couple of builds laid out for you guys: something cheap and affordable, something anybody can get into, but of course we also have that endgame set up with a Riven. That being said I will be keeping my New Player Friendly approach, so if you're a veteran of the game, please bear with me.
And with that out of the way let's jump into the Euphona Prime.
First of all we are checking the stats and the weapon so you fully understand how it functions. 



My Euphona Prime has a capacity of 60 out of 60, but if yours has only 30 out of 30 then jump into actions and plug in an Orokin Catalyst. The Orokin Catalyst can be obtained from alerts, invasions or if you're lucky, from the daily sortie. If not ... simply pay twenty plat to plug one in.

My weapon has been format a total of four times, but for the builds I'm recommending you guys NO forma or 2 forma maximum will be enough, it really depends what we're gonna build the weapon for.

The Euphona Prime comes with 3 Madurai Symbols. I added three more plus a Dash but again, this was done for the purpose of testing. If you guys want to build a weapon for buckshot for a full status
build then I'll show you that a bit later, you're not gonna need to add additional forma.


The accuracy of the Metal Slug is 100, the critical chance 30% and multiplier 2.5 X  ... now this is awesome but again ... keep in mind that you will have to deal with a travel time and the drop-off.
Fire Rate is 1.5,  magazine of 5 and a reload of 2.0. Building this weapon for high fire rate would be a bad idea simply because while you do get a better burst you're gonna be running into that Reload Time way too often, and therefore maximizing your down time, it's kind of a waste.
In any case ... Riven disposition 2 out of 5 which means that the Riven's will be quite nice, the status chance is a bit small at 2.0, so there's really no need to go further into status chance when you have such a low base amount.

Please check the link below to view the full Build / Guide video:

Friday, June 15, 2018

Warframe (Gameplay) - Sacrifice Full Quest (Excalibur Umbra & Umbral Mods)


Hey guys, hello and welcome back. As always my name is Leyzar and today we are gonna talk about The Sacrifice Full Quest (Excalibur Umbra & Umbral Mods)

So what did we get ?
New Wraframe : Excalibur Umbra
New Sword : Skiajati Nikana
New Melee Mods : Sacrificial Steel, Sacrificial Pressure

New Warframe Mods : Umbral Fiber, Umbral Vitality, Umbral Intensify


Alright, so here we are in game and I can already notice a couple of changes in the interface; They changed up and tweaked little things that make it look a bit more smooth, a bit more refined for example ... check out the credits, the Platinum, the booster and everything, the sounds when you click a button, check it out when you hover over them, how they look, little nice tweaks that make the game seem a bit more mature,

They kind of changed the whole UI, even stuff like the Arcanes and all whatnot .... but anyway we're not here to take a look at this, we're here to play the brand new quest Sacrifice.


Please check the video below for the full Walkthrough of The Sacrifice Quest :



So ... I did not see this one coming at all. Always felt like the Warframes where sentient beings, something more then simple machines. Can you imagine ? The story behind each and every frame ? What kind of people where they ? What happen to them and what stories will they share with us. This is a goldmine but the best part for me is that it personifies Warframes.



Wikia:
The Sacrifice is a main quest that follows the Operator in their search for the Lotus, who has been taken by Ballas for unknown reasons. They are aided by a new Warframe, Excalibur Umbra, who possesses unusual abilities and has strong ties with Ballas.

The quest was first teased at TennoCon 2017 and was teased on the WARFRAME site. The Sacrifice was released on PC June 15, 2018 with Update 23.0.

Wednesday, June 13, 2018

Sybaris Prime Build 2018 (Guide) - Bursting with Power (Warframe Gameplay)

It's rare to see a weapon so masterfully crafted as the Sybaris Prime, but this is not a beauty contest. As far as burst rifles are concerned this clearly is one of the best you can get with a very good balance of all stats, but it does have some flaws. While the accuracy of the rifle is nice, the recoil makes the second bullet alongside the multishot bullets land far off the initial target, this can be alleviated somewhat if you rapid-fire the weapon. There is no doubt that the Sybaris Prime is a competitive rifle but it's also in very good company.


Hey guys, hello and welcome back. As always my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 12 Burst Rifle. I have a couple of builds laid out for you guys, something cheap and affordable, something anybody can get into, but we also have an endgame set up with a Riven to check out some "endgame potential".
Even though the weapon mastery lockout is 12 I will still be keeping my New Player Friendly approach, so if you're a veteran of the game please have a little patience.

And with that out of the way let's jump into the Sybaris Prime. First of all we are checking how the weapon behaves without any mods equipped. (video) and take a look at the stats.


