Wednesday, May 9, 2018

Arca Plasmor Build 2018 (Guide) - The Space Shotgun (Warframe Gameplay)


Today we're going to be talking about my favorite shotgun in the game, and that is the Arca Plasmor.

Quite a popular weapon this one, even though it still has a riven disposition of three out of five. In any case my builds, my guides usually take a more...new player friendly approach simply because there is a lot of information here that usually ... kind of ... gets glanced over, and skipped, and I really feel I should cover it. So veterans of the game, please excuse me and bear with me.





Let's jump into the Arca Plasmor and see what we got:

First and foremost, the capacity: sixty out of sixty; you get this one by jumping into actions and installing an Orokin Catalyst. Usually these can be found in alerts or invasions, or you can even get
one from the daily sortie if you're really lucky. More often than not ... however ... I kind of spent twenty plat for it so ...there you go not ideal, but in any case you'll also see the number four over there, next to the star (vid) that means that this weapon has been format four times. For this build you won't need that many...3 will cover it ...I got 4 simply because I got a riven, and we'll cover the riven a bit later.

Next let's see the stats: Accuracy is 9.1...this is a shotgun,  and let me make one thing clear: this is not a pellet shotgun; it is a projectile shotgun,  but it has one big-ass projectile and that is it. You don't need to go to 100% status chance, like you do with the Tigris Prime for example. Again, it is one big projectile so you don't need to worry that much about the status chance
Critical chance is 22%, which is not bad, and quite odd the number 22% ....critical multipliers not that great 1.6. ( check the video for fire rate , magazine capacity reload speed and other info)

Ready to add some mods?  first and foremost, we're just gonna add flat damage, and for this one, is Point Blank. This is the damage mode for shotguns, one additional note, if you guys have primed versions of any of the mods I recommend, then by all means, use your prime versions, though it may require you to forma an additional time

So we got our damage, of course, being a shotgun, we're gonna add multi shot. Multi shot, pretty much in flat damage, is what you add on  mostly any weapon. In case of our shotgun is gonna be Hell's Chamber, and that will give us a whopping 120 % Multi shot,  and let's remember that multi shot also boosts our status chance, so we went from 28%  to 51% just because of Hell's Chamber. 
Next we do have a 22% critical chance, so, let's amplify that as well.  We're gonna go into a bit of a hybrid build. 

I have tried both: going for Full Crit and Full Status... the hybrid way proved the best in testing and in actual gameplay scenarios....

Mandatory mods? Type of damage? Status chance ? Fire rate? You can find all the info, fully covered in this video: Arca Plasmor Build 2018 (Guide) - The Space Shotgun (Warframe Gameplay)


Tuesday, May 8, 2018

Razorback Armada (Guide) - Cryptographic ALU & Gorgon Wraith Farm (Warframe Gameplay)

Hello, and welcome back!

Today we're gonna be talking about the Razorback Armada. We got a brand new event .... well it's not exactly new. It's a recurring event, but in any case, you're gonna be able to get a couple of rewards from this one. Not only the credits and Orokin Catalysts, but the Razorback bosses also drop some very interesting things, in case you don't already have them. 

First of all, you're gonna receive a message from Lotus that's something like... well ... like this: Razorback Armada ...very bad ... gonna kill your relays, and you get this Razorback Cipher Blueprint Now, immediately you're probably gonna go to your foundry, and try to make it ... and then you will have a bit of a surprise ...

You can find out more about it by watching the video below:  

Monday, May 7, 2018

Snipetron Vandal Build 2018 (Guide) - The Living Legend (Warframe Gameplay)

Hello and welcome back. 
As always, my name is Leyzar and today we're gonna be talking about a legend of the past. 

This is the Snipetron Vandal . This is one ideal starter sniper rifle, at least from my point of view. You can farm it from invasions, or if you want to spare yourself the hassle, you can simply pay up to a maximum of 50 plat (I recommend 40) from the trade chat and get a full set.

That being said, please keep in mind that my builds and my guides usually take a more ... New player friendly approach, simply because there's a lot of information here that normally doesn't get covered, and I really feel like I should. So veterans of the game please, bear with me. 





And with that out of the way, let's jump into the Snipetron Vandal. Firstly let's check out how the weapon handles without any mods equipped. One very important aspect to any sniper is the Scope and the ... well graphics on the scope. You will see that the Snipetron Vandal has two levels of zoom: you can zoom in by pressing your middle mouse button, that's your alternative fire. Again these are the default settings. 

It has the first level of zoom which is 2.5 X, and you'll see you'll get plus 30% headshot damage, and you have 6.0 X which will give you 50% headshot. damage. Now all sniper rifles have a combo systems, somewhat similar to the melee combo system... to make it perfectly simple: you want to keep it up and as high as you can, to get more damage. 

Talking about the fire rate and the recoil:  the fire rate doesn't perfectly line up to the recoil ... you can't make full use of this weapons fire right, you gotta wait a little for the recoil... kind of ... to set a little bit so, you got to keep this one in mind when taking into account fire rate mods and of course recoil as well.

