I got the chance to show you some Overwatch Gameplay in the Closed beta so i grabbed it. We will also do a brief overview to see what we have available to us in the beta
It appears there will be no Beta key | keys and accounts will be flagged for access as was the case with the Heroes of the Storm Alpha/Beta testing
It appears there will be no Beta key | keys and accounts will be flagged for access as was the case with the Heroes of the Storm Alpha/Beta testing
Overwatch is an upcoming multiplayer first-person shooter in development by Blizzard Entertainment. Unveiled on November 7, 2014 at BlizzCon, the game emphasizes cooperative gameplay using a cast of various "heroes", each with their own abilities and roles within a team. The game is scheduled to enter a closed beta phase starting in North America from October 27, 2015.
Overwatch will feature squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense-oriented characters with high speed and attack but low defense, defense-oriented characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively, such as healing or speed alterations, and tank characters that have a large amount of armor and hit points to withstand enemy attacks. Players can switch between characters in-game following deaths, which is encouraged by the game's overall design. The game's maps are inspired by real-world locations; the first three maps unveiled ("King's Row", "Hanamura", "Temple of Anubis") are inspired by London, Japan, and the ruins of Ancient Egypt.
Overwatch will feature squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense-oriented characters with high speed and attack but low defense, defense-oriented characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively, such as healing or speed alterations, and tank characters that have a large amount of armor and hit points to withstand enemy attacks. Players can switch between characters in-game following deaths, which is encouraged by the game's overall design. The game's maps are inspired by real-world locations; the first three maps unveiled ("King's Row", "Hanamura", "Temple of Anubis") are inspired by London, Japan, and the ruins of Ancient Egypt.
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