First of all Mod capacity is 60 out of 60, and if your Sybaris Prime only has 30 out of 30 then jump into actions and plug in an or Orokin Catalyst. The Orokin Catalyst can be found from alerts, invasions, especially after a Dev stream, or you can get it from the daily sortie, or you have the option of paying 20 Plat for it.

My weapon has been format a total of 4 times but this was done for the purpose of testing. For the
weapon build I'm gonna be recommending you guys ...2 should be more than enough.

It's time to slap on some mods and of course, as per usual, we're gonna be starting off with damage!

Tuesday, June 12, 2018

Sicarus Prime Build 2018 (Guide) - The Golden Boy (Warframe Gameplay)


Secondary Weapons in Warframe are a dime a dozen, but few can boast the looks of the Sicarus Prime. You don't see everyday a weapon as beautiful as this, thankfully it's not just a pretty face. The Sicarus Prime can pack one serious punch and I highly recommended it.

Hey guys, hello and welcome back. As always, my name is Leyzar and today we're gonna be diving deeper into this Mastery Rank 14 beauty. That being said ... I will keep my New Player Friendly tone simply because I want anybody watching this video to understand how the weapon functions, and how it should be built, so if you're a veteran of the game please bear with me.

And with that out of the way let's jump into the Sicarus Prime Build. 
First of all we will check out how the weapon behaves without any sorts of mods equipped (Video)




Mod capacity is sixty out of sixty and if you guys still don't know how to obtain this one by now, you
simply jump into actions and install an Orokin Catalyst. The Orokin Catalyst can be found from alerts, invasions, especially after Dev streams or, if not, you may get it from the daily sortie if you're lucky ... if not .... pay 20 Plat for it.

My Weapon has been format a total of 6 times, but for the weapon build I'm recommending you guys, 4...maximum of 5 should be more than enough. You can go to 6 if you have a Riven like I do, and we're gonna showcase that one a tad later.

Monday, June 11, 2018

Warframe (Guide) - Lua Spy Mission Pavlov Quick & Painless (Limbo Gameplay)

Hey guys, hello and welcome back. As always my name is Leyzar and today I'm gonna show you the quick and painless way to Lua Spy Missions.

But first things first: let's see what exactly are we farming (these are the official drop tables from the Wiki). 

The First Vault can drop a couple of interesting mods: 
Blood Rush - this is still a big deal in case you don't have it, it's worth roughly ten to fifteen Plat over on Warframe Market, and you will need it for a lot of melee builds.
Here's another interesting Mod: Hydraulic Crosshairs. This is Crit Chance while aiming for pistols, and you can also get Shrapnel Shot, 99% Crit Damage while aiming for shotguns. Astral Twilight can drop, as well as Gnashing Payara.

From the Second Vault a couple of Mods stood out to me: 
Catalyzer Link  - check this one out - on ability cast, 60% status chance while aiming for 9 seconds  ... and I'll be honest here, I didn't even know this Mod existed until it dropped for me.
Focus Defense -  20% armor but "minus" channeling efficiency ... Another interesting Mod, because this one goes on your weapon, and you can also get High Noon, Crushing Ruin and a whole bunch of other pretty common Mods. 

From the Third Vault the highest chance is for the Ivara Chassis blueprint 7.47%, and you can also get Coiling Viper, Rime Round, Scattering Inferno and Cleaving Whirlwind and that's pretty much gonna do it for the drop table.


Now, what you're gonna need is this ugly guy: Limbo and / or Limbo Prime, in case he came out at the time of you viewing this video.

As for the build we're gonna be needing ... you guys can go for pretty much whatever you desire. All you need is Limbo's Dash ability to put them in the rift and make him invulnerable ... well invulnerable ... make them immune to the laser effects, this is the primary reason why were using Limbo. 
I put on a whole bunch of speed with Sprint Boost, Rush, Armored Agility, Endurance Drift for the parkour velocity and Natural Talent simply because I wanted to try it out, but again any limbo will do, he doesn't even need to be max rank, all he does need is to have access to that Dash Ability.

Now let's head on over to the mission so you can see what kind of completion time you're looking at, and I'm going to take you one-by-one through all of the vault rooms. (link to the video down below)

Sunday, June 10, 2018

Twin Grakatas Build 2018 (Guide) - The Untamed Beasts (Warframe Gameplay)

For all those situations when a single Grakata simply won't do. Normally the Grineer approach is somewhat crude, but highly effective. 