Let's talk about mods: the first thing we always do with any weapon is that flat damage. What do we got for damage and rifles?  Well Serration! Serration fully maxed out will add one hundred and sixty-five damage. Now when it comes to damage mods you might come across this one: Heavy Caliber ... NO. Not on sniper rifles ... this one works well on some ... assault rifles. What I really want to do what it is basically do headshot damage, so we're gonna stay clear of Heavy Caliber. Give it a shot if you want to ... but I honestly do not recommend it.

Second on the list: Multi Shot.  Multi shot mode for rifles is Split Chamber keep in mind that rifle and sniper rifle mods kind of like mix ... so this is a sniper rifle, but you can put  rifle mods on.

This is just a part of the subjects covered. More info on how to keep your combo up, do more damage, fire rate mods, recoil, appropriate damage mods and  so on, you can find in this video guide 


Sunday, May 6, 2018

Warframe Guide - How and Where to Farm Cetus Wisp



Well hello there! Would you like to build an Amp? Well chances are... you're gonna need a whole lot of Cetus Wisps to do that, so today I'm gonna show you the optimal way to farming wisps, this should provide more than enough for you to be able to get your amp done, or whatever else you want to do with the wisps.


I needed to craft some amps and the only parts I was missing where [Cetus Wisp] so I thought... Why not do a guide on it ? Hope it is useful!

For this undertaking you can use whatever Warframe you desire, but there are a few who stand out ideally, Warframes that can get around the place extremely quickly, stuff like Nova and portaling all over the place, or Zephfir, or whatever else you guys desire.



Just put a lot of mobility on, because again, your efficiency will be determined by two things: how well you can see the wisps and how fast can you move throughout the map.

I'm just gonna take Zephyr, because this is my best solution, just for me. I put a whole lot of duration, because duration actually increases the distance you fly, when you use your one ability.

Again, Nova portals would be a bit better. You can put on whatever you like for your warframe. I'm gonna point out Loot Detector and Thief's Wit. As you probably know, these give loot radar, 30% from the Loot Detector and 42 from Loot Radar, and you can also have Animal Instinct on your sentinel as well.
We want to be able to see all the boxes in an area, so we can quickly identify where wisps can be. 


I can show you the optimal way to getting them wisps.

You can do this solo, and this is how I recommend it, just set the game-mode the solo, or maybe you want to farm with a couple of friends, invite them over and all whatnot, just mark the location of the wisps so if you guys want to do it together.

But ideally you want to go solo, and most importantly at night. Now, you can do this during the day as well, it's no trouble at all, but the problem is the wisps have a much higher chance to pop up at night.  You will see a very noticeable difference between the amount of wisps you get during the day and during the night. 

Where are the wisps and what is the direction you are taking? What areas should you ignore? How do you identify them? How to boost the amount of wisps you get? This video provides you all the info you need.


LeyzarGamingViews

Saturday, May 5, 2018

Warframe (Beginner Guide) - Zephyr Prime Funnel Clouds Build

Today we're gonna have a bit of a guide, a bit of a beginner's guide for Zephyr Prime.
 For the full video, explanation and gameplay, you can find the link down below.


I say "beginners" simply because there are plenty of guides for Zephyr out there, and of course the builds will not change from Zephyr to Zephyr Prime, but not many of them actually explained things for a new player to understand. 


I say these things simply because I am a new player, I do watch guides, and some other times I simply am left clueless, because the host simply assumes you should know a whole lot of things.



So, we're gonna jump into the actual build, then we're gonna queue some gameplay. So again, I'm gonna take a bit of a more new friendly approach simply because I myself am new.

First off, we're gonna start with the Aura: I got Physique for the increased survivability (18% health), however, ideally from my point of view you should use "Corrosive Projection".

We're not gonna go any further, we're gonna look at the Mod capacity: (top left corner).  I got 74 mod capacity so that means I can equip a whole bunch of mods. Most don't explain this, but the way you get this up is actually quite simple to do, yet hard to obtain you need an Orokin Reactor. Installing an Orokin Reactor will double your capacity!

Now... these things are pretty rare.  Mostly you can only see them after events, during events, on an alert, something like that. I've been playing this for ... I don't know ... a better part of a month, and so far I have only seen 2 given away, at alerts, and stuff like this.

So, we're using Continuity, of course, that is mostly mandatory for this build (Ability Duration). We are gonna go for a lot of ability duration because we want to be able to get the most out of our four ability,  which of course are the tornado flow, so we can bank a lot of energy.

I don't want to spam one ability, and then... be like....."Oh wait!  I have only one more cast and then I'm done". You want to use your one ability to get from place to place, quickly, and especially if you're out on the fields, absolutely you will want the extra energy intensity for ability strength, because again the tornado's are the star of the show here, and we want them to be able to deal damage.


The continuation of this review,  detailed info and full explanation of the build can be found by watching the video Warframe (Beginner Guide) - Zephyr Prime Funnel Clouds Build





Warframe (Gameplay) - Looking for Hidden Treasure and Getting Stalked (Rhino Gameplay)

Warframe (Gameplay) - Looking for Hidden Treasure and Getting Stalked (Rhino Gameplay)

This mission drops some very interesting mods but in order for you to have a chance at them you must first find all the secret caches in the level.