The Twin Grakatas are no exception to that, high fire-rate with a sizable clip ready to be unloaded in a matter of seconds makes for an explosive burst of damage if only for a few seconds. While the kill time of this secondary weapon is impressive it does have a couple of issues. Ammo efficiency and a long reload time keep the Twin Grakatas in check from being to strong

Hey guys, hello and welcome back. As always my name is Leyzar and today were going to be diving deeper into this Mastery Rank 9 Secondary weapon. It is deceptively powerful, though it does suffer from a couple of drawbacks. Considering the low Mastery Lockout on the weapon, I'm gonna be keeping my New Player Friendly approach, and I'm gonna be covering a lot of the basics, so if you're a veteran of the game, have a little patience. And with that out of the way let's jump into the Twin Grakatas.

As per the usual, first we are checking how the weapon handles without any sorts of mods equipped. The accuracy of the Twin Grakatas isn't all that bad.(Video)

Let's recall the stats and see what we're dealing with:

We got a Mod capacity of 60 out of 60, if your  Twin Grakatas has only 30 out of 30 then jump into actions and plug in an Orokin Catalyst. This one can be found from Alerts, Invasions, or if you're lucky, from the Daily Sortie. If you don't have access to the daily sortie yet, just wait a little, you will progress further through the story. My weapon has been format a total of 6 times, but this has been done for the purpose of testing. For the weapon build I'm recommending to you guys, 4... maximum  5  should be more than sufficient.


The accuracy of the Twin Grakatas is 28.6, which again, is pretty good considering the high fire rate. 
Critical chance is high at 25%, and the multiplier is absolutely awesome at 2.7 X. This is the highlight of the Twin Grakatas, so it is smart to build it further into Crit.

Saturday, June 9, 2018

Warframe (Gameplay) - First Time Legendary Core (Live Reaction)


We have done many sorties but this was the first time I saw a Legendary Core. To be perfectly honest I didn't even know it takes the form of a mod. It is worth quite a bit of Plat but for now I think I'll just keep it to say I have one :)



The Legendary Core is an exclusive, special type of resource appearing as an ornate gold orb, which can be used to maximize any mods without Endo and Credit costs. They are currently very rare, making it a highly valuable object to have.
Legendary Cores can be acquired from trading with players or by completing a full set of Sortie missions. ( a very low chance)

Friday, June 8, 2018

Amprex Build 2018 (Guide) - The Lightning King (Warframe Gameplay)

Every so often you meet a weapon that is not content on being strong, it has to be super strong ...this is The Amprex. A Mastery Rank 10 Powerhouse, this is probably, at the current time at least, one of the most powerful weapons I have ever used.

Hello and welcome back. As always, my name is Leyzar and today we will be diving deeper into The Amprex. I got a cheap build for you guys, something anybody can get into, and it will prove highly efficient , but of course we also have an endgame setup, with a Riven. As said,  this weapon comes at a Mastery Lockout of 10, so I will be keeping my New Player Friendly approach. If you're a veteran of the game, please, bear with me.

And with that out of the way let's jump into The Amprex. As per the usual we start off by checking out how the weapon handles without any sorts of mods equipped. (video)

To be honest I stayed away from this weapon for so long simply because it looks kind of ... well ... like it does! In any case, let's see the stats: First of all, my Mod Capacity is 60 out of 60, and if yours has only 30 out of 30 then jump into actions and plug in an Orokin Catalyst. This one can be found from alerts, invasion, or if you're lucky, from the daily sortie. If you do not have access to the sortie yet ... just wait ... Trust me, you will. My weapon has been format a total of 8 times because I really
need to get a life ... but for the weapon build I'm recommending you guys, 5 forma should prove sufficient.

The accuracy of the Amprex is 12.5, however, this is a beam weapon, so "minus" accuracy on it won't have that much of an effect. Critical Chance is absolutely hilarious,  look at this, 42% Crit Chance ... It is only second to the Synapse when it comes to continuous rifles or automatic rifles, only the Synapse has a higher Crit Chance.
Crit Multiplier is quite nice as well as 22%, and the fire rate is 12.0. The Magazine Size is 100, just keep in mind that per Damage Tick you are consuming 0.5 ammo. Noise Alarming, reload is 2.6... Now...the reload is a slight issue, but again, it is so ammo efficient that the reload time should not bother you at all.



Riven disposition is 3 out of 5 and I think this one fits the Amprex quite nicely. Status chance is 22%, which will be more than enough for what build we have planned out.

Please check the link below to watch the rest of the guide (Stats analysis, Mods, recommended builds, including an endgame setup, with a Riven)

Thursday, June 7, 2018

Warframe (Gameplay) - Apostasy Prologue Quest (Where did she Go?)

The Harrow quest to me was super enchanting, I loved almost every minute of it, and since then I have played Harrow quite a bit, and I still have one more quest to complete before sacrifice rolls out: Apostasy Prologue Quest

I'm still not entirely sure what Sacrifice is all about because I don't like to spoil my joy when a new piece of content comes out, but we still have to do one more quest and we're gonna do it today.

Very interesting turn of events in this one, was not expecting the Lotus to simply stroll out of the picture on some weird guys arm. Obviously she knows him but... What did he do ?... and why...

Apostasy Prologue - how to start? Check the video below for the full Walkthrough. 



Tuesday, June 5, 2018

Opticor Build 2018 (Guide) - The Photon Cannon (Warframe Gameplay)


There are many things said about the Opticor: That is the best weapon in the
game, that is the worst weapon in the game and only used for one shooting bosses ... Today we're gonna find out exactly what this weapon is capable of.  The Opticor is a fantastic weapon that deals absurd amounts of damage, but sacrifices usability to achieve that.

Hey guys, hello and welcome back. As always, my name is Leyzar and I have a couple of Opticor builds laid out for you. As per usual, we'll have something cheap and affordable, something anybody can get into, but we also have an endgame setup with an  Opticor Riven.

The Mastery Lockout on the Opticor is no less than 14. That being said ... I will maintain my New Player Friendly approach, because I want anybody watching this video to understand how the weapon functions, and how it should be built, so if you're a veteran of the game, please have a little patience. And with that out of the way, let's jump into the Opticor!

Let's check out how the weapon behaves without any sorts of mods equipped. I'm simply gonna be taking a couple of free shots ... You will notice that the Opticor has a fairly lengthy charge time to it. You don't have to charge all the way, you can let go at roughly the halfway point, but it will deal half the damage. In the past you were able to hold the charge in, and release it when you're good and ready, unfortunately ... not anymore. Now ... there is one additional thing ... I don't know if you can notice this, but at the end of the beam, at the point of impact, there will be an AoE explosion which can proc Magnetic ... so there is that take into account. The damage of the explosion is not constant throughout its entire length, it deals more damage towards the center.



Let's jump into the stats and see precisely what we're dealing with.

Mod capacity is 60 out of 60, and if you still don't know how to obtain this one, jump into actions
and plug in an Orokin Catalyst. it can be obtained from alerts, invasions, or, if you're lucky, from the daily sortie. You also have the option of paying 20 plat for it.

My weapon has been format a total of 7 times, but this was done for the purpose of testing and all sorts of other combinations. For the Opticor build I'm recommending you guys, 4  forma should prove sufficient.

Monday, June 4, 2018

Ballistica Prime Build 2018 (Guide) - The Monster Crossbow (Warframe Gameplay)


It's not every day that a weapon throws me for a loop. Normally ... you point, you shoot, you win... However this one is a bit more devious than that!

Hey guys, hello and welcome come back. As always, my name is Leyzar, and today we're gonna be diving deeper into the mysteries of the Ballistica Prime. A crossbow with a personality, that can hit an enemy so hard he turns into a ghost ? Where do I sign !? While the Ballistica family has many members so far, the Prime version has been my favorite. It's proven a difficult weapon to review, as many of its secrets lay "hidden" in the wiki. Not many secondary weapons can boast the sheer force of the Ballistica, but its quirkiness can sometimes get in the way and thus ... be a bit discouraging.

Considering the high Mastery Lockout on this weapon, I'm gonna be assuming that you already know some of the basics, however I will keep my New Player Friendly tone, so if you're a veteran of the game, please bear with me. And with that out of the way, let's jump into the Ballistica Prime.

Firstly, let's check out how the weapon handles without any sorts of mods equipped.

You can fire the Ballistica Prime one of two ways: you can do a normal click, which will release 4 flying arrows, or you can do a charged shot by holding your left-click press down, which will also fire 4 bolts, so what are the differences? .... (because the wiki unfortunately doesn't cover everything).
If you kill a target with a charged shot you will get a ghost.... it goes for seven seconds ... no more, no less. In order to get a ghost, you must kill target with a charged shot within 50 meters - meaning  if you kill a target with a charged shot from outside of 50 meters, you will not spawn a ghost - and there is no limit to how many ghosts you can have. Now, these guys, like I said, hang around for about seven seconds, and they will alert enemies. One of the well selling points to me for the Ballistica  Prime was the fact that it was silenced, but if I'm gonna kill a target on a spy mission with a charged shot... then I'm gonna alert pretty much everybody because of the ghost. 


I want to point out a couple of other things too: No matter if you do a charged shot or a normal shot, it will consume 4 ammo, so essentially your Mag clip is only eight and your total ammo capacity is only eighty. There is no way to get it to consume less ammo than that. Another thing that the Wiki doesn't tell you is about the speed of the projectile - this is a projectile weapon and you might not notice it from this, but we did extensive testing, and charging up a shot does not only double the damage it does, but it also doubles the speed of the projectile, so you're gonna have to adjust for that.

Now let's jump into stats and see exactly what we're dealing